Commit Graph

13649 Commits

Author SHA1 Message Date
4d9b074641 Merge branch '3.6' 2019-03-05 12:10:16 +00:00
d25c84acff Fixed RegionLoader corrupting location table when too-large chunks are discovered
this was making the location table point to an offset that did not yet exist, which caused the region header consistency check to discard the region as corrupted the next time it was loaded.
2019-03-05 12:09:27 +00:00
e31603fc45 Merge branch '3.6' 2019-03-05 11:21:55 +00:00
55994e08db RegionLoader: make some error messages more detailed 2019-03-05 11:18:02 +00:00
6f5d4d6b80 RegionLoader: fixed handling of invalid chunk coordinates 2019-03-05 10:52:36 +00:00
2795ad674b add boilerplate code to check for generator validity
perhaps we should use an enum for this...?
2019-03-05 09:36:22 +00:00
2cad7166b1 GeneratorManager::getGeneratorName() now throws InvalidArgumentException on unregistered generator classes
the old behaviour allowed a bug in the world converter to go unnoticed.
2019-03-05 09:30:22 +00:00
3789f4d643 Merge branch 'master' of https://github.com/pmmp/pocketmine-mp 2019-03-04 12:03:45 +00:00
f87dac7bb2 Merge branch '3.6' 2019-03-04 12:02:36 +00:00
20a25a69df Force emission of output buffer contents on crash 2019-03-04 12:01:30 +00:00
5017e61cb2 ItemFrame: fixed cloning null 2019-03-03 21:12:52 +00:00
f83e5c195c fixed tiles and entities not getting saved on fast-deserialized chunks 2019-03-03 18:26:05 +00:00
54ef965b2a Added warnings when unknown entities and tiles are removed 2019-03-03 18:02:34 +00:00
f5dbbea5f5 Utils: added recursiveUnlink() 2019-03-03 17:39:23 +00:00
3509b26751 LevelProvider: added calculateChunkCount()
this will be used to provide progress information to the user during world conversion.
2019-03-03 17:32:57 +00:00
1bb9b3d3ab Discard light information from disk storage
this makes world conversion faster and offers the opportunity to correct age-old lighting bugs.
2019-03-03 16:22:44 +00:00
6e00ab2069 Chunk: add getNBTentities() and getNBTtiles()
this shit is horrible, but it's needed for now...
2019-03-03 14:00:46 +00:00
c3e66e0adc LevelManager: add debug message when a level takes too long to tick 2019-03-03 13:26:16 +00:00
6bd43a8215 Firehose auto-tick-rate anti-feature, closes #2665 2019-03-03 13:24:53 +00:00
d9880de2ef LevelManager: improve debug message for autosave 2019-03-03 12:43:02 +00:00
faca610594 NetworkBinaryStream: remove dead field 2019-03-03 12:38:03 +00:00
fc9a61859a Item: remove misleading methods & premature optimization 2019-03-03 12:36:46 +00:00
abbdd7efdd Item: make __toString() use base64 for displaying NBT 2019-03-03 12:33:28 +00:00
91603dc2d6 3.6.5 is next 2019-03-03 11:50:10 +00:00
af90e18b18 Release 3.6.4 2019-03-03 11:49:07 +00:00
158f81b427 Merge branch '3.6' 2019-03-03 11:15:40 +00:00
ab5b4d112b BaseInventory: fixed items with userdata stacking with items without userdata 2019-03-03 11:12:36 +00:00
2bffd5cc1c Add timer measurements for autosave 2019-03-02 18:20:25 +00:00
808259dccd Introduce CancellableClosureTask
before anyone picks a fight about the naming, take it up with shoghi... let's be consistently wrong at least
2019-03-02 10:45:01 +00:00
6c8fa8ae28 More nullable and void typehints 2019-03-02 10:29:11 +00:00
1f5c901f29 ext-ds is now required 2019-03-01 20:03:16 +00:00
418d0f12fb Slab: placement logic clean up
past me was full of shit, because blockReplace is the same as blockClicked when we click a single slab top/bottom to make a double slab, and the logic is identical to the below block with that in mind.
2019-03-01 19:15:24 +00:00
d961b272c7 Remove Tool <-> Block circular dependency in efficiency calculation 2019-03-01 18:18:56 +00:00
72233a509d preprocessor fix 2019-03-01 18:08:03 +00:00
e9125af51d Revamp Banner API (still rather ghetto)
this needs more work, like signs do.
2019-03-01 17:57:07 +00:00
80ac0180b3 Remove redundant isAffectedBySilkTouch() overrides
this was needed previously to prevent dropping blockitems when these blocks were destroyed. Now the item form is always yielded instead.
2019-03-01 13:34:32 +00:00
12dfcc9eb6 Banner: Sort lines lexicographically ascending 2019-03-01 11:06:42 +00:00
741d061415 NoteBlock: added //TODO 2019-02-28 19:59:33 +00:00
943906cc6b Partial comparator implementation
this supports placement, toggling compare/subtract mode, simple stuff. No redstone functionality yet.
This is needed for blockstate mapping in blockfactory.
2019-02-28 19:26:47 +00:00
7b23baa020 FlowerPot: yield contained plant when block-picking 2019-02-28 17:49:48 +00:00
97a1d997e8 ItemFrame: yield framed item when block-picking, fixes [1] in #2706 2019-02-28 17:47:32 +00:00
d679fb7546 Block: Rename onActivate() -> onInteract() 2019-02-28 17:35:30 +00:00
c9eb642afd PacketPool: missing @throws 2019-02-28 17:15:06 +00:00
08e799c35a Once again... add a missing file... 2019-02-28 17:14:04 +00:00
5cca4b5e31 Revamp Sign API, flatten API into blocks 2019-02-28 17:10:37 +00:00
f680a239f7 NetworkSession: some exception handling cleanup 2019-02-28 16:36:03 +00:00
13b9fd7b66 RakLibInterface: Add error ID to make logs searchable when players report legitimate issues 2019-02-28 16:31:14 +00:00
d528fdddfa DataPacket: Remove useless abstract function
this is declared in the Packet interface, so it doesn't need to be here anymore.
2019-02-28 16:20:58 +00:00
fb02071a9d Traits suck. Fixed missed getDamage() from 9ad0ea85c7 2019-02-27 16:50:51 +00:00
08673172c7 Grass: Avoid usage of meta 2019-02-27 13:03:23 +00:00