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https://github.com/pmmp/PocketMine-MP.git
synced 2025-04-22 08:44:01 +00:00
Partial comparator implementation
this supports placement, toggling compare/subtract mode, simple stuff. No redstone functionality yet. This is needed for blockstate mapping in blockfactory.
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7b23baa020
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@ -30,6 +30,7 @@ use pocketmine\block\utils\PillarRotationTrait;
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use pocketmine\block\utils\TreeType;
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use pocketmine\item\ItemIds;
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use pocketmine\level\Position;
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use pocketmine\tile\Comparator;
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use function array_fill;
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use function array_filter;
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use function file_get_contents;
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@ -211,6 +212,7 @@ class BlockFactory{
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self::register(new RedMushroom(new BID(Block::RED_MUSHROOM), "Red Mushroom"));
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self::register(new RedMushroomBlock(new BID(Block::RED_MUSHROOM_BLOCK), "Red Mushroom Block"));
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self::register(new Redstone(new BID(Block::REDSTONE_BLOCK), "Redstone Block"));
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self::register(new RedstoneComparator(new BlockIdentifierFlattened(Block::UNPOWERED_COMPARATOR, Block::POWERED_COMPARATOR, 0, ItemIds::COMPARATOR, Comparator::class), "Redstone Comparator"));
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self::register(new RedstoneLamp(new BlockIdentifierFlattened(Block::REDSTONE_LAMP, Block::LIT_REDSTONE_LAMP), "Redstone Lamp"));
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self::register(new RedstoneOre(new BlockIdentifierFlattened(Block::REDSTONE_ORE, Block::LIT_REDSTONE_ORE), "Redstone Ore"));
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self::register(new RedstoneRepeater(new BlockIdentifierFlattened(Block::UNPOWERED_REPEATER, Block::POWERED_REPEATER, 0, ItemIds::REPEATER), "Redstone Repeater"));
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172
src/pocketmine/block/RedstoneComparator.php
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172
src/pocketmine/block/RedstoneComparator.php
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@ -0,0 +1,172 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\block\utils\BlockDataValidator;
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use pocketmine\item\Item;
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use pocketmine\math\AxisAlignedBB;
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use pocketmine\math\Bearing;
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use pocketmine\math\Facing;
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use pocketmine\math\Vector3;
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use pocketmine\Player;
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use pocketmine\tile\Comparator;
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use function assert;
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class RedstoneComparator extends Flowable{
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/** @var BlockIdentifierFlattened */
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protected $idInfo;
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/** @var int */
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protected $facing = Facing::NORTH;
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/** @var bool */
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protected $isSubtractMode = false;
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/** @var bool */
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protected $powered = false;
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/** @var int */
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protected $signalStrength = 0;
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public function __construct(BlockIdentifierFlattened $idInfo, string $name){
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parent::__construct($idInfo, $name);
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}
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public function getId() : int{
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return $this->powered ? $this->idInfo->getSecondId() : parent::getId();
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}
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public function readStateFromData(int $id, int $stateMeta) : void{
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$this->facing = BlockDataValidator::readLegacyHorizontalFacing($stateMeta & 0x03);
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$this->isSubtractMode = ($stateMeta & 0x04) !== 0;
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$this->powered = ($id === $this->idInfo->getSecondId() or ($stateMeta & 0x08) !== 0);
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}
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public function writeStateToMeta() : int{
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return Bearing::fromFacing($this->facing) | ($this->isSubtractMode ? 0x04 : 0) | ($this->powered ? 0x08 : 0);
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}
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public function getStateBitmask() : int{
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return 0b1111;
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}
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public function readStateFromWorld() : void{
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parent::readStateFromWorld();
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$tile = $this->level->getTile($this);
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if($tile instanceof Comparator){
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$this->signalStrength = $tile->getSignalStrength();
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}
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}
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public function writeStateToWorld() : void{
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parent::writeStateToWorld();
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$tile = $this->level->getTile($this);
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assert($tile instanceof Comparator);
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$tile->setSignalStrength($this->signalStrength);
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}
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/**
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* TODO: ad hoc, move to interface
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* @return int
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*/
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public function getFacing() : int{
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return $this->facing;
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}
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/**
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* TODO: ad hoc, move to interface
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* @param int $facing
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*/
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public function setFacing(int $facing) : void{
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$this->facing = $facing;
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}
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/**
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* @return bool
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*/
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public function isSubtractMode() : bool{
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return $this->isSubtractMode;
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}
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/**
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* @param bool $isSubtractMode
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*/
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public function setSubtractMode(bool $isSubtractMode) : void{
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$this->isSubtractMode = $isSubtractMode;
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}
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/**
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* @return bool
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*/
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public function isPowered() : bool{
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return $this->powered;
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}
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/**
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* @param bool $powered
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*/
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public function setPowered(bool $powered) : void{
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$this->powered = $powered;
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}
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/**
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* @return int
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*/
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public function getSignalStrength() : int{
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return $this->signalStrength;
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}
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/**
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* @param int $signalStrength
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*/
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public function setSignalStrength(int $signalStrength) : void{
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$this->signalStrength = $signalStrength;
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}
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protected function recalculateBoundingBox() : ?AxisAlignedBB{
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return AxisAlignedBB::one()->trim(Facing::UP, 7 / 8);
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}
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public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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if(!$blockReplace->getSide(Facing::DOWN)->isTransparent()){
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if($player !== null){
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$this->facing = Facing::opposite($player->getHorizontalFacing());
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}
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return parent::place($item, $blockReplace, $blockClicked, $face, $clickVector, $player);
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}
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return false;
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}
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public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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$this->isSubtractMode = !$this->isSubtractMode;
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$this->level->setBlock($this, $this);
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return true;
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}
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public function onNearbyBlockChange() : void{
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if($this->getSide(Facing::DOWN)->isTransparent()){
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$this->level->useBreakOn($this);
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}
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}
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//TODO: redstone functionality
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}
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60
src/pocketmine/tile/Comparator.php
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60
src/pocketmine/tile/Comparator.php
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@ -0,0 +1,60 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\tile;
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use pocketmine\block\RedstoneComparator;
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use pocketmine\nbt\tag\CompoundTag;
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/**
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* @deprecated
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* @see RedstoneComparator
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*/
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class Comparator extends Tile{
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private const TAG_OUTPUT_SIGNAL = "OutputSignal"; //int
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/** @var int */
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protected $signalStrength = 0;
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/**
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* @return int
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*/
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public function getSignalStrength() : int{
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return $this->signalStrength;
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}
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/**
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* @param int $signalStrength
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*/
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public function setSignalStrength(int $signalStrength) : void{
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$this->signalStrength = $signalStrength;
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}
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public function readSaveData(CompoundTag $nbt) : void{
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$this->signalStrength = $nbt->getInt(self::TAG_OUTPUT_SIGNAL, 0, true);
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}
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protected function writeSaveData(CompoundTag $nbt) : void{
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$nbt->setInt(self::TAG_OUTPUT_SIGNAL, $this->signalStrength);
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}
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}
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@ -49,6 +49,7 @@ final class TileFactory{
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self::register(Banner::class, ["Banner", "minecraft:banner"]);
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self::register(Bed::class, ["Bed", "minecraft:bed"]);
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self::register(Chest::class, ["Chest", "minecraft:chest"]);
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self::register(Comparator::class, ["Comparator", "minecraft:comparator"]);
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self::register(EnchantTable::class, ["EnchantTable", "minecraft:enchanting_table"]);
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self::register(EnderChest::class, ["EnderChest", "minecraft:ender_chest"]);
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self::register(FlowerPot::class, ["FlowerPot", "minecraft:flower_pot"]);
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