9e142655ea
Removed redundant count parameter from item constructors, added some documentation and tightened safety checks
...
the count parameter is useless since Item ctor should now only be used for constructing item _types_, not actual items. All item creations for inventories etc, should go through the ItemFactory.
2017-08-25 19:06:23 +01:00
e1d894057c
Changed face position floating-point params to Vector3s
2017-08-20 10:23:34 +01:00
8a3b31077e
Fixed some items not keeping meta when constructed, close #968
2017-07-30 19:46:24 +01:00
6ae24c5c19
Removed unnecessary methods Block->canBeActivated() and Item->canBeActivated() (needless extra confusion)
2017-07-30 18:14:43 +01:00
51b0673b4b
Bite the bullet and enable strict types on everything
2017-06-07 12:53:16 +01:00
9004417456
Fixed file headers ( #255 )
2017-01-13 16:57:05 +00:00
6fc435da0e
Imports rearrangement
2016-10-03 00:43:46 +08:00
747f7685e7
Fix formatting issues due to bad IDE settings
2014-12-07 16:30:04 +01:00
7506f01302
Improved Item property handling
2014-12-07 15:51:00 +01:00
a98da3bab1
Renamed old getID() calls to getId()
2014-12-07 15:21:32 +01:00
af82d616c1
Block creating and property handling rewrite, part2
2014-12-07 02:20:26 +01:00
eab86f5f90
Replaced array() with []
2014-08-28 17:04:22 +02:00
67b97ade8b
Workaround crash when placing paintings
2014-08-18 13:36:59 +02:00
f073a5b837
Fixed a few things
2014-06-17 18:46:16 +02:00
fa50cbf4b3
Working Threaded Generation
2014-06-10 20:45:09 +02:00
0be679c9d5
Updated method names: getMetadata() & setMetadata() to getDamage() & setDamage() on Block and Item classes
2014-05-22 18:37:28 +02:00
dd17652aca
Fixed wrong paths
2014-04-01 05:06:12 +02:00