Commit Graph

350 Commits

Author SHA1 Message Date
b39eaaf91f Merge branch 'next-minor' into next-major 2022-09-21 15:07:11 +01:00
89e29448ee Merge branch 'stable' into next-minor 2022-09-20 20:18:06 +01:00
23e98a30f5 ItemEntity: don't ignore parent's savable state 2022-09-20 14:50:35 +01:00
5bc7ca6569 ItemEntity: disable saving if the contained item is air or has a zero count 2022-09-20 14:45:10 +01:00
9f97654f6f Update InstantDamage and Regeneration values (#5279) 2022-09-15 20:26:37 +01:00
f80ffd8de0 Merge branch 'next-minor' into next-major 2022-09-15 13:59:21 +01:00
82ba7903c8 Fixed wrong key being used for entity type ID in save data (#5288)
closes #5260
2022-09-15 13:40:48 +01:00
3d03bb1301 Fix CS 2022-09-15 12:01:26 +01:00
88eafdd614 Improve type info for RegistryTrait::getAll() and its users 2022-09-02 19:57:22 +01:00
6dd5fec4ea ExperienceManager: remove superfluous doc comment 2022-09-02 19:38:23 +01:00
f88c4d9a8c Remove more unnecessary local static variable usages
these are never mutated. Local constants would be better, if we had those.
2022-09-02 19:19:04 +01:00
1ecb10acba Merge branch 'next-minor' into next-major 2022-08-21 19:19:07 +01:00
c9626c610b Skin: Correctly handle errors produced by commented JSON decoder 2022-08-16 17:35:23 +01:00
dce8bd6d21 CS: Standardize new with braces 2022-08-15 17:16:23 +01:00
43a3151de3 Merge branch 'next-minor' into next-major 2022-08-14 18:49:19 +01:00
df7a1fcba6 Changes for 1.19.20 2022-08-09 19:06:05 +01:00
c8a8e33fc1 Merge branch 'next-minor' into next-major 2022-07-24 21:24:08 +01:00
5e3b3a0700 Fix assert spam on debug clients 2022-07-24 17:51:02 +01:00
ba2baba7cc Added netherite blocks and items 2022-07-14 20:39:09 +01:00
d4f4fda442 Merge branch 'next-minor' into next-major 2022-07-14 19:54:50 +01:00
baf75089f5 Entity: cancel fire damage for fireproof entities 2022-07-14 19:53:25 +01:00
Ali
705df7d508 EffectManager: remove redundant check (#5153) 2022-07-14 17:56:18 +01:00
3dd4c42fd3 Merge branch 'next-minor' into next-major 2022-07-14 16:06:35 +01:00
75d7adfb2d WitherEffect: fixed incorrect damage interval 2022-07-14 16:05:35 +01:00
dea0207e4e Merge branch 'next-minor' into next-major 2022-07-13 17:06:04 +01:00
06655bee78 Updated to 1.19.10 2022-07-13 00:59:49 +01:00
c67e42a723 Add a hook to enable blocks to react to projectiles colliding with them
this enables implementing blocks such as the target block.
2022-07-07 01:44:13 +01:00
0a23e91329 Rename BlockFactory::fromFullBlock() -> BlockFactory::fromStateId() 2022-07-05 13:46:19 +01:00
f24f2d9ca9 Hit block legacy metadata with the biggest nuke you've ever seen
This commit completely revamps the way that blocks are represented in memory at runtime.

Instead of being represented by legacy Mojang block IDs and metadata, which are dated, limited and unchangeable, we now use custom PM block IDs, which are generated from VanillaBlocks.
This means we have full control of how they are assigned, which opens the doors to finally addressing inconsistencies like glazed terracotta, stripped logs handling, etc.

To represent state, BlockDataReader and BlockDataWriter have been introduced, and are used by blocks with state information to pack said information into a binary form that can be stored on a chunk at runtime.
Conceptually it's pretty similar to legacy metadata, but the actual format shares no resemblance whatsoever to legacy metadata, and is fully controlled by PM.
This means that the 'state data' may change in serialization format at any time, so it should **NOT** be stored on disk or in a config.

In the future, this will be improved using more auto-generated code and attributes, instead of hand-baked decodeState() and encodeState(). For now, this opens the gateway to a significant expansion of features.
It's not ideal, but it's a big step forwards.
2022-06-24 23:19:37 +01:00
1533fcf8f6 Separate block legacy data upgrading from block deserialization
this commit provides a central place where all block data can go to be upgraded to the latest version (currently 1.19), irrespective of how old it is.

Previously I had issues during debugging, because it wasn't possible to just upgrade a block without deserializing it into a Block object, which isn't currently supported for many blocks.
This commit solves that problem by separating the upgrading from the deserialization.
2022-06-23 16:45:02 +01:00
680615eed8 Namespace rename 2022-06-08 15:54:45 +01:00
1ff69136a3 Merge branch 'next-major' into modern-world-support 2022-06-07 20:01:40 +01:00
aa9f8781ff Merge branch 'next-minor' into next-major 2022-06-07 19:56:26 +01:00
1584768c80 PaintingMotive: fixed botched painting fix from 0ea3861d43
I knew I should have used a singleton for this ...
2022-06-07 15:48:20 +01:00
13bb1c26fb ItemTranslator now operates directly using Item, rather than using item ID/meta + ItemFactory
in almost all cases where ItemTranslator is used, an Item already exists, so it doesn't make any sense to make ItemTranslator go and create another item instance just to pass to ‰ItemSerializer.
2022-06-06 20:51:26 +01:00
5c85aa6e58 Eliminate remaining usages of legacy block ID+meta on disk
flower pots loaded from vanilla worlds should now correctly display the plant inside
2022-06-05 21:49:51 +01:00
d2613039ed Replace BlockLegacyIds usages with BlockTypeIds where possible 2022-06-05 21:17:10 +01:00
f2dc9187f0 Use covariant types for InventoryHolder and Container implementors 2022-06-05 18:49:48 +01:00
083a35f970 Modernize property type declarations 2022-06-04 18:16:32 +01:00
38d6284671 Use PHP-CS-Fixer to enforce file header presence 2022-06-04 17:34:49 +01:00
2bb99fa677 Modernize Position and Location
[bc break]
2022-06-01 21:21:31 +01:00
7b8eeb42f6 Use typed properties in src/entity package
[bc break]
2022-06-01 21:19:02 +01:00
2029e3be20 Entity: remove dead code
[bc break]
2022-06-01 21:01:56 +01:00
6ee551c5e1 Remove premature optimisation from World::getCollidingEntities()
this is already covered in more fine-grained detail by canCollideWith().

[bc break]
2022-06-01 21:00:54 +01:00
b7e2b3e94a Entity: Require declaration of gravity and drag via abstract methods
this guarantees that subclasses will actually declare them.

[bc break]
2022-06-01 20:51:18 +01:00
3fcf6372e0 Merge branch 'stable' into next-minor 2022-06-01 15:32:37 +01:00
39b8daeeec Living: fixed a usage of hardcoded numeric ID 2022-05-25 22:23:14 +01:00
6d941640a9 Merge branch 'stable' into next-minor 2022-05-20 11:14:59 +01:00
0ea3861d43 Fixed paintings not working in newly generated worlds
Paintings would not work unless at least one entity was loaded from disk
(or saved).
2022-05-20 11:13:14 +01:00
c0b15de504 Modernize private static property declarations 2022-05-17 21:55:16 +01:00