4983 Commits

Author SHA1 Message Date
Dylan K. Taylor
713f3facf9 Fixed stupid bug with Arrows 2017-05-09 21:09:34 +01:00
Dylan K. Taylor
df577bddc2 Updated LevelSoundEventPacket constants (again) 2017-05-09 14:02:51 +01:00
Dylan K. Taylor
046f17c9e2 Merge branch 'master' into mcpe-1.1 2017-05-08 17:43:09 +01:00
Dylan K. Taylor
50f7d04044 Import cleanup 2017-05-07 16:55:10 +01:00
Dylan K. Taylor
4ccd955647 Fixed possible memory leak with projectiles, use owner/target metadata 2017-05-07 16:50:32 +01:00
Dylan K. Taylor
c383c7b0dd Found an unknown field in LevelSoundEventPacket 2017-05-05 18:34:52 +01:00
Dylan K. Taylor
adbb53929e Fixed scaling issues with height and width on the client, close #819
Seems these metadata fields are actually the _base_ height/width. Setting the scale will cause the client to calculate bounding boxes with the scale already taken into account. This caused the scale to be applied twice on the client.
2017-05-05 16:51:15 +01:00
smarticles101
8a7259aa73
Merge #826: use getEffectLevel() instead of getAmplifier() + 1
Closes #412
2017-05-05 19:01:04 +08:00
Dylan K. Taylor
76ceddf266 Reduced deltas for player movement, significantly smoother player movement and rotation (#883)
Send movement to viewers if the player moved more than 0.01 blocks in a tick or rotated more than 1 degree in any direction.
2017-05-05 11:23:06 +01:00
Muqsit Rayyan
11f35d28c2 Call PlayerInteractEventm when receiving ItemFrameDropItemPacket to allow plugins to prevent item frame item removal (#887) 2017-05-05 11:18:58 +01:00
Dylan K. Taylor
c4f461f65d Fixed fall damage in 1 block of water, close #470 2017-05-05 10:41:44 +01:00
Dylan K. Taylor
702c129a97 Added basic support back for block-crack animations when breaking blocks
TODO: improve this to take stuff like swimming, ladders, enchanted tools into account, fix wrong tool break time calculations for bad tools (pmmp/PocketMine-MP#211)
2017-05-05 09:40:55 +01:00
Dylan K. Taylor
56306f6636 Merge branch 'master' into mcpe-1.1 2017-05-04 21:15:49 +01:00
Dylan K. Taylor
18f1376c65 Added handling for punch-block player action, added block punch particles 2017-05-04 21:11:47 +01:00
Dylan K. Taylor
49eb0eb050 Fixed falling sand glitching on landing, minor logic improvements 2017-05-04 17:48:39 +01:00
Dylan K. Taylor
13fd8b681e Added some sounds, fixed DestroyBlockParticle wrong particles for blocks with different meta values 2017-05-04 16:50:13 +01:00
Dylan K. Taylor
40f2d7fcdc Updated LevelSoundEventPacket sound constants 2017-05-04 16:00:49 +01:00
Dylan K. Taylor
c537cea87e Resolved issues with incorrect item and TNT position offsets, close #848 2017-05-04 13:52:10 +01:00
Dylan K. Taylor
eaef2bd169 Fixed some inspections 2017-05-04 12:19:50 +01:00
Dylan K. Taylor
966e4bf8a1 Added name field to crashdump data 2017-05-02 19:37:35 +01:00
Dylan K. Taylor
f889bf9cf5 Fixed player list self-duplication 2017-05-02 12:28:27 +01:00
Dylan K. Taylor
6d90f91be0 Fixed crashes while crashing related to plugins 2017-04-30 16:22:50 +01:00
Dylan K. Taylor
0a52e210db Fixed crash when crashing while generating a crashdump due to crashing 2017-04-30 16:01:08 +01:00
Dylan K. Taylor
971703a618 Dump object counts when dumping memory 2017-04-29 19:12:46 +01:00
Dylan K. Taylor
de359a2bce Fixed a microscopic Command TimingsHandler memory leak
This reduces memory usage of an idling server by about 20kb. Definitely worth the time.
2017-04-29 18:03:45 +01:00
Dylan K. Taylor
1266f8f1aa Fixed static properties not being dumped if an instance of the class was not referenced by Server 2017-04-29 12:25:00 +01:00
Dylan K. Taylor
a22306d418 Fixed static property refcount bug 2017-04-28 18:43:36 +01:00
Dylan K. Taylor
b542277eca Disable memory limit before performing a mem dump
Fix memory dumps not completing due to exhausting available memory
2017-04-28 16:53:05 +01:00
Dylan K. Taylor
edf1fbb6e6 Removed a couple of useless null checks from PermissibleBase 2017-04-27 18:00:20 +01:00
TheDiamondYT1
653b6b55a9 Added title command and API for resetting title duration 2017-04-27 16:38:51 +01:00
Dylan K. Taylor
7f09a2a26e Added Announcement type to TextPacket 2017-04-27 16:10:42 +01:00
Dylan K. Taylor
7aeb3129ac Merge conflict resolution 2017-04-27 14:27:29 +01:00
Dylan K. Taylor
84ec944b6b Use short class names for unhandled packet logging, added some documentation 2017-04-27 12:16:24 +01:00
Dylan K. Taylor
6ef132e468 Updated PocketMine-Language submodule 2017-04-27 11:50:17 +01:00
Dylan K. Taylor
dc71eb5246 Protocol updates for 1.1.0.9 2017-04-27 11:24:49 +01:00
Dylan K. Taylor
2a59977440 Added various checks for region file validity (#393)
Check size, check header size, check location table offsets point to valid locations, check for shared offsets, prevent issues with corrupted or junk data
2017-04-27 09:14:02 +01:00
Dylan K. Taylor
bf9b8722c9 Cleaned up batching checks 2017-04-26 22:02:45 +01:00
Dylan K. Taylor
4d897b824b Added more metadata properties, fixed some wrong values, fixed too many oxygen bubbles 2017-04-26 19:48:31 +01:00
Dylan K. Taylor
caf4937222 Fixed arrow flight and spawning bugs, fixed critical trail, close #420 2017-04-26 18:55:48 +01:00
Dylan K. Taylor
2f87dfdcb0 Merge branch 'master' into mcpe-1.1 2017-04-25 18:05:32 +01:00
Dylan K. Taylor
716efe2549 Fixed a stupid mistake in AddEntityPacket 2017-04-25 18:04:41 +01:00
Dylan K. Taylor
ffcada88f3 New data flags 2017-04-25 16:27:29 +01:00
SOFe
5a9b5db103 Better cURL API, use async in timings (#834)
* Improved cURL functions
* Created BulkCurlTask
* Use asynchronous cURL posting in /timings paste

Closes #509
2017-04-25 11:52:18 +01:00
Dylan K. Taylor
7a2ed232cc Merge branch 'api3/network' into api3/network-mcpe-1.1 2017-04-24 13:56:19 +01:00
Dylan K. Taylor
d682fdfdf0 Food and exhaustion should not apply in creative, close #860 2017-04-24 13:31:05 +01:00
Dylan K. Taylor
0e7f364a41 Fixed chunk object memory leak when chunks are changed, close #419
If a player quit the server in the 1-second between a chunk changing and a fresh chunk-order requesting a resend of that chunk, the player wouldn't know they were using that chunk and did not unregister themselves, causing the subject chunks to always remain loaded.
2017-04-24 11:55:33 +01:00
Dylan K. Taylor
1be4bd67e4 Fixed assert failure when player join in un-generated areas of the world 2017-04-24 10:32:50 +01:00
Dylan K. Taylor
559504225a Throw an exception before calling base entity constructor if skin is not set or invalid, close #835 (#855) 2017-04-24 09:50:55 +01:00
Dylan K. Taylor
fcff6961a8 Bump for 1.1.0.8 and removed LoginPacket zlib hack 2017-04-22 11:10:13 +01:00
Dylan K. Taylor
db4027cdb2 New fields for MovePlayer and MoveEntity packets 2017-04-22 00:58:18 +01:00