bb7263beac
Fixed script plugins not using first doccomment only
2016-12-17 23:56:43 +08:00
d84f990574
Fix Windows console unresponsive after a few hours, close #104 ( #106 )
2016-12-17 10:31:10 +00:00
61e8828f94
Fix ladder drops when supporting block is removed
2016-12-16 21:26:54 +00:00
aa8a13c4a3
Fix a bunch of block update bugs due to ancient code
2016-12-16 17:08:38 +00:00
0380c78926
Remove redundant override in Fallable
2016-12-16 16:33:31 +00:00
5ce6c6227f
Fix a couple of particle constants
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Thanks @thebigsmilexd for information
2016-12-15 23:05:26 +00:00
5dca11dafb
Increase ladder bounding box to 3/16, fix kicked for flying when sneaking on ladders ( #168 )
2016-12-15 16:18:49 +00:00
bd722bb85f
fix misplaced doc
2016-12-15 09:22:51 +00:00
e1253db37c
Some more minor changes for autocompletion in IDEs
2016-12-14 21:49:36 +00:00
175dd0efa6
PhpStorm inspections
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Fixed some minor bugs and dropped some obsolete code
pocketmine\level\generator namespace is ignored in this commit
2016-12-14 21:49:35 +00:00
e790573f2e
Fix NBT "getArray()" ( #163 )
2016-12-12 16:03:05 +00:00
544d99f161
Added ability to force literal gamemode checks for Player->isSurvival(), Player->isCreative() and Player->isAdventure() ( #155 )
2016-12-12 10:07:34 +00:00
5e6d452678
Fix TNT flashing, add explosion particles and add DATA_FUSE_LENGTH entity data constant
2016-12-09 17:20:07 +00:00
ae6e0773ef
Do not perform scheduled updates on still lava/water ( #134 )
2016-12-09 16:13:39 +00:00
5d16ecc003
Entity Effect Events ( #141 )
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Add EntityEffectEvent class that the EntityEffectAddEvent and
EntityEffectRemoveEvent classes extend. Add event calls to Effect class.
2016-12-06 11:59:49 +00:00
288bf0fe6c
Use folder name for saves instead of display name ( #150 )
2016-12-06 11:58:25 +00:00
fecbdc5ff2
Clean up unused files
2016-12-04 10:42:30 +00:00
74e31fe712
Fix ./command detection by old plugins ( #138 )
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* Fix ./command detection by old plugins
* plugins might change it 🤦
2016-12-03 20:05:00 +00:00
756760a2f0
Fixed clicking on fire to extinguish it ( #132 )
2016-11-30 15:27:14 +00:00
d6629d6843
More ?? ( #131 )
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* More ??
* fix undefined variable
2016-11-30 10:07:37 +00:00
43a36dba40
Fix op players automatically switching to creative/survival when set to spectator/adventure
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Disable GUI gamemode switching, treat it as a cheat.
2016-11-30 09:22:45 +00:00
b1ce19856f
Fix adventure settings not updated for GUI gamemode changes
2016-11-28 11:25:29 +00:00
439f418b0d
Remove debug output
2016-11-27 16:00:54 +00:00
fa5624f87e
Check rotation changes. Fix #124 , fix #128
2016-11-27 15:58:37 +00:00
c79077cbed
Fix MobHead bounding box and properties
2016-11-27 15:50:02 +00:00
995d0847f9
Fix tile derp
2016-11-27 13:06:11 +00:00
aa713c4e4a
Added ability to specify tag name for serializing
2016-11-27 12:17:11 +00:00
3b3abab3ad
Fix W10 throws away held item on inventory close
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This issue will however still crop up if there are actual items in the crafting grid instead of air.
2016-11-27 12:01:09 +00:00
1b543b2c16
Improved varint write performance ( #126 )
2016-11-26 15:07:27 +00:00
763ef7f937
Removed outdated GUI submodule ( #125 )
2016-11-25 13:46:41 +00:00
e51a2725de
Remove circular dependency between Item and NBT modules ( #121 )
2016-11-25 10:17:50 +00:00
a0111d04ee
Log exception with backtrace
2016-11-24 21:20:10 +00:00
744f5a8384
Fix ServerKiller and make it less useless ( #122 )
2016-11-24 08:47:28 +00:00
fe348b0a9d
Speed up region file creation by only using ftruncate(). ( #116 )
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* Speed up region file creation by only using ftruncate().
The old method was extremely slow (~200ms to create a single region file), but the new one is much faster (in the order of ~15ms). (Numbers were measured on a Linode 2048)
* Replace manual array fill with array_fill().
* Spaces -> tabs.
* Update RegionLoader.php
2016-11-23 21:23:38 +00:00
8d842732e0
Ignore MovePlayerPacket if position is the same
2016-11-22 16:55:40 +00:00
bee342691d
Remove NetherBrickFenceGate derp
2016-11-22 15:47:20 +00:00
7eb9530346
Fix CraftItemEvent not return inputs
2016-11-21 17:43:04 +00:00
bd85d53a0b
Removed unsafe use of potential non-Player-object parameter
2016-11-20 20:03:56 +08:00
ac37af3a46
Added types and changed to sendWhisper
2016-11-20 20:03:56 +08:00
208884422d
Added whisper
2016-11-20 20:03:56 +08:00
da23568546
Disallow scheduling the same AsyncTask instance more than once
2016-11-20 01:12:38 +08:00
f0f6d85809
Merge branch 'asynctask-progress'
2016-11-19 23:17:26 +08:00
92bd1a755d
Fix Installer server name bug (server name uses MOTD now
2016-11-18 11:41:25 +00:00
3ee43c5a17
Fix some varints
2016-11-17 18:28:39 +00:00
8ced6547f2
Fixed #109
2016-11-17 01:25:01 +08:00
37ae760417
Fixed crashes after scheduleAsyncTaskToWorker() calls
2016-11-13 18:32:11 +08:00
ab4d6b1e36
Clarified that AsyncTask should not run for a long time
2016-11-13 18:14:41 +08:00
383df298a6
fix crash at server stop when RCON is enable ( #101 )
2016-11-13 10:11:15 +00:00
7314aaf7f7
Particles for 0.16
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Added BlockForceFieldParticle, removed LargeExplodeParticle and added HugeExplodeSeedParticle
2016-11-12 21:05:01 +00:00
75fa2f1132
Fixed array progress crashing
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Forgot to serialize them. They would be converted to Volatile, which is Threaded. Threaded objects still crash with progressUpdates.
2016-11-12 18:57:52 +08:00