e137ac4c56
Base PHP7 work to make it "run" - READ NEXT LINES!
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All plugins will need to bump the API if they want to use this.
NOTE THAT THIS IS NOT THE FINAL API 2.0.0 AND THAT THERE WILL BE MORE CHANGES.
To start updating, you might also want to read https://secure.php.net/manual/en/migration70.php and specifically https://secure.php.net/manual/en/migration70.incompatible.php
To compile PHP7 with some of the required dependencies, use https://gist.github.com/shoghicp/166ab26ce5cc7a390f45
ONLY LINUX IS TESTED, DO NOT ASK FOR OTHER PLATFORMS!
----- THIS VERSION IS NOT SUPPORTED -----
This version WILL crash randomly in unexpected places due to PHP7, pthreads, PocketMine or cosmic rays.
Handle with care, and store under direct sunlight for the best performance.
2015-09-10 21:29:29 +02:00
7f8b39a63c
Renamed NBT tags to have Tag in the name
2015-08-23 00:25:29 +02:00
3e2cce3c2c
use cleanup
2015-08-07 21:26:24 +02:00
9456e20770
Added support for extra data, improved BinaryStream
2015-08-04 18:29:13 +02:00
7fd053fb09
More changes! Alsp added Anvil block and BinaryStream
2015-08-03 18:04:13 +02:00
4258e22c02
Made some changes for 0.12
2015-08-01 19:14:44 +02:00
866fde5351
Improved speed of some int arrays, fixed block metadata
2015-07-27 20:31:55 +02:00
fdcddcc04b
Fix entity unloading after teleporting, closes #3136
2015-06-08 15:02:00 +02:00
cbb1c55a06
Improved biome generation, get grass color from gradient interpolation, improved performance of generation, try to recreate grass colors from imported chunks, closes #2845 , closes #1792
2015-06-07 15:17:02 +02:00
a53b041984
Improved region save and saving of chunks before population
2015-06-05 02:27:37 +02:00
71490f60f2
Fixed other invisibility issues
2015-06-04 16:51:48 +02:00
c578898aa4
Moved light population to an async task when needed, improved empty chunks
2015-05-28 23:34:07 +02:00
8d4abe2f39
Improved world loading, added chunk queue delay, closes #3046
2015-05-20 11:05:35 +02:00
92a2be024a
Improved saving of modified properties
2015-05-19 20:49:47 +02:00
66f28f6dc4
Fixes #3042
2015-05-19 17:48:35 +02:00
d6ebff412c
Added ChunkLoader interface
2015-05-16 15:28:31 +02:00
b1edfd7631
Improved Falling blocks physics, entity kill, chunk unserialize, fixed flat generator color, fixed nbt tags __toString(), fixed explosion offsets, fixed increased player interaction range in creative
2015-05-13 12:18:59 +02:00
f3bdef7513
Fixed Anvil chunks not having NBT set
2015-05-12 16:52:11 +02:00
aa38a4885f
Fixed some issues with world generation and not creating chunks, closes #3008
2015-05-11 23:53:01 +02:00
de0f653027
build 10, improved levelDB constants
2015-05-11 20:31:28 +02:00
925b0c1b07
Fixed empty chunks on generation, closes #2998
2015-05-10 13:18:39 +02:00
db409851e9
World generation is timed by type and chunks can be created on the fly
2015-05-09 19:03:41 +02:00
ab18b7833f
Fixed light population happening before population
2015-05-09 16:37:34 +02:00
fb03df3d06
Calculate skylight on chunk population
2015-05-06 16:57:49 +02:00
6bcb319fb5
fixed typo
2015-04-29 23:12:22 -04:00
d4b2e3d1b7
Improved heightmap generation
2015-04-29 23:19:27 +02:00
978aa2ba0f
Protocol changes
2015-04-29 17:04:34 +02:00
c2b3f7cd7f
Noclip in spectator mode, changed chunk format
2015-04-29 12:29:59 +02:00
1b13a4c1ec
Protocol 25
2015-04-28 16:56:59 +02:00
84d1f4596b
Improved Anvil live conversion speed
2015-04-27 14:43:33 +02:00
0aebcb9f81
Correctly load Anvil worlds
2015-04-22 12:07:27 +02:00
f88aed1208
Fixed NBT parsing on false properties
2015-04-20 13:57:16 +02:00
6ed63edd89
Removed some remaining references, removed duplicated code on Anvil
2015-04-19 16:49:15 +02:00
094234dc0f
Updated references and submodules
2015-04-19 15:37:18 +02:00
e3c48b22cb
Anvil fixes, improved memory settings
2015-04-19 11:45:43 +02:00
61828baa8f
Improved manager
2015-04-18 22:33:50 +02:00
b2c25eaf36
Added MemoryManager, new memory properties, improved performance, updated RakLib, fixed misc. bugs
2015-04-18 20:13:52 +02:00
a993f15387
Added tick ms to level warning, call correct method on Anvil
2015-04-13 16:34:42 +02:00
08f2b7f291
Moved chunk population to async tasks, and no more cut trees!
2015-03-27 01:57:08 +01:00
962c28aaca
BatchPacket, compress any packet depending on the size, really fast threaded chunk sending
2015-03-26 00:06:46 +01:00
d1760d9bb8
Synchronize hotbar slots, removed RotateHeadPacket, improved MoveEntityPacket, FullChunkDataPacket
2015-03-24 16:26:46 +01:00
d5601b0c9f
Generator works!
2015-03-15 16:40:18 +01:00
2cd757d80a
Fixed formatting of #2771
2015-03-13 09:26:45 +01:00
be20f61a93
Merge pull request #2771 from alejandroliu/ChunkCorruption
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Fix some Chunk corruption due to Chunk overlap
2015-03-13 09:24:24 +01:00
59e9446fe5
Added another place where the same happens
2015-03-13 08:19:47 +01:00
4f47dac8ec
Fix some Chunk corrumption due to Chunk overlap
2015-03-13 06:23:32 +01:00
a644b46ec4
Fixed some typos
2015-03-09 23:57:53 +01:00
f30986d187
Block saving chunks too big
2015-01-11 15:48:08 +01:00
83360187c9
Removed fence classes, added fence damage (¬¬ Mojang)
2015-01-08 17:51:29 +01:00
042a143dd6
Unload unused regions after 5 minutes
2015-01-06 18:59:21 +01:00