Dylan K. Taylor
992cb06da6
NetworkSession: fixed rate limit not being increased correctly on Windows
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due to the 15ms scheduler interval, the server will often sleep 45ms instead of 50ms, which causes the budget not to get updated.
2023-01-09 00:01:56 +00:00
Dylan K. Taylor
bb3f87f862
NetworkSession: allow 2 batches per tick
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apparently InventoryTransactionPacket may arrive outside of the normal update cycle, since it's prioritized to reduce latency.
2023-01-09 00:00:39 +00:00
Dylan K. Taylor
fc77b14760
4.12.8 is next
2023-01-08 20:23:18 +00:00
Dylan K. Taylor
52b6f1a492
Release 4.12.7
2023-01-08 20:23:15 +00:00
Dylan K. Taylor
0233e74f4f
NetworkSession: micro optimisation - do not check if a debugger is active unless the packet limit is exceeded
2023-01-08 19:45:14 +00:00
Dylan K. Taylor
dd355c58d8
NetworkSession: fix CS
2023-01-08 19:35:43 +00:00
Dylan K. Taylor
267032cff9
NetworkSession: do not rate limit packets if a debugging session is active
2023-01-08 19:31:39 +00:00
Dylan K. Taylor
6cecd690b2
CS
2023-01-07 21:33:53 +00:00
Dylan K. Taylor
91e38d1f97
NetworkSession: compensate for server lag in batch budgeting
2023-01-07 21:33:34 +00:00
Dylan K. Taylor
653178c1fd
4.12.7 is next
2023-01-07 16:22:01 +00:00
Dylan K. Taylor
eb06535ed1
Release 4.12.6
2023-01-07 16:22:01 +00:00
Dylan K. Taylor
f9bcc8e862
NetworkSession: added a rate-limit for incoming batches
2023-01-07 16:19:02 +00:00
Dylan K. Taylor
f43ca405d4
4.12.6 is next
2023-01-06 00:44:58 +00:00
Dylan K. Taylor
d146175d27
Release 4.12.5
2023-01-06 00:44:58 +00:00
Dylan K. Taylor
3baa5ab712
InGamePacketHandler: removed obsolete workaround
2023-01-06 00:41:57 +00:00
IvanCraft623
433f5451d7
Improve World::notifyNeighbourBlockUpdate() doc ( #5491 )
2023-01-04 20:11:55 +00:00
Dylan K. Taylor
33d1755eae
Player: fixed not receiving slot updates for small crafting grid
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I'm not really sure why this tracking logic is here and not in InventoryManager, but for now it is what it is.
2023-01-04 01:28:25 +00:00
Dylan K. Taylor
fc63c54116
CraftingManager: more detailed type information for shapelessRecipes and shapedRecipes
2023-01-04 00:32:26 +00:00
Dylan K. Taylor
db07976aab
TypeConverter: do not send useless meta to the client
2023-01-03 23:50:31 +00:00
Dylan K. Taylor
0e4b79ea77
InGamePacketHandler: fixed client-side predictions not getting rolled back for block placementÂ
2023-01-03 19:43:21 +00:00
Dylan K. Taylor
588c9b114b
4.12.5 is next
2023-01-03 19:30:02 +00:00
Dylan K. Taylor
b095f606c1
Release 4.12.4
2023-01-03 19:29:47 +00:00
Dylan K. Taylor
b312e93176
Limit list max size in transactions
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this duct tape is to limit the impact of a security vulnerability being actively exploited.
2023-01-02 22:59:48 +00:00
Dylan K. Taylor
61933624d2
NetworkSession: Lift batch limit to 1300 to allow shift-click crafting to work correctly
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the theoretical limit for transactions in this case is 64x9 (inputs) + 64x9 (output on crafting grid) + 64 (outputs to main slot) + 64 CraftingEventPackets = 1280.
This is an extreme case which assumes that a recipe could generate up to 64x10 (640) output items per iteration, filling every slot of the output grid, which should never occur in any reasonable circumstances.
2022-12-30 22:11:35 +00:00
Dylan K. Taylor
90beaeaeb4
4.12.4 is next
2022-12-28 21:01:50 +00:00
Dylan K. Taylor
466f7e98ed
Release 4.12.3
2022-12-28 21:01:47 +00:00
Dylan K. Taylor
59be901efe
Fixed unauthenticated sessions taking up player slots
2022-12-28 20:42:33 +00:00
Dylan K. Taylor
5d2b0acfc8
GamemodeCommand: report failure if the target's game mode is already the desired game mode
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this has irritated me for years.
2022-12-22 18:38:10 +00:00
Dylan K. Taylor
1e5597f0d5
World: account for null chunk edge case in tickChunk()
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the target chunk may no longer be loaded if it was unloaded during a previous chunk's tick (e.g. during BlockGrowEvent).
Since the parent function iterates over a pre-selected array of chunks, the chunk will still be present in the list even if it's no longer loaded by the time it's reached.
2022-12-19 20:20:52 +00:00
Dylan K. Taylor
97ef209c5f
HandlerList: added missing class-string type for constructor
2022-12-19 16:26:36 +00:00
Dylan K. Taylor
529700bb8b
PotionTypeIdMap: fixed uninitialized fields
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I have no idea why this didn't ever cause a problem before... probably an edge-case in the typed properties implementation
2022-12-19 15:33:15 +00:00
Dylan K. Taylor
437fa615b8
4.12.3 is next
2022-12-15 21:08:28 +00:00
Dylan K. Taylor
0ee6cdb058
Release 4.12.2
2022-12-15 21:08:23 +00:00
Rush2929
31465525e3
Fixed PHP-CS-Fixer not import global constants. ( #5449 )
2022-12-12 17:12:33 +00:00
Dylan K. Taylor
1cefe24414
InGamePacketHandler: fixed transaction predictions not getting rolled back for failed use/release/interact transactions
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this was caused by b5cfab497dc75ff884b5d91831d5a2f7a5016d99.
2022-12-10 21:16:08 +00:00
Dylan K. Taylor
8bf85d4a18
bootstrap: avoid using is_writable() to check for data directory access permissions
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closes #5440
2022-12-06 14:13:37 +00:00
Dylan K. Taylor
b5e6dec0c6
Filesystem: capture error information from attempted lock file creation
2022-12-06 14:06:08 +00:00
Dylan K. Taylor
a3306914cc
bootstrap: do not require the plugins dir to be writable
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on a modern installation, the plugins folder does not need to be writable by the server. Perhaps DevTools should be checking this for /genplugin, but it's not required otherwise.
2022-12-06 13:58:50 +00:00
Dylan K. Taylor
99996b62d6
Align PhpDoc @param tags according to PHP-CS-Fixer
2022-12-06 13:21:20 +00:00
Dylan K. Taylor
0a9b52618d
4.12.2 is next
2022-12-04 23:11:48 +00:00
Dylan K. Taylor
7ae6425d05
Release 4.12.1
2022-12-04 23:11:48 +00:00
Dylan K. Taylor
b5cfab497d
Clean up inventory content syncing, fixes #5441
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these remnants should have been cleaned up in 4.11, but I somehow managed to skip over them.
2022-12-04 23:05:30 +00:00
Dylan K. Taylor
eb62dc3294
Added documentation for RegistryTrait, EnumTrait and CloningRegistryTrait
2022-11-30 21:04:17 +00:00
Dylan K. Taylor
279056fe2f
4.12.1 is next
2022-11-30 16:35:58 +00:00
Dylan K. Taylor
cd233b123b
Release 4.12.0
2022-11-30 16:35:58 +00:00
SlimyBoy2
95263795a8
Durable: fix misbehaviour of isBroken() since fe982c697bec3265c4222b73fe5ed17c9ef3b1ce ( #5436 )
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this broke tool and armour break sounds.
2022-11-27 00:13:41 +00:00
Dylan K. Taylor
ec9f9a469f
4.11.1 is next
2022-11-25 20:29:49 +00:00
Dylan K. Taylor
d450264e1c
Release 4.11.0
2022-11-25 20:29:46 +00:00
Dylan K. Taylor
641d35a30f
Updated pocketmine/locale-data to get new translations
2022-11-25 14:59:58 +00:00
Dylan K. Taylor
d79e6354a0
Merge branch 'stable' into next-minor
2022-11-25 14:41:05 +00:00