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ef8227a074
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Bump version to 0.15.0.0 and protocol changes
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2016-06-15 23:59:35 +02:00 |
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8e909f05ca
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Fixed setSaturation() working incorrectly
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2016-03-09 19:13:06 +08:00 |
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86ec7ed771
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Fixed player not dying
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2016-02-22 18:24:51 +08:00 |
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83f29fd871
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Fixed a crash
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2016-02-22 15:06:45 +08:00 |
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5459576833
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Added hunger and experience saving
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2016-02-17 19:56:19 +08:00 |
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e79976bdac
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Added events
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2016-02-11 22:07:04 +08:00 |
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8807617480
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Fixed attriutes not sending
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2016-02-11 18:45:58 +08:00 |
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28967ca495
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Fixed eating
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2016-02-11 15:42:07 +08:00 |
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52e8781d36
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Implemented hunger-related regen and damage
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2016-02-11 01:53:51 +08:00 |
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329a525ea1
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Implemented food and hunger
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2016-02-10 22:49:48 +08:00 |
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a2734f6dc0
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Merged master into php7 to support 0.13.1
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2016-01-22 17:36:45 +01:00 |
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90c3e66e6b
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Updated for .13.1. skinName replaces isSlim, API bump
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2015-12-16 14:37:46 +01:00 |
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7f8b39a63c
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Renamed NBT tags to have Tag in the name
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2015-08-23 00:25:29 +02:00 |
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31ef7721b1
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Removed network channels, bumped protocol
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2015-08-12 14:59:48 +02:00 |
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02cb9d69a9
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Save items properly on several places, added NBT::getItemHelper() and NBT::putItemHelper()
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2015-08-06 21:44:00 +02:00 |
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2e0ef645fa
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Fixed several issues with spawning/despawning Players/Humans, close #3345, close #3342
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2015-08-05 13:40:11 +02:00 |
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5621ab0c49
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Updated some packets for 0.12, UUIDs, other stuff!
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2015-08-02 01:22:36 +02:00 |
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383fcba8e1
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Fixed skins issue
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2015-06-07 12:17:27 +02:00 |
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71490f60f2
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Fixed other invisibility issues
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2015-06-04 16:51:48 +02:00 |
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9e14435dbb
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Moved network ids to constants, improved some entity methods, more performance
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2015-05-30 23:59:24 +02:00 |
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32722856ea
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Updated FloatingTextParticle to use less heavy method
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2015-05-19 21:59:23 +02:00 |
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f3a53be117
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Moved Human->setNameTag() to Entity
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2015-05-18 15:29:31 +02:00 |
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85c43ba011
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Allow setting nametag for any kind of entity
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2015-05-18 13:08:06 +02:00 |
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d4cae729c3
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Added AsyncTasks timings
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2015-04-24 17:21:39 +02:00 |
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529f9b148b
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Save/reload skin on Human based entities
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2015-04-24 17:05:00 +02:00 |
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15b4cd8fb3
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Improved format constants, fixed cake eating when max health is > 20
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2015-04-20 17:25:58 +02:00 |
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f88aed1208
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Fixed NBT parsing on false properties
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2015-04-20 13:57:16 +02:00 |
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5ca4f5416c
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More protocol updates
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2015-04-15 15:53:11 +02:00 |
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0b176b3fe0
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Implemented Channeled packet sending
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2015-04-14 18:24:40 +02:00 |
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6b1b6711bd
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Send extra id on Add/Remove player
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2015-04-11 18:00:25 +02:00 |
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c786ace355
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Skin methods
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2015-04-10 16:47:18 +02:00 |
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73d1d131e1
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Added skin checks to Player and Human
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2015-04-09 20:58:38 +02:00 |
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141c0a297e
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Skins, protocol changes, handle split packets
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2015-04-08 13:00:15 +02:00 |
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e0a6d0feab
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Critical arrows, fixed arrow interception calculation
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2015-03-28 17:54:10 +01:00 |
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0a85ad0d1f
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Improved trees, improved inventory transactions, improved snowball/bow usage
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2015-03-28 16:59:15 +01:00 |
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b31604a536
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Fixed data sending, more particles
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2015-03-18 12:11:44 +01:00 |
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2ae80031f0
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New implementation of sending/setting/getting entity data, added effect saving
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2015-03-17 00:01:54 +01:00 |
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bc31df37d0
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Added invisibility potion, metadata sending for invisibility/nametags
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2015-03-16 19:05:31 +01:00 |
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a98da3bab1
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Renamed old getID() calls to getId()
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2014-12-07 15:21:32 +01:00 |
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0bc9a9bdab
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Fixed armor dropping twice
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2014-11-27 23:19:46 +01:00 |
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b1c4578726
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Fixed #2340
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2014-11-27 16:18:43 +01:00 |
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38089af098
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Improved global entity motion encoding using per-player queues
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2014-11-27 14:26:36 +01:00 |
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cd135b39ad
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Improved player spawn item in hand sending
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2014-11-27 13:59:32 +01:00 |
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a3e50f6337
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Properly close inventory windows from Players
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2014-11-27 13:32:07 +01:00 |
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8601405a88
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Fixed CPU leak
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2014-10-31 21:07:00 +01:00 |
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8a768cea33
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EntityDamageEvent and children now only fire if the attack is possible, moved event trigger to Entity->attack()
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2014-10-29 16:02:40 +01:00 |
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b6f7ee20fc
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Added Error -> Exception handling
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2014-10-28 20:43:36 +01:00 |
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db82f76c11
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Improved network packets allocation
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2014-10-27 20:30:33 +01:00 |
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be948f99cc
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Fixed #2207 Server crashing if players are closed before logging in
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2014-10-24 12:06:55 +02:00 |
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481e2b08ee
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Removed debug call
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2014-10-20 12:05:40 +02:00 |
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