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c52dc58d6f
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Added ProjectileHitEvent
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2014-10-08 17:04:35 +02:00 |
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3313981d54
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Fixed issues with Entity::heal() method
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2014-10-08 16:46:21 +02:00 |
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4346773e25
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Added EntityDamageByBlockEvent (child of EntityDamageEvent)
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2014-10-08 16:13:18 +02:00 |
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b0c314526d
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Added EntityCombustEvent and childs
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2014-10-08 15:51:27 +02:00 |
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dd140ce018
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Fixed arrow damage not getting overridden by the event result
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2014-10-08 15:38:58 +02:00 |
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539fa232f8
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Added individual object timings to Entities / Tile Entities
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2014-09-30 16:09:21 +02:00 |
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f8378c09ba
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Fixed entities getting OnGround default to true
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2014-09-30 13:13:31 +02:00 |
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25f8e8318b
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Fixed Anvil levels duplicating saved entities
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2014-09-29 13:09:13 +02:00 |
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0a29e66b62
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Fixed #2114 Removed Player collisions with other entities
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2014-09-22 11:26:12 +02:00 |
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e17ecf5795
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Improved Arrow / Item movement
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2014-09-03 10:55:14 +02:00 |
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ff48eb3d4d
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Added better Entity/Tile scheduled updates
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2014-09-01 11:59:46 +02:00 |
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e047b6a870
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Fixed bows not getting damaged
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2014-09-01 11:43:48 +02:00 |
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bf839e821c
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Added proper arrows and damage
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2014-08-30 01:22:46 +02:00 |
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eab86f5f90
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Replaced array() with []
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2014-08-28 17:04:22 +02:00 |
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90fa40de34
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Added entity id names
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2014-08-27 17:42:38 +02:00 |
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472431752b
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Dropped items and arrows get deleted on Y < 0
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2014-08-26 16:19:45 +02:00 |
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6109505786
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Implemented correct time offsets and speed
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2014-08-24 20:34:06 +02:00 |
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764937dda4
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Fixed #1961
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2014-08-24 18:08:14 +02:00 |
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db7222976e
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Code cleanup
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2014-08-21 17:26:41 +02:00 |
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5eee4f9771
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Fixed AddEntityPacket, added base Arrow
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2014-08-16 16:37:57 +02:00 |
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dd17652aca
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Fixed wrong paths
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2014-04-01 05:06:12 +02:00 |
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