Commit Graph

178 Commits

Author SHA1 Message Date
ef8227a074 Bump version to 0.15.0.0 and protocol changes 2016-06-15 23:59:35 +02:00
8e909f05ca Fixed setSaturation() working incorrectly 2016-03-09 19:13:06 +08:00
86ec7ed771 Fixed player not dying 2016-02-22 18:24:51 +08:00
83f29fd871 Fixed a crash 2016-02-22 15:06:45 +08:00
5459576833 Added hunger and experience saving 2016-02-17 19:56:19 +08:00
e79976bdac Added events 2016-02-11 22:07:04 +08:00
8807617480 Fixed attriutes not sending 2016-02-11 18:45:58 +08:00
28967ca495 Fixed eating 2016-02-11 15:42:07 +08:00
52e8781d36 Implemented hunger-related regen and damage 2016-02-11 01:53:51 +08:00
329a525ea1 Implemented food and hunger 2016-02-10 22:49:48 +08:00
a2734f6dc0 Merged master into php7 to support 0.13.1 2016-01-22 17:36:45 +01:00
90c3e66e6b Updated for .13.1. skinName replaces isSlim, API bump 2015-12-16 14:37:46 +01:00
7f8b39a63c Renamed NBT tags to have Tag in the name 2015-08-23 00:25:29 +02:00
31ef7721b1 Removed network channels, bumped protocol 2015-08-12 14:59:48 +02:00
02cb9d69a9 Save items properly on several places, added NBT::getItemHelper() and NBT::putItemHelper() 2015-08-06 21:44:00 +02:00
2e0ef645fa Fixed several issues with spawning/despawning Players/Humans, close #3345, close #3342 2015-08-05 13:40:11 +02:00
5621ab0c49 Updated some packets for 0.12, UUIDs, other stuff! 2015-08-02 01:22:36 +02:00
383fcba8e1 Fixed skins issue 2015-06-07 12:17:27 +02:00
71490f60f2 Fixed other invisibility issues 2015-06-04 16:51:48 +02:00
9e14435dbb Moved network ids to constants, improved some entity methods, more performance 2015-05-30 23:59:24 +02:00
32722856ea Updated FloatingTextParticle to use less heavy method 2015-05-19 21:59:23 +02:00
f3a53be117 Moved Human->setNameTag() to Entity 2015-05-18 15:29:31 +02:00
85c43ba011 Allow setting nametag for any kind of entity 2015-05-18 13:08:06 +02:00
d4cae729c3 Added AsyncTasks timings 2015-04-24 17:21:39 +02:00
529f9b148b Save/reload skin on Human based entities 2015-04-24 17:05:00 +02:00
15b4cd8fb3 Improved format constants, fixed cake eating when max health is > 20 2015-04-20 17:25:58 +02:00
f88aed1208 Fixed NBT parsing on false properties 2015-04-20 13:57:16 +02:00
5ca4f5416c More protocol updates 2015-04-15 15:53:11 +02:00
0b176b3fe0 Implemented Channeled packet sending 2015-04-14 18:24:40 +02:00
6b1b6711bd Send extra id on Add/Remove player 2015-04-11 18:00:25 +02:00
c786ace355 Skin methods 2015-04-10 16:47:18 +02:00
73d1d131e1 Added skin checks to Player and Human 2015-04-09 20:58:38 +02:00
141c0a297e Skins, protocol changes, handle split packets 2015-04-08 13:00:15 +02:00
e0a6d0feab Critical arrows, fixed arrow interception calculation 2015-03-28 17:54:10 +01:00
0a85ad0d1f Improved trees, improved inventory transactions, improved snowball/bow usage 2015-03-28 16:59:15 +01:00
b31604a536 Fixed data sending, more particles 2015-03-18 12:11:44 +01:00
2ae80031f0 New implementation of sending/setting/getting entity data, added effect saving 2015-03-17 00:01:54 +01:00
bc31df37d0 Added invisibility potion, metadata sending for invisibility/nametags 2015-03-16 19:05:31 +01:00
a98da3bab1 Renamed old getID() calls to getId() 2014-12-07 15:21:32 +01:00
0bc9a9bdab Fixed armor dropping twice 2014-11-27 23:19:46 +01:00
b1c4578726 Fixed #2340 2014-11-27 16:18:43 +01:00
38089af098 Improved global entity motion encoding using per-player queues 2014-11-27 14:26:36 +01:00
cd135b39ad Improved player spawn item in hand sending 2014-11-27 13:59:32 +01:00
a3e50f6337 Properly close inventory windows from Players 2014-11-27 13:32:07 +01:00
8601405a88 Fixed CPU leak 2014-10-31 21:07:00 +01:00
8a768cea33 EntityDamageEvent and children now only fire if the attack is possible, moved event trigger to Entity->attack() 2014-10-29 16:02:40 +01:00
b6f7ee20fc Added Error -> Exception handling 2014-10-28 20:43:36 +01:00
db82f76c11 Improved network packets allocation 2014-10-27 20:30:33 +01:00
be948f99cc Fixed #2207 Server crashing if players are closed before logging in 2014-10-24 12:06:55 +02:00
481e2b08ee Removed debug call 2014-10-20 12:05:40 +02:00