Partial comparator implementation

this supports placement, toggling compare/subtract mode, simple stuff. No redstone functionality yet.
This is needed for blockstate mapping in blockfactory.
This commit is contained in:
Dylan K. Taylor 2019-02-28 19:26:47 +00:00
parent 7b23baa020
commit 943906cc6b
4 changed files with 235 additions and 0 deletions

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@ -30,6 +30,7 @@ use pocketmine\block\utils\PillarRotationTrait;
use pocketmine\block\utils\TreeType;
use pocketmine\item\ItemIds;
use pocketmine\level\Position;
use pocketmine\tile\Comparator;
use function array_fill;
use function array_filter;
use function file_get_contents;
@ -211,6 +212,7 @@ class BlockFactory{
self::register(new RedMushroom(new BID(Block::RED_MUSHROOM), "Red Mushroom"));
self::register(new RedMushroomBlock(new BID(Block::RED_MUSHROOM_BLOCK), "Red Mushroom Block"));
self::register(new Redstone(new BID(Block::REDSTONE_BLOCK), "Redstone Block"));
self::register(new RedstoneComparator(new BlockIdentifierFlattened(Block::UNPOWERED_COMPARATOR, Block::POWERED_COMPARATOR, 0, ItemIds::COMPARATOR, Comparator::class), "Redstone Comparator"));
self::register(new RedstoneLamp(new BlockIdentifierFlattened(Block::REDSTONE_LAMP, Block::LIT_REDSTONE_LAMP), "Redstone Lamp"));
self::register(new RedstoneOre(new BlockIdentifierFlattened(Block::REDSTONE_ORE, Block::LIT_REDSTONE_ORE), "Redstone Ore"));
self::register(new RedstoneRepeater(new BlockIdentifierFlattened(Block::UNPOWERED_REPEATER, Block::POWERED_REPEATER, 0, ItemIds::REPEATER), "Redstone Repeater"));

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@ -0,0 +1,172 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockDataValidator;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Bearing;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\Player;
use pocketmine\tile\Comparator;
use function assert;
class RedstoneComparator extends Flowable{
/** @var BlockIdentifierFlattened */
protected $idInfo;
/** @var int */
protected $facing = Facing::NORTH;
/** @var bool */
protected $isSubtractMode = false;
/** @var bool */
protected $powered = false;
/** @var int */
protected $signalStrength = 0;
public function __construct(BlockIdentifierFlattened $idInfo, string $name){
parent::__construct($idInfo, $name);
}
public function getId() : int{
return $this->powered ? $this->idInfo->getSecondId() : parent::getId();
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->facing = BlockDataValidator::readLegacyHorizontalFacing($stateMeta & 0x03);
$this->isSubtractMode = ($stateMeta & 0x04) !== 0;
$this->powered = ($id === $this->idInfo->getSecondId() or ($stateMeta & 0x08) !== 0);
}
public function writeStateToMeta() : int{
return Bearing::fromFacing($this->facing) | ($this->isSubtractMode ? 0x04 : 0) | ($this->powered ? 0x08 : 0);
}
public function getStateBitmask() : int{
return 0b1111;
}
public function readStateFromWorld() : void{
parent::readStateFromWorld();
$tile = $this->level->getTile($this);
if($tile instanceof Comparator){
$this->signalStrength = $tile->getSignalStrength();
}
}
public function writeStateToWorld() : void{
parent::writeStateToWorld();
$tile = $this->level->getTile($this);
assert($tile instanceof Comparator);
$tile->setSignalStrength($this->signalStrength);
}
/**
* TODO: ad hoc, move to interface
* @return int
*/
public function getFacing() : int{
return $this->facing;
}
/**
* TODO: ad hoc, move to interface
* @param int $facing
*/
public function setFacing(int $facing) : void{
$this->facing = $facing;
}
/**
* @return bool
*/
public function isSubtractMode() : bool{
return $this->isSubtractMode;
}
/**
* @param bool $isSubtractMode
*/
public function setSubtractMode(bool $isSubtractMode) : void{
$this->isSubtractMode = $isSubtractMode;
}
/**
* @return bool
*/
public function isPowered() : bool{
return $this->powered;
}
/**
* @param bool $powered
*/
public function setPowered(bool $powered) : void{
$this->powered = $powered;
}
/**
* @return int
*/
public function getSignalStrength() : int{
return $this->signalStrength;
}
/**
* @param int $signalStrength
*/
public function setSignalStrength(int $signalStrength) : void{
$this->signalStrength = $signalStrength;
}
protected function recalculateBoundingBox() : ?AxisAlignedBB{
return AxisAlignedBB::one()->trim(Facing::UP, 7 / 8);
}
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if(!$blockReplace->getSide(Facing::DOWN)->isTransparent()){
if($player !== null){
$this->facing = Facing::opposite($player->getHorizontalFacing());
}
return parent::place($item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
return false;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
$this->isSubtractMode = !$this->isSubtractMode;
$this->level->setBlock($this, $this);
return true;
}
public function onNearbyBlockChange() : void{
if($this->getSide(Facing::DOWN)->isTransparent()){
$this->level->useBreakOn($this);
}
}
//TODO: redstone functionality
}

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@ -0,0 +1,60 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\tile;
use pocketmine\block\RedstoneComparator;
use pocketmine\nbt\tag\CompoundTag;
/**
* @deprecated
* @see RedstoneComparator
*/
class Comparator extends Tile{
private const TAG_OUTPUT_SIGNAL = "OutputSignal"; //int
/** @var int */
protected $signalStrength = 0;
/**
* @return int
*/
public function getSignalStrength() : int{
return $this->signalStrength;
}
/**
* @param int $signalStrength
*/
public function setSignalStrength(int $signalStrength) : void{
$this->signalStrength = $signalStrength;
}
public function readSaveData(CompoundTag $nbt) : void{
$this->signalStrength = $nbt->getInt(self::TAG_OUTPUT_SIGNAL, 0, true);
}
protected function writeSaveData(CompoundTag $nbt) : void{
$nbt->setInt(self::TAG_OUTPUT_SIGNAL, $this->signalStrength);
}
}

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@ -49,6 +49,7 @@ final class TileFactory{
self::register(Banner::class, ["Banner", "minecraft:banner"]);
self::register(Bed::class, ["Bed", "minecraft:bed"]);
self::register(Chest::class, ["Chest", "minecraft:chest"]);
self::register(Comparator::class, ["Comparator", "minecraft:comparator"]);
self::register(EnchantTable::class, ["EnchantTable", "minecraft:enchanting_table"]);
self::register(EnderChest::class, ["EnderChest", "minecraft:ender_chest"]);
self::register(FlowerPot::class, ["FlowerPot", "minecraft:flower_pot"]);