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5d16ecc003
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Entity Effect Events (#141)
Add EntityEffectEvent class that the EntityEffectAddEvent and
EntityEffectRemoveEvent classes extend. Add event calls to Effect class.
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2016-12-06 11:59:49 +00:00 |
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58ff381557
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PhpStorm automated formatting (#11)
* PhpStorm reformatting
* Tuned PhpStorm reformatting
* Improved ItemIds and BlockIds formatting
* Tuned more PhpStorm reformatting
* Improved string concatenation
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2016-10-03 19:05:48 +08:00 |
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d59fd42fc6
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Fixed EntityEatItemEvent::setResidue() declaration
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2016-02-22 18:34:11 +08:00 |
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e79976bdac
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Added events
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2016-02-11 22:07:04 +08:00 |
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52e8781d36
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Implemented hunger-related regen and damage
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2016-02-11 01:53:51 +08:00 |
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3ffdb8e552
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Removed @deprecated classes, methods and properties, added some type hints
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2015-09-12 17:10:11 +02:00 |
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d5ba2a72a5
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Added strength, weakness, resistance effects, fixed entity area
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2015-03-29 14:49:47 +02:00 |
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d34499e67b
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Revert "Implemented proportional armor modifier, applied armor in other damage types and consume armor when player is damaged"
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2015-03-18 17:26:06 +01:00 |
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8aa8ae5094
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Implemented proportional armor modifier, applied armor in other damage types and consume armor when player is damaged
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2015-03-17 20:04:59 +08:00 |
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7d406066a7
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Added outdated event static properties
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2015-01-11 19:37:21 +01:00 |
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96122d3be7
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Allow $base in knockback() to be dynamic and getters/setters in EntityDamageByEntityEvent
This change is backwards-compatible.
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2014-12-12 23:01:31 +08:00 |
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747f7685e7
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Fix formatting issues due to bad IDE settings
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2014-12-07 16:30:04 +01:00 |
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6993718a83
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Added EntityDamageByChildEntityEvent
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2014-11-03 12:03:37 +01:00 |
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78f8d0280d
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Removed unused imports
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2014-10-29 01:14:09 +01:00 |
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8c4faa8622
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Added extra Exceptions
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2014-10-28 21:07:12 +01:00 |
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34ae760def
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New way to spawn entities/tiles using a global register table, allow overriding default entity/tile classes via classes
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2014-10-28 13:09:27 +01:00 |
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350cee3d41
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Added Event allocation pool, updated SPL with Class::onClassLoaded()
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2014-10-28 10:47:40 +01:00 |
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144a871c07
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Improved Vector3 and Block handling, less allocation on Positions
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2014-10-28 10:03:10 +01:00 |
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4e793199fa
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Deprecated EntityMoveEvent
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2014-10-14 16:11:10 +02:00 |
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b26ee09f76
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Removed a bunch of TODO and fixed item drops on block update
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2014-10-13 18:54:34 +02:00 |
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114153ae97
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Added EntityBlockChangeEvent
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2014-10-12 13:37:45 +02:00 |
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ebb844fa52
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Removed unused code, fixed undefined variables
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2014-10-11 22:22:51 +02:00 |
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0dd46c835c
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Made ExplosionPrimeEvent accept setting block breaking settings
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2014-10-10 22:39:06 +02:00 |
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6424934df6
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Fixed EntityCombustEvent children using a different handlerList
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2014-10-09 14:40:52 +02:00 |
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c52dc58d6f
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Added ProjectileHitEvent
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2014-10-08 17:04:35 +02:00 |
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62af784d37
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Removed unused imports
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2014-10-08 17:00:23 +02:00 |
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aa010b7dea
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Added ProjectileLaunchEvent
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2014-10-08 16:58:17 +02:00 |
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4a3163b4c8
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Added ItemSpawnEvent
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2014-10-08 16:53:13 +02:00 |
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c750a204e6
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Added ItemDespawnEvent
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2014-10-08 16:51:10 +02:00 |
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57f7d57c76
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Added ExplosionPrimeEvent
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2014-10-08 16:45:55 +02:00 |
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64bf293c69
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Improved EntityShootBowEvent
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2014-10-08 16:36:43 +02:00 |
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7b09edf048
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Improved EntityRegainHealthEvent
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2014-10-08 16:28:40 +02:00 |
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4346773e25
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Added EntityDamageByBlockEvent (child of EntityDamageEvent)
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2014-10-08 16:13:18 +02:00 |
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b0c314526d
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Added EntityCombustEvent and childs
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2014-10-08 15:51:27 +02:00 |
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ff48eb3d4d
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Added better Entity/Tile scheduled updates
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2014-09-01 11:59:46 +02:00 |
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ec1fe6a083
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Fixed EntityShootBowEventEvent crash
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2014-08-30 19:07:17 +02:00 |
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a04516a879
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Added EntityShootBowEvent, made bow require an arrow
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2014-08-30 18:43:32 +02:00 |
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0f6dfd39b8
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Made EntityDamageByEntityEvent call EntityDamageEvent handlers
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2014-08-30 18:41:00 +02:00 |
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db7222976e
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Code cleanup
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2014-08-21 17:26:41 +02:00 |
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65523972c2
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Implemented health, events, damage, motion push
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2014-07-06 23:10:11 +02:00 |
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fa50cbf4b3
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Working Threaded Generation
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2014-06-10 20:45:09 +02:00 |
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596f4ddb0e
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Added lots of new events, enabled old features
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2014-06-05 01:05:52 +02:00 |
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dd17652aca
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Fixed wrong paths
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2014-04-01 05:06:12 +02:00 |
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