Commit Graph

14687 Commits

Author SHA1 Message Date
5e9ce92b55 Explosion: don't depend on air having stateID 0 2021-03-25 23:17:33 +00:00
52ce8ad8ae Plugin: removed useless shit
Plugin is the interface by which the server core interacts with plugins, so it should be limited only to the stuff that the server actually uses.
These methods are still provided by PluginBase, so in 99.9% of cases there will be no BC break.
2021-03-25 19:17:16 +00:00
d9b548bfde Fixed unintentional formatting change introduced by ae75d73f48 2021-03-25 01:37:26 +00:00
95eb70a924 Merge branch 'stable' 2021-03-25 01:30:52 +00:00
4bc57f00b8 Updated LevelSoundEventPacket constants 2021-03-23 23:36:48 +00:00
0d775f8731 Require ext-chunkutils2 at ^0.2.0 2021-03-23 22:23:17 +00:00
aa8c13ec45 Remove dynamic LightArray constants
sad, no constexpr functions :(
2021-03-23 20:23:56 +00:00
f2a320bb5c Merge branch 'stable' 2021-03-23 19:57:54 +00:00
ff61e1e018 ClientCacheBlobStatusPacket: fixed field order
miss comes first, not hit.
2021-03-23 19:52:25 +00:00
ad048f0b7f Merge remote-tracking branch 'origin/stable' 2021-03-23 15:17:10 +00:00
fb20bb3832 Don't handle NAN/INF in movements 2021-03-23 14:54:39 +00:00
8dd900a2c6 Sugarcane: allow placement on podzol (#4094) 2021-03-23 00:00:13 +00:00
eb9b644447 PressurePlate: remove collision boxes, closes #4045 2021-03-22 21:54:27 +00:00
c7cdaeae85 Revert "Backport InventoryTransactionPacket impl from PM4"
This reverts commit cb06be615a.

we can't push this to stable because it would break plugins without any
way to know (no protocol or API change).

At most, this should have been wrapped into a protocol change.
2021-03-22 21:21:11 +00:00
49438d360d RegistryUtils: generate ordered doc comments
this makes things easier to find, especially in the large ones like VanillaBlocks.
2021-03-22 16:16:28 +00:00
90161f24e3 Added script to update registry/enum docblocks 2021-03-22 16:00:09 +00:00
cb06be615a Backport InventoryTransactionPacket impl from PM4
this version is far better, and we're going to need it to deal with the PlayerAuthInputPacket bullshit.
2021-03-19 22:16:30 +00:00
3667e95ff6 Added PlayerAuthInputFlags 2021-03-19 21:41:22 +00:00
a515b5e1b8 World: remove dead constant Y_MASK 2021-03-19 21:13:56 +00:00
5dd0b3ac35 OOOPS
it's a bit too early for this
2021-03-19 21:12:46 +00:00
0e2dc51ec8 added some missing things to the protocol 2021-03-19 21:09:53 +00:00
69cb0ba1bb Entity: don't flag as closed until just before cycle destruction
this allows stuff that requires a non-cycle-destroyed state to still operate during onDispose().
2021-03-19 01:00:49 +00:00
c092a2e836 Separate TickingChunkLoader from ChunkLoader
this makes it possible to keep chunks loaded without ticking them.
2021-03-18 23:19:27 +00:00
d1387ebd0a World: assume that the primary active chunk is not NULL in generateChunkCallback() 2021-03-18 21:56:17 +00:00
34bb225566 World: rename some poorly-named fields 2021-03-18 21:33:17 +00:00
eb9a68edee Further refactors to prepare for y=-64 lower limit 2021-03-18 00:08:16 +00:00
b844c4266d Added World::Y_MIN
preparation for Y axis expansion in 1.17
2021-03-17 23:19:49 +00:00
5a59afbe2c Place world conversion backups in <pwd>/backups/worlds instead of <pwd>/world_conversion_backups 2021-03-17 01:21:11 +00:00
fe3b493cdb UPnP: restore 'attempting to portforward' log message
sometimes this takes a long time (usually in the failure case).
2021-03-17 01:06:05 +00:00
b3c6c11b20 BulkCurlTask now accepts a closure callback for onCompletion
this requires much less boilerplate code than an anonymous class.
2021-03-16 23:56:14 +00:00
dcf53bd06d BulkCurlTask: fixed reference to removed function [ci skip] 2021-03-16 23:38:07 +00:00
72de45f0e9 Drop pocketmine/uuid for ramsey/uuid 2021-03-16 23:03:00 +00:00
1bb2d162ab Simplify CommandReader
while stream_select() doesn't work on pipes, if it ever starts working properly in the future, we'll need this code. In the meantime, it's harmless (it just immediately returns 1 anyway).
2021-03-16 21:42:35 +00:00
ee868bcccc update argument type constants (#4082) 2021-03-15 18:22:01 +00:00
6d622c4020 Merge branch 'stable' 2021-03-14 23:32:09 +00:00
cbc8576d4a Implement UPnP support without dotNET (#3378)
UPnP forwarding is now available on all supported platforms.
com_dotnet is no longer required for UPnP forwarding to work.

Closes #3216 .
2021-03-14 22:50:33 +00:00
edcf296086 RakLibInterface: fixed server being unjoinable if gamemode is Spectator
closes #4069
this happens because the client bans any server that has an invalid pong, which is very stupid in this case because the gamemode isn't even shown on the UI anyway ...
2021-03-14 20:35:17 +00:00
3fe0adbd7f Merge branch 'stable' 2021-03-14 20:14:08 +00:00
a7dbc2c77b Merge tag '3.17.7' 2021-03-14 19:29:32 +00:00
a0368a843e 3.18.1 is next 2021-03-12 22:07:01 +00:00
3f64906263 Release 3.18.0 2021-03-12 22:07:01 +00:00
4816a66fb8 Baseline protocol changes for 1.16.210
this is not a complete changeset, but it's sufficient to get servers back online.
There are additional changes to PlayerAuthInputPacket which need to be reversed.
2021-03-12 21:41:48 +00:00
30c5cad5b3 Release 3.17.7 2021-03-11 00:22:17 +00:00
5b8166c1f0 3.17.8 is next 2021-03-11 00:22:17 +00:00
f95fcecb5b 3.17.7 is next 2021-03-10 20:49:10 +00:00
61391b6e23 Release 3.17.6 2021-03-10 20:48:57 +00:00
fbb6f1f81c Workaround for cursor sync in 1.13+, closes #4059 2021-03-07 21:17:52 +00:00
c1e5dd2a4e Merge branch 'stable' 2021-03-07 20:15:11 +00:00
ed84252942 Player: Improved XUID verification
we check if an existing player is online with a matching XUID first; if there isn't, we don't bother loading the playerdata, since that other player couldn't have joined unless they had a match or were allowed to bypass.
2021-03-07 19:53:19 +00:00
e755e1dc23 ResourcePackClientResponsePacket: fixed non-deterministic decoding 2021-02-27 01:08:18 +00:00