Commit Graph

24 Commits

Author SHA1 Message Date
af2435f199 Removed redundant checks from ItemFactory::init() and BlockFactory::init()
These are never called accidentally, or at least it's highly unlikely to do so. It might be reasonable to throw exceptions for this, but for the meantime they are redundant - extra indentation for no good reason.

This also removes the $force parameter from BlockFactory::init().
2018-02-15 17:42:03 +00:00
a84aba5517 Replaced some bad usages of Vector3 get*() with their respective getFloor*() 2018-02-14 18:45:10 +00:00
4f8e4f0522 Add EOF newlines where missing (bulk) (#1836)
This should solve issues with people making GitHub PRs and having the web editor messing things up. GitHub Web Editor sucks :(
2017-12-20 11:56:36 +00:00
686e1c4470 Implement ender chest (#1462) 2017-11-22 14:25:21 +00:00
2794df34ab Basic implementation of banners, including API to modify them with ease. (#1331)
Banner crafting is NOT implemented yet.
2017-11-15 11:10:46 +00:00
5c92c8a9d3 added red sandstone and red sandstone stairs 2017-10-18 19:42:12 +01:00
d2dc49cd9c Refactor Slab logic away from WoodenSlab, added StoneSlab2 and its double 2017-10-18 19:27:54 +01:00
eeea4fa06a Added some new blocks 2017-10-13 11:51:38 +01:00
3eb73ab468 Abstracted Fence code away from wooden fences 2017-10-12 17:04:49 +01:00
d8b1757ebc added some nullable and void typehints to Block API 2017-10-11 18:45:40 +01:00
2be8b576ef Changed constructor of ItemBlock to allow handling blocks with different item IDs, added more doors 2017-10-09 11:58:58 +01:00
c79a5509f6 Implemented concrete powder
this is a little buggy with water updating due to a hack for liquids to fix a CPU leak (210bdc2436), but everything works fine when a block nearby gets updated.
2017-09-26 18:56:43 +01:00
f5b0cbb337 Generated some TODOs for BlockFactory & ItemFactory 2017-09-26 16:15:35 +01:00
5aba87b250 Added brown and red mushroom blocks 2017-09-21 14:07:51 +01:00
07268e4b37 Added API methods to determine if a block or item is already registered 2017-09-11 16:22:55 +01:00
6abef6b22d Made block and item factory lists private to stop people doing stupid things with them 2017-08-29 10:53:01 +01:00
37b050f864 Return an UnknownBlock if the BlockFactory hasn't been initialized yet 2017-08-28 17:07:39 +01:00
9e142655ea Removed redundant count parameter from item constructors, added some documentation and tightened safety checks
the count parameter is useless since Item ctor should now only be used for constructing item _types_, not actual items. All item creations for inventories etc, should go through the ItemFactory.
2017-08-25 19:06:23 +01:00
1fec16f167 Fix Block::get() regression introduced in 02f42eba 2017-08-25 18:15:53 +01:00
cd7724d94a Added concrete 2017-08-25 13:13:11 +01:00
76e213ae73 Cleaned up shared rotation code, fixed quartz pillar rotation, added bone blocks 2017-08-25 13:06:16 +01:00
0712979908 Fixed blastResistance array not being initialized 2017-08-22 19:45:53 +01:00
8a35b9da29 Added some documentation 2017-08-22 10:28:43 +01:00
02f42eba48 Move block registration to its own class 2017-08-20 18:05:01 +01:00