14 Commits

Author SHA1 Message Date
Dylan K. Taylor
97f6a32557 Changed usage message displaying to exceptions to reduce boilerplate code
Someday this won't need to be done by commands themselves, it'll be done by the parser.
2017-07-04 13:45:00 +01:00
Dylan K. Taylor
51b0673b4b Bite the bullet and enable strict types on everything 2017-06-07 12:53:16 +01:00
Shoghi Cervantes
e2bae92df8
Updated language files and command descriptions 2015-04-12 00:59:12 +02:00
Shoghi Cervantes
c2138aa30c
More language files 2015-04-11 12:56:38 +02:00
Shoghi Cervantes
0c041ebca3
Added base translation system 2015-04-11 01:32:08 +02:00
Shoghi Cervantes
8601405a88 Fixed CPU leak 2014-10-31 21:07:00 +01:00
Shoghi Cervantes
57d1847c50 Updated to receive new optimizations 2014-10-30 16:02:48 +01:00
Shoghi Cervantes
64f1ff066d Fixed /setworldspawn changing sender data 2014-10-27 15:57:26 +01:00
Shoghi Cervantes
269a10fadd Modified Level and Chunk deprecated methods 2014-08-06 16:22:55 +02:00
Shoghi Cervantes
279a438ae6 Fixed spawning of Tile entities via chunk packets 2014-06-22 18:05:42 +02:00
Shoghi Cervantes
f073a5b837 Fixed a few things 2014-06-17 18:46:16 +02:00
Shoghi Cervantes
9e8f015dc0 Changed commands to use CommandSender::getServer() 2014-06-17 18:41:10 +02:00
Shoghi Cervantes
53749483c3 Implemented new Inventory windows on Player, Chest and Furnace 2014-05-23 20:53:06 +02:00
Shoghi Cervantes
e9aba34e6b Added /setworldspawn 2014-04-10 18:50:41 +02:00