333 Commits

Author SHA1 Message Date
Dylan K. Taylor
9c25ec3afd Some protocol changes for 1.1.0.0 2017-04-01 19:20:30 +01:00
Dylan K. Taylor
e47c7ea55f A bunch of really dirty hacks to get 1.1.0.0 working
Mojang: once again, what the hell have you done.
2017-04-01 19:18:15 +01:00
Dylan K. Taylor
f75cc93160 HOW did nobody notice this?! 2017-04-01 14:08:02 +01:00
Dylan K. Taylor
07f32765ba Merge branch 'api3/network_mcpe-1.0.5' into api3/network 2017-03-26 18:52:30 +01:00
Dylan K. Taylor
788bd6fc20 Fixed resource packs/login sequence fail, added basic safety restrictions for packet sending before clients are logged in
close #452
2017-03-26 14:42:23 +01:00
Dylan K. Taylor
bb79684480 Merge branch 'api3/network' into api3/network_mcpe-1.0.5 2017-03-25 21:31:48 +00:00
Dylan K. Taylor
2fb92c1c62 Fixed wrong constant value for EntityEventPacket::RESPAWN 2017-03-22 16:10:42 +00:00
Dylan K. Taylor
6ba4a8fe5c Moved batch packet handling into BatchPacket->handle(), fixed data packet receive timings to include MCPE packet decode time 2017-03-20 10:26:53 +00:00
Dylan K. Taylor
36cda5de61 Merge branch 'api3/network' into api3/network_mcpe-1.0.5 2017-03-19 21:54:14 +00:00
Dylan K. Taylor
9c350dbe47 Fixed DataPacketReceiveEvent, fixed packet receive timings, gave Player->handleDataPacket() a new use 2017-03-19 21:50:09 +00:00
Dylan K. Taylor
c344caaf78 Refactor InventoryNetworkIds as WindowTypes 2017-03-13 11:39:54 +00:00
Dylan K. Taylor
9e341f74d8 Added new window types and found some UpdateTradePacket fields 2017-03-13 11:27:44 +00:00
Dylan K. Taylor
e7dbda922a Rename some CommandBlockUpdatePacket fields 2017-03-13 10:44:40 +00:00
Dylan K. Taylor
90abc28c29 Merge branch 'api3/network' into api3/network_mcpe-1.0.5 2017-03-12 12:30:56 +00:00
Dylan K. Taylor
6c5dbd7359 Merge branch 'master' into api3/network 2017-03-12 12:22:11 +00:00
Dylan K. Taylor
6f1b12b021 Added new 1.0.5 packets 2017-03-11 19:58:32 +00:00
Dylan K. Taylor
004880548c Autogenerated data for 1.0.5.0 2017-03-11 12:13:55 +00:00
Dylan K. Taylor
d41bdfc31c Added resource packs support 2017-03-10 21:10:46 +00:00
Dylan K. Taylor
132e04fdbb Hotbar/inventory bugfixes (#399)
- Fixed most issues with item equipment in creative
- Added save and restore of currently-held item
- Reset hotbar on death, added API method PlayerInventory->resetHotbar()
- Creative players now have more leeway to get items, alleviates issues with item equipment in desktop GUI
- Fixed creative players wearing armour
- Found unknown field in ContainerSetSlotPacket
- Removed outdated/redundant constants
- Use a case statement in ContainerSetSlotPacket handler, added handling for 0x7a hotbar slot link update
2017-03-09 20:31:55 +00:00
Dylan K. Taylor
1f2b584400 Merge branch 'master' into api3/network 2017-03-09 18:31:10 +00:00
Dylan K. Taylor
d31e92bbe7 Remove beta tag, bump client version to 1.0.4.11 2017-03-09 18:30:51 +00:00
Dylan K. Taylor
08cd944e5d Merge branch 'master' into api3/network 2017-03-09 18:12:37 +00:00
Dylan K. Taylor
dbb579aa73 Updated LevelSoundEvent constants 2017-03-09 17:55:26 +00:00
Dylan K. Taylor
bc0598c0f1 Autogenerated data for 1.0.4.1 2017-03-09 17:55:26 +00:00
Dylan K. Taylor
f87b745771 New entity metadata and found some UpdateTradePacket fields 2017-03-09 17:55:26 +00:00
Dylan K. Taylor
8d43faf16e Added Inventory network IDs interface 2017-03-09 17:55:26 +00:00
Dylan K. Taylor
f00e7ccb54 Forgot preprocessor header include 2017-03-09 17:55:26 +00:00
Dylan K. Taylor
7b5e5832cb Added UpdateTradePacket 2017-03-09 17:55:25 +00:00
Dylan K. Taylor
dd6abff712 Autogenerated data for 1.0.4.0 2017-03-09 17:55:25 +00:00
Dylan K. Taylor
94d78ca554 Added missing returns 2017-03-08 20:38:11 +00:00
Dylan K. Taylor
9311b4f248 Remove unneeded comments 2017-03-08 20:29:24 +00:00
Dylan K. Taylor
295d9bc80b Cleaned up muddled varint/varlong mess, added separate methods for entity unique and runtime ids, moved some MCPE-protocol-specific methods out of BinaryStream 2017-03-08 20:29:24 +00:00
Dylan K. Taylor
adb7df212c Let the parent caller catch this so we get encapsulated packet hexdumps 2017-03-08 20:29:22 +00:00
Dylan K. Taylor
9e92a350e3 ClientboundMapItemDataPacket 2017-03-08 20:29:15 +00:00
Dylan K. Taylor
005c2419e9 Fixed batched packets being encoded twice 2017-03-08 20:29:14 +00:00
Dylan K. Taylor
9b47aed0ab Added MapInfoRequestPacket 2017-03-08 20:29:13 +00:00
Dylan K. Taylor
55598ba703 Moaaaar resource packets 2017-03-08 20:29:13 +00:00
Dylan K. Taylor
425686755b Added basic resource-pack response handling, fixed sounds, broadcast sounds received from client
There are still a lot of sounds which do not work, these are supposed to be sent by the server and will be fixed at a later date.
2017-03-08 20:29:04 +00:00
Dylan K. Taylor
e008a3cd5e Added handling for unknown packets 2017-03-08 20:29:03 +00:00
Dylan K. Taylor
5aed0fb0d5 Remove redundant TODO comment 2017-03-08 20:29:02 +00:00
Dylan K. Taylor
d0faf3df91 Added S2C and C2S handshake packet classes and stub handlers
TODO: implement encryption

Add boilerplate reset() for C2S packet encode

This crap really needs fixing
2017-03-08 20:28:52 +00:00
Dylan K. Taylor
ea0f291cb5 Added class method DataPacket->canBeBatched() 2017-03-08 20:28:40 +00:00
Dylan K. Taylor
56990eb28b MCPE protocol gets its own namespace 2017-03-08 20:28:39 +00:00
Dylan K. Taylor
477cb77002 Exploded Player->handleDataPacket() into 70+ methods 2017-03-08 20:28:20 +00:00
Dylan K. Taylor
15f098074a Fixed batched packets being encoded twice 2017-03-03 17:33:30 +00:00
Dylan K. Taylor
8bf3b6bbea Added ShowCreditsPacket 2017-03-02 11:04:51 +00:00
Dylan K. Taylor
eb13cec5d0 Added new packets 2017-03-02 11:04:51 +00:00
Dylan K. Taylor
0cd1e82c52 Fixed encode/decode of ResourcePacksInfoPacket and ResourcePackClientResponsePacket 2017-03-02 11:04:50 +00:00
Dylan K. Taylor
dc7b5b14d5 Fixed wrong encoding of ResourcePacksInfoPacket 2017-02-24 12:38:02 +00:00
Dylan K. Taylor
f98a964cdc Fixed and silenced some inspections 2017-02-23 15:17:28 +00:00