Dylan K. Taylor
d7f7e1c4ff
InventoryManager: remove useless repeated code
2020-10-06 18:14:46 +01:00
Dylan K. Taylor
7e6adc41f0
Merge 1.16 support into PM4 (with changes)
2020-06-26 22:21:09 +01:00
Dylan K. Taylor
0397204c68
network/mcpe: imports cleanup
2020-04-27 12:56:28 +01:00
Dylan K. Taylor
6dd31cc3f5
break cycle between block and inventory packages
2020-04-24 23:53:49 +01:00
Dylan K. Taylor
08ac6a3c43
Convert CreativeInventory to singleton
2020-04-24 00:38:18 +01:00
Dylan K. Taylor
18d48869a0
the great airgapping of recipes and itemstacks
2020-04-23 14:11:48 +01:00
Dylan K. Taylor
95eddbdd74
InventoryManager: move add/remove logic to separate functions
2020-02-12 17:36:29 +00:00
Dylan K. Taylor
55e3b9ed91
InventoryManager: avoid feedback loop when closing inventory
2020-02-12 16:35:57 +00:00
Dylan K. Taylor
4014f9a4f2
InventoryManager: be aware of client-side state when syncing slots
...
this eliminates feedback loops during client-initiated slot changes, and also makes it possible to have a SlotChangeAction anonymous from its initiator.
2020-02-11 21:12:18 +00:00
Dylan K. Taylor
c85c1c3c3f
Merge commit '82d9e481d2a0a389fbbc6dfd3672fc366127febc'
2019-12-11 23:06:35 +00:00
Dylan K. Taylor
399f9242e0
InventoryManager: avoid use of PlayerHotbarPacket
...
it doesn't work so well when the selected slot is empty.
2019-08-10 18:09:38 +01:00
Dylan K. Taylor
5499ac620c
Removed pocketmine subdirectory, map PSR-4 style
2019-07-30 19:14:57 +01:00