Commit Graph

21 Commits

Author SHA1 Message Date
c52dc58d6f Added ProjectileHitEvent 2014-10-08 17:04:35 +02:00
3313981d54 Fixed issues with Entity::heal() method 2014-10-08 16:46:21 +02:00
4346773e25 Added EntityDamageByBlockEvent (child of EntityDamageEvent) 2014-10-08 16:13:18 +02:00
b0c314526d Added EntityCombustEvent and childs 2014-10-08 15:51:27 +02:00
dd140ce018 Fixed arrow damage not getting overridden by the event result 2014-10-08 15:38:58 +02:00
539fa232f8 Added individual object timings to Entities / Tile Entities 2014-09-30 16:09:21 +02:00
f8378c09ba Fixed entities getting OnGround default to true 2014-09-30 13:13:31 +02:00
25f8e8318b Fixed Anvil levels duplicating saved entities 2014-09-29 13:09:13 +02:00
0a29e66b62 Fixed #2114 Removed Player collisions with other entities 2014-09-22 11:26:12 +02:00
e17ecf5795 Improved Arrow / Item movement 2014-09-03 10:55:14 +02:00
ff48eb3d4d Added better Entity/Tile scheduled updates 2014-09-01 11:59:46 +02:00
e047b6a870 Fixed bows not getting damaged 2014-09-01 11:43:48 +02:00
bf839e821c Added proper arrows and damage 2014-08-30 01:22:46 +02:00
eab86f5f90 Replaced array() with [] 2014-08-28 17:04:22 +02:00
90fa40de34 Added entity id names 2014-08-27 17:42:38 +02:00
472431752b Dropped items and arrows get deleted on Y < 0 2014-08-26 16:19:45 +02:00
6109505786 Implemented correct time offsets and speed 2014-08-24 20:34:06 +02:00
764937dda4 Fixed #1961 2014-08-24 18:08:14 +02:00
db7222976e Code cleanup 2014-08-21 17:26:41 +02:00
5eee4f9771 Fixed AddEntityPacket, added base Arrow 2014-08-16 16:37:57 +02:00
dd17652aca Fixed wrong paths 2014-04-01 05:06:12 +02:00