c6a6571c07
Revert bad optimization due to broken logic
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Revert "Small optimization to light propagation"
This reverts commit 6d7b76f356
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2017-07-09 12:45:11 +01:00
6d7b76f356
Small optimization to light propagation
2017-07-09 12:21:07 +01:00
8cca8e1256
Fixed a bug in light removal
2017-07-09 12:19:38 +01:00
30c5487f94
Drastically improved performance of basic chunk sky-light population
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back 2 commits: 53ms per chunk
back 1 commit: 27ms per chunk
this commit: 3ms per chunk
(on my machine, of course)
2017-07-08 17:13:22 +01:00
728851594b
Improved performance of basic chunk sky-light population
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No need to recalculate this 256 times
2017-07-08 13:37:45 +01:00
2726f2a011
Solved packet encode/decode boilerplate code issue
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Something as simple as forgetting the reset() when encoding would cause lots of problems which could go unnoticed. This should be fully backwards-compatible but needs more tests.
2017-07-07 13:59:09 +01:00
1a5e3b2ad0
Fixed outdated movement problem, fixed #1171
2017-07-06 10:40:03 +01:00
1493cde07f
Added pause-game LevelEvent constant
2017-07-05 17:51:53 +01:00
6cd4d2c5a2
Added typehints and PhpDoc for events API
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excluded blocks and entities events API to avoid merge conflicts
2017-07-05 16:42:06 +01:00
6504fdabab
Fixed squid not updating and added some debug
2017-07-05 11:42:24 +01:00
394f420059
Fixed chunks not loading when respawning and some minor spawn sequence cleanup ( #1153 )
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* Fixed chunks not loading when respawning and some minor spawn sequence cleanup
* This causes too much unexpected behaviour to be useful
Revert "Make use of Mojang's pitch hack, close #821 "
This reverts commit c2dfef700f
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* Removed delayed-teleport system and cleaned up movement reset for dead players
* Fixed health resetting to max when quitting and rejoining
2017-07-05 10:31:16 +01:00
b8a30309bb
Improve checks for Position::equals() and Location::equals() ( #929 )
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* Add files via upload
* Position::$level can be null.
* Use getLevel() in place of $level
because of WeakPosition.
2017-07-04 20:25:25 +01:00
1a6517ea4e
Added timings for console title ticking
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As stupid as this seems, this can actually cost a significant amount of tick time due to reading from disk and/or executing commands.
2017-07-04 17:05:53 +01:00
9c9095060f
Register MainLogger on AsyncWorkers to make MainLogger::getLogger() usable in AsyncTasks
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Threaded static properties aren't thread-local anymore in pthreads 3.1.7dev
2017-07-04 16:50:17 +01:00
97f6a32557
Changed usage message displaying to exceptions to reduce boilerplate code
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Someday this won't need to be done by commands themselves, it'll be done by the parser.
2017-07-04 13:45:00 +01:00
409fc282d2
Cleaned up ping response and added missing fields ( #1114 )
2017-07-04 11:17:47 +01:00
d474f73665
Move base offset to Human from Player
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fixes jojoe77777/Slapper#58
2017-07-03 19:58:07 +01:00
c2dfef700f
Make use of Mojang's pitch hack, close #821
2017-07-03 13:35:27 +01:00
dca7efa03c
Fixed crash when /teleporting with yaw/pitch
2017-07-03 13:26:38 +01:00
b4a149cce8
Fix some issues with entities in leveldb worlds
2017-07-02 13:37:30 +01:00
2a67507997
Require php-leveldb version 0.2.0 or greater
2017-07-02 12:52:22 +01:00
70bd9afd37
Updated leveldb implementation to support MCPE 1.1 worlds
2017-06-30 09:11:26 +01:00
56dfa7d000
Added some debug for ChunkRequestTask
2017-06-29 11:31:28 +01:00
390df00966
Remove useless condition
2017-06-29 10:38:24 +01:00
82fd0e8d47
Added debug for view distance setting
2017-06-29 09:46:02 +01:00
6259f42d81
Fixed trace parameter list showing boolean
instead of being empty for function calls with no parameters
2017-06-28 10:33:07 +01:00
08d4d7fe0e
Fix /banlist and /whitelist list when no players are in the lists, close #1146
2017-06-28 10:28:43 +01:00
ae612b913e
Fixed config type detection, fixed configs being saved empty
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Fixes LegendOfMCPE/EssentialsPE#354
When the config file didn't exist, no type detection was performed. This resulted in the case statement for Config->save() falling through and not writing anything to the file.
2017-06-27 16:44:05 +01:00
adbc298909
Fixed item CompoundTags keeping the tag
name after NBT serialize/deserialize, close #1145
2017-06-27 15:58:00 +01:00
d92a6240d8
Moved spawn check to sendChunk() instead of sendNextChunk(), fix #828
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doesn't make sense to put it anywhere else regardless...
2017-06-27 13:36:26 +01:00
4a7c40edd5
ExplodePacket records have a signed Y coordinate -_-
2017-06-26 23:09:20 +01:00
1dd8fc008b
Fixed players taking forever to spawn when generating a new world
2017-06-26 18:37:20 +01:00
ec079b68a6
Fixed missing packet registrations
2017-06-25 17:36:12 +01:00
ecfcf49984
Added basic encode/decode for gamerules data and added GameRulesChangedPacket
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needed it for tests
Squashed:
oops
PhpStorm you asshole
2017-06-25 15:43:08 +01:00
f7aad8e2fe
Use CRLF for PowerShell scripts
2017-06-25 14:15:34 +01:00
a73c6f1861
Fixed some unnecessary FQNs in docs
2017-06-25 12:43:04 +01:00
a365c831a8
Fixed some doc problems
2017-06-25 12:07:28 +01:00
c0377fc63a
more typehints, removed more 32-bit leftovers
2017-06-25 11:40:12 +01:00
22d148a59d
Fixed TAG_Short being read as unsigned
2017-06-24 11:22:32 +01:00
a1ce535d02
Remove the old plugin repo from README since it is dead/outdated
1.6.2dev-229
api/3.0.0-ALPHA6
2017-06-23 23:21:34 +01:00
993af0fa30
Added build-denied action constant
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don't need this, but good to have for completion's sake
2017-06-23 16:58:28 +01:00
b83c135c3f
Made Item::setLore() fluent ( #1120 )
2017-06-23 08:39:56 +01:00
8bf1cc9e48
PHP version should be the very first thing to be checked
2017-06-23 01:52:53 +01:00
c70690a600
Fixed cleanPath() not working when the current working dir case doesn't match the actual path case
2017-06-22 19:49:27 +01:00
4b4f2af9e3
Fixed some very unusual crashdumps reporting non-fatal errors when plugins use die() or exit()
2017-06-22 19:08:33 +01:00
9047c2c1ef
Updated DevTools submodule with /makeserver fix
2017-06-22 17:16:59 +01:00
89ca2ac2d5
Found an unknown field in ChangeDimensionPacket
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No idea what this is actually used for though. It's set when a client dies in a different dimension and respawns in the overworld.
2017-06-22 15:52:29 +01:00
6a2a74a457
Improved git hash handling, add dirty git detection and disable automatic reporting for dirty builds
2017-06-22 13:35:04 +01:00
7ba807fd42
Update submodules
2017-06-22 09:41:07 +01:00
19410754c6
API bump
2017-06-22 09:34:04 +01:00