Shoghi Cervantes
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e4557a2e8e
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Added HeightMap get/set methods on chunks, Level
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2014-12-07 18:02:07 +01:00 |
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Shoghi Cervantes
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8c4faa8622
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Added extra Exceptions
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2014-10-28 21:07:12 +01:00 |
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Shoghi Cervantes
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e3a9db5d8f
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Implemented saving modified chunks
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2014-10-15 11:42:58 +02:00 |
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Shoghi Cervantes
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62af784d37
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Removed unused imports
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2014-10-08 17:00:23 +02:00 |
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Shoghi Cervantes
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25f8e8318b
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Fixed Anvil levels duplicating saved entities
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2014-09-29 13:09:13 +02:00 |
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Shoghi Cervantes
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9e5e4fb362
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Fixed possible Level::getBlock() crash
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2014-08-27 18:11:23 +02:00 |
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Shoghi Cervantes
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90fa40de34
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Added entity id names
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2014-08-27 17:42:38 +02:00 |
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Shoghi Cervantes
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d6a0e284e3
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Workaround BaseChunk::setBlock() recursion issues
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2014-08-25 17:08:02 +02:00 |
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Shoghi Cervantes
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01ebe74974
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Performance improvements in blocks and Entities
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2014-08-24 14:08:17 +02:00 |
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Shoghi Cervantes
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db7222976e
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Code cleanup
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2014-08-21 17:26:41 +02:00 |
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Shoghi Cervantes
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b66f49dc5e
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Fixed infinite recursion when setting a block on an EmptyChunkSection
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2014-08-19 11:37:02 +02:00 |
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Shoghi Cervantes
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232bf5ebe4
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Modified Chunk provider saving
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2014-08-06 16:22:49 +02:00 |
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Shoghi Cervantes
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95b5979351
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Removed SimpleChunk from generator, core, use binary representation of chunks
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2014-07-31 14:28:17 +02:00 |
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Shoghi Cervantes
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016b08ecf2
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Added block order detection, added support for non-sectioned level formats
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2014-07-30 12:57:00 +02:00 |
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Shoghi Cervantes
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2330f363bd
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Fix for thrown EmptyChunkSection modification exception
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2014-07-27 20:54:28 +02:00 |
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Shoghi Cervantes
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9a4ead54e3
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Added more timings
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2014-07-12 15:23:06 +02:00 |
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Shoghi Cervantes
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828f7f1590
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Fall damage is now working
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2014-07-10 16:16:11 +02:00 |
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Shoghi Cervantes
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22552cdd72
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Improved chunk sending, moved chunk encoding and compression to another thread
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2014-07-05 20:41:44 +02:00 |
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Shoghi Cervantes
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c775c3905d
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Added ServerCommandEvent::getSender()
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2014-06-24 11:25:51 +02:00 |
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Shoghi Cervantes
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a4593d4668
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Fixed #1531
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2014-06-23 23:24:27 +02:00 |
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Shoghi Cervantes
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6f9becdbb3
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Added Empty chunk detection
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2014-06-22 22:29:46 +02:00 |
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Shoghi Cervantes
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0be2bd911f
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Fixed block updates not getting broadcasted
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2014-06-22 21:56:58 +02:00 |
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Shoghi Cervantes
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279a438ae6
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Fixed spawning of Tile entities via chunk packets
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2014-06-22 18:05:42 +02:00 |
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Shoghi Cervantes
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bbb69429f3
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Fixed setting biome color
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2014-06-16 03:32:55 +02:00 |
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Shoghi Cervantes
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36ddbc6cb4
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Fixed setBiomeColor() bug
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2014-06-16 01:20:53 +02:00 |
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Shoghi Cervantes
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cbaeec54ff
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Added biomeIds and biomeColors to Anvil format
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2014-06-13 20:04:07 +02:00 |
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Shoghi Cervantes
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109b6dbf44
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Updated to v0.9.0 build 2, now using Anvil worlds
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2014-06-11 00:06:46 +02:00 |
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Shoghi Cervantes
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fa50cbf4b3
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Working Threaded Generation
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2014-06-10 20:45:09 +02:00 |
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Shoghi Cervantes
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115b4cf4ac
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Updated Levels :D
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2014-06-09 11:35:52 +02:00 |
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Shoghi Cervantes
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920e2a7c7e
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Merge branch 'Level-Rewrite'
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2014-06-07 23:33:49 +02:00 |
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Shoghi Cervantes
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53749483c3
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Implemented new Inventory windows on Player, Chest and Furnace
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2014-05-23 20:53:06 +02:00 |
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Shoghi Cervantes
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6cbd39de9b
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Added Inventory interfaces and types, updated long array() to []
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2014-05-22 18:59:16 +02:00 |
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Shoghi Cervantes
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387677e957
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Level rewrite middle step
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2014-05-22 17:53:56 +02:00 |
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Shoghi Cervantes
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c1546aac9c
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Updated Position to use Weak / strong references for Level objects
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2014-05-22 04:14:06 +02:00 |
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Shoghi Cervantes
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aa1de79337
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New Chunk objects / structure, Anvil region loader [WiP]
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2014-04-10 05:05:36 +02:00 |
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Shoghi Cervantes
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abccfeac37
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Updated Vector-related classes
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2014-04-10 05:04:58 +02:00 |
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