eee0eb5458
Added RemoteServerCommandEvent
2014-08-16 13:05:20 +02:00
8725ad522f
Remove player unset limitations
2014-08-16 12:47:19 +02:00
a7b44e3892
Stop submission of plugin syntax error crashes
2014-08-15 16:18:54 +02:00
31b92b392e
Throw invalid event exception when a plugin tries to declare an abstract event
2014-08-15 16:15:12 +02:00
f60e2860e8
Release strong weak references on close, closes #1883
2014-08-15 13:41:13 +02:00
19d391b9b2
Added Exception handling on level loading
2014-08-13 10:48:53 +02:00
e462a89189
Order chunks to be generated
2014-08-13 09:51:43 +02:00
67f6482c76
Implemented circular chunk sending
2014-08-12 17:30:01 +02:00
b17ce16262
Fixed RCON usage
2014-08-10 18:35:01 +02:00
7fcaa78de4
Catch uncatched thrown Exceptions to get useful backtraces
2014-08-01 17:04:16 +02:00
26ec562fbf
Added worlds directive to pocketmine.yml to load extra worlds or use a plugin-provided generator
2014-08-01 12:24:08 +02:00
58bded4988
Merge pull request #1801 from PocketMine/McRegion
...
Added multiple level formats support, implemented McRegion
2014-07-31 19:28:39 +02:00
95b5979351
Removed SimpleChunk from generator, core, use binary representation of chunks
2014-07-31 14:28:17 +02:00
2eced89e6f
Do not send crash reports generated from a source PM installation
2014-07-30 17:05:46 +02:00
d6e413e8ca
Revert "Remove similar player name check from the beginning limit"
2014-07-30 00:34:54 +02:00
913c116e7b
Spelling
2014-07-29 15:10:50 -07:00
afe44e6c6f
Added setting to select the default level format
2014-07-29 18:54:40 +02:00
3370052fac
Do not send crash reports from non-phar plugins
2014-07-28 23:14:29 +02:00
10c67a57a7
Added extra crash dump settings, added way to disable parts of it or change the host
2014-07-28 14:42:51 +02:00
409eeda6ee
Added plugin crash detection
2014-07-28 13:20:13 +02:00
6d77b0883e
Fixed getTrace() on crash with xdebug
2014-07-27 17:31:39 +02:00
f53d513894
Merge pull request #1789 from PocketMine/CrashDump
...
Added Crash Dumps and automatic reporting
2014-07-27 15:26:36 +02:00
e6e15ceffa
Fixed typo in crash text
2014-07-27 14:09:34 +02:00
9d75baf212
Added automatic reporting
2014-07-27 14:00:00 +02:00
c92a1ba7fe
Release similar player name check from the beginning
...
For example, some would like to write `map` for `pemapmodder`, and this is what existed in amai beetroot when we used `SQLite3::query("SELECT ... ALIKE")`.
2014-07-23 22:33:45 +08:00
2e773a32ff
Removed crash()
2014-07-18 11:55:24 +02:00
d8cba4f045
Implemented new crash dumps
2014-07-18 11:54:11 +02:00
0db009b08f
Improved chunk generation queue
2014-07-14 03:10:25 +02:00
e29ddadd2f
Fixed #1642
2014-07-13 01:04:10 +02:00
a7944502cd
Added small things
2014-07-12 19:27:51 +02:00
9a4ead54e3
Added more timings
2014-07-12 15:23:06 +02:00
9bdd294a66
Implemented global, tasks timings
2014-07-12 14:09:29 +02:00
67b0c4bc2e
Added base timings
2014-07-12 02:26:06 +02:00
4bd2f3aea8
Use the world spawn by default for players, fixes #1616
2014-07-11 12:45:43 +02:00
f2fa13119a
Added upload/download speed on title bar, referenced ChunkRequestTask
2014-07-11 02:23:40 +02:00
7ed6ac2341
Fixed #1609
2014-07-11 01:18:37 +02:00
5b69f07a55
Tuned CPU usage on main lop and RakLib
2014-07-09 23:39:25 +02:00
65523972c2
Implemented health, events, damage, motion push
2014-07-06 23:10:11 +02:00
892119f791
Updated RakLib version, Query works again
2014-07-06 01:19:09 +02:00
1b6fcf7942
Added LevelLoadEvent
2014-07-06 00:07:42 +02:00
cbbdb42092
Added LevelUnloadEvent
2014-07-06 00:06:03 +02:00
6576c88a08
Added LevelInitEvent
2014-07-06 00:01:05 +02:00
aa85993634
Made Server::getLogger() return a AttachableThreadedLogger
2014-07-02 23:23:33 +02:00
cc36f8f997
Fixed kick messages
2014-06-27 23:26:35 +02:00
80aebf2932
Added AsyncTask::onCompletion()
2014-06-25 13:01:39 +02:00
79cc6ca559
Multiple fixes
2014-06-25 02:03:58 +02:00
ecbfff9b0f
Added force-gamemode property
2014-06-24 12:18:51 +02:00
496c004efc
Changed default view-distance
2014-06-22 23:25:43 +02:00
21f764590b
Changed chunk-sending.per-second to chunk-sending.per-tick
2014-06-22 15:46:42 +02:00
bf49cafeae
Added settings.async-workers to tune the amount of AsyncTask workers
2014-06-22 12:55:08 +02:00