Commit Graph

1290 Commits

Author SHA1 Message Date
Dylan K. Taylor
646455f6e8 fixed painting particles, removed DestroyParticle
it didn't last long because they changed how this works... yuk
2018-04-09 16:26:15 +01:00
Dylan K. Taylor
e85fc54037 LevelSoundEventPacket: found unknown field
wtf mojang
2018-04-07 11:35:35 +01:00
Dylan K. Taylor
3134fa2744 Fixed FloatingTextParticle YET AGAIN
how many fucking ways can you break nametags Mojang???
2018-04-04 16:59:39 +01:00
Dylan K. Taylor
5b7b2dd0e2 Merge changes from ALPHA11 for 1.2.13 2018-04-04 11:31:39 +01:00
Dylan K. Taylor
5ce55bd3b0 duct tape for block ID remapping 2018-04-04 11:00:39 +01:00
Dylan K. Taylor
eba1ca030c Fix variadic type docs ...again
PhpStorm changed its mind how it wants these documenting in 2018.1, and apparently the correct syntax follows the PHP code.
2018-04-02 12:33:24 +01:00
Dylan K. Taylor
c0c684b12e Removed the need for paintings to check for destruction on schedule
Since we have a mechanism for triggering things on entities anyway, make use of it to do more than just forcing movement updates.
2018-03-25 13:15:10 +01:00
Dylan K. Taylor
a4c50d3204 Remove unused imports 2018-03-24 11:59:15 +00:00
Dylan K. Taylor
5eb1ee3416 Position: use setLevel() in constructor to validate level 2018-03-24 10:02:10 +00:00
Dylan K. Taylor
1648fff916 Replaced Position->getLevel() null checks with isValid() 2018-03-20 11:10:36 +00:00
Dylan K. Taylor
8d645b714f Position: Destroy references to Level in isValid() 2018-03-20 10:55:24 +00:00
Dylan K. Taylor
403e996d2f Level: Removed WeakPosition
This is a bad fix for an issue found in one specific use-case. This is redundant because the only places this is used are places where it's guaranteed to be valid, or places where it is checked to be valid anyway.

The Level leak originally noted that led to the creation of this class is something I consider to be a non-issue, because all the heavy things will be cleaned up anyway.
2018-03-20 10:49:23 +00:00
Dylan K. Taylor
73e09392b6 Timings: Clean up some terrible code, move namespaces 2018-03-19 19:05:51 +00:00
Dylan K. Taylor
209e28dfe5 Level: Removed MovingObjectPosition 2018-03-19 16:58:45 +00:00
Dylan K. Taylor
ac5a91b67e Cleaned up bool comparison mess 2018-03-19 14:10:55 +00:00
Dylan K. Taylor
3d89bf5693 Updated PocketMine Math dependency 2018-03-18 18:08:24 +00:00
Dylan K. Taylor
e48ec9fb71 Ore: replaced a sub-optimal multiply()->divide() on Vector2 2018-03-18 18:06:04 +00:00
Dylan K. Taylor
95606b6e04 Generator: fixed a couple of hardcoded block IDs 2018-03-18 18:03:23 +00:00
Dylan K. Taylor
7fcc538a75 Level: clone Block object passed to setBlock() if set successfully
closes #2042
2018-03-17 16:35:10 +00:00
Dylan K. Taylor
9c786089f8 Level: don't create objects which aren't going to be used 2018-03-16 13:00:16 +00:00
Dylan K. Taylor
e3cae7364f Level: don't send empty block update batches 2018-03-16 12:58:46 +00:00
Dylan K. Taylor
d542bbc736 Level: Fixed race condition between direct and batched block updating
This happened when a block was set into the world with a direct update, when an entry for that block was already present in the changedBlocks map. This fixes the bug by removing the entry from the changedBlocks map to avoid sending outdated block updates in batches.
2018-03-16 11:44:57 +00:00
Dylan K. Taylor
dd844f7ad3 Position: call parent constructor 2018-03-15 10:29:21 +00:00
Dylan K. Taylor
596c8a7b4f Tile: Removed cyclic dependence on Chunks
Chunks were used by tiles for a couple of things:
- 1. for coordinates - which can be gotten using bitshifts
- 2. setChanged() - which is unnecessary as seen in the previous commit

Removing this circular dependency was actually remarkably easy to do.
2018-03-15 10:21:42 +00:00
Dylan K. Taylor
a2af838b1d Level: fixed autosave not kicking in when entities are updated in a chunk (e.g. moving, dying, spawning) 2018-03-15 09:46:04 +00:00
Dylan K. Taylor
86eee429bb Block: Split onUpdate() into several functions, removed Level::BLOCK_UPDATE_* constants
This allows the removal of lots of ugly code, and also exposes lots of similarities with how this update type was handled. This can be further improved in the future to more generically handle cases.

I realized in the process of changing this, that it might actually be simpler to treat to treat scheduled updates and neighbour updates as one and the same. They use the same mechanism for being saved on chunks (TileTicks),
and doing that would make updating only require one queue instead of two.

RedstoneOre: use onActivate() to trigger glowing
this is not technically correct behaviour, but this preserves the current behaviour.
2018-03-13 17:29:46 +00:00
Dylan K. Taylor
4f20a504e3 Level: remove dead function
this is handled by a queue now instead of ondemand, to avoid recursion bugs.
2018-03-13 11:46:23 +00:00
Dylan K. Taylor
d478661961 Minor cleanup to LevelDB constructor 2018-03-11 18:15:20 +00:00
Dylan K. Taylor
b8064aa45c LevelDB: fixed more usages of CompoundTag ArrayAccess API 2018-03-11 17:55:35 +00:00
Dylan K. Taylor
00f596c4f8 Level: typehint hashing methods 2018-03-11 16:42:57 +00:00
Dylan K. Taylor
3f7b14bf59 Level: Remove dead generator leftovers
This is all handled by the population mechanism now. Nothing uses these things anymore since years.
2018-03-11 13:56:41 +00:00
Dylan K. Taylor
f2f8c235e7 Explosion: add exception throws for bad arguments 2018-03-11 13:06:29 +00:00
Dylan K. Taylor
69b3bb183d Explosion: typehints and docs 2018-03-11 13:02:46 +00:00
Dylan K. Taylor
40b995a435 Level: Fixed botch-job PR #2089
@zKoz210 Do not contribute to this repository again without first testing your changes.
2018-03-10 19:08:30 +00:00
Dylan K. Taylor
b39bbffdc5 Entity: Moved and renamed entity\Item to entity\object\ItemEntity 2018-03-10 12:36:46 +00:00
Oreo Oreoniv
bd3d2451bc Level: Added getRandomTickedBlocks() function (#2089) 2018-03-10 11:32:01 +00:00
Dylan K. Taylor
a8a3eb3866 Added particles for snowballs and eggs 2018-03-09 11:35:07 +00:00
Dylan K. Taylor
c1a2144f60 Particle: added some new constants 2018-03-09 10:42:59 +00:00
Dylan K. Taylor
1f77c074e9 Level: Unload chunks prior to save() to avoid saving chunks twice on shutdown
save() calls saveChunks() which saves any chunks found to be modified. But chunk unloading does this anyway, so it's better to unload first and then trigger the save mechanism, to avoid saving chunks twice.
2018-03-07 19:47:54 +00:00
Dylan K. Taylor
49a39fc7bd Split DestroyBlockParticle into two classes
this level-event is not only used for blocks, it's also used for paintings.
2018-03-04 13:11:38 +00:00
Dylan K. Taylor
2ff3b12376 Cleaned up projectile "collide" checks 2018-03-04 12:19:41 +00:00
Dylan K. Taylor
1c5180b720 McRegion: don't assign regions to the index until all exception handling is done
it appears that errors are occurring in the exception handler when handling corrupted regions, leaving regions in the provider index with incomplete location tables. This causes strange-looking errors later down the line.

This moves the region assignment to the end of the condition to avoid leaving incomplete/corrupted regions in the location table when errors occur.
2018-03-02 18:30:45 +00:00
Dylan K. Taylor
9d018e8d9e Level: cleaned up chunk loading error handling, close #2056
This now removes logging from the level providers (for the most part) and replaces it with exception throws and catches. The implementation using the providers should catch these exceptions if they are thrown.
2018-03-01 12:30:12 +00:00
Dylan K. Taylor
ae2e1fdd5a McRegion: Make nbtDeserialize() and nbtSerialize() protected
Not really sure why these are still exposed publicly.
2018-03-01 10:42:27 +00:00
Dylan K. Taylor
06af742bef wtf 2018-03-01 09:30:50 +00:00
Dylan K. Taylor
d4eba3f4b1 Moved some things out of Server to appropriate init() functions 2018-03-01 09:18:40 +00:00
Dylan K. Taylor
f0535df96d Remove deprecated things 2018-02-27 11:59:16 +00:00
Dylan K. Taylor
e7adaef2d2 Level: fix syncChunkLoad timer not getting stopped when no chunk is returned 2018-02-20 10:39:41 +00:00
Dylan K. Taylor
f27b62027c McRegion: fix some missed ArrayAccess usages of CompoundTag 2018-02-17 14:58:04 +00:00
Dylan K. Taylor
093cb5b39e Updated PocketMine-NBT dependency 2018-02-17 14:29:20 +00:00