Shoghi Cervantes
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978aa2ba0f
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Protocol changes
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2015-04-29 17:04:34 +02:00 |
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Shoghi Cervantes
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84d1f4596b
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Improved Anvil live conversion speed
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2015-04-27 14:43:33 +02:00 |
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Shoghi Cervantes
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094234dc0f
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Updated references and submodules
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2015-04-19 15:37:18 +02:00 |
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Shoghi Cervantes
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e3c48b22cb
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Anvil fixes, improved memory settings
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2015-04-19 11:45:43 +02:00 |
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Shoghi Cervantes
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e4557a2e8e
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Added HeightMap get/set methods on chunks, Level
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2014-12-07 18:02:07 +01:00 |
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Shoghi Cervantes
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747f7685e7
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Fix formatting issues due to bad IDE settings
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2014-12-07 16:30:04 +01:00 |
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Shoghi Cervantes
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8249cac592
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Catch corrupted chunk data errors
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2014-11-20 22:02:00 +01:00 |
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Shoghi Cervantes
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516bb37a50
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Removed some direct type checks on Entity/Tile->closed
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2014-10-21 19:28:29 +02:00 |
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Shoghi Cervantes
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69d132401e
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Fixes entities not being saved and tile entities having an incorrect field, closes #1661
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2014-10-15 12:15:17 +02:00 |
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Shoghi Cervantes
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ebb844fa52
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Removed unused code, fixed undefined variables
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2014-10-11 22:22:51 +02:00 |
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Shoghi Cervantes
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ef3674a296
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Possible fix for #1661
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2014-09-24 16:47:53 +02:00 |
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Shoghi Cervantes
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d312d2a143
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Possible fix for #2046, removed embedded class names
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2014-09-19 09:44:58 +02:00 |
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Shoghi Cervantes
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eab86f5f90
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Replaced array() with []
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2014-08-28 17:04:22 +02:00 |
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Shoghi Cervantes
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db7222976e
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Code cleanup
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2014-08-21 17:26:41 +02:00 |
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Shoghi Cervantes
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9e74169d74
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Better Anvil chunk loading
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2014-08-15 17:04:16 +02:00 |
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Shoghi Cervantes
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c1846e3bcf
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Improved chunk serialization
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2014-08-01 13:22:48 +02:00 |
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Shoghi Cervantes
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d10274ca7c
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Improved memory usage when chunks are saved/generated
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2014-08-01 11:53:24 +02:00 |
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Shoghi Cervantes
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cb4a970631
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Tuned generator to use a better way to process chunks, closes #1807 #1794 #1740 #1741 #1685
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2014-07-31 19:27:01 +02:00 |
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Shoghi Cervantes
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95b5979351
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Removed SimpleChunk from generator, core, use binary representation of chunks
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2014-07-31 14:28:17 +02:00 |
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Shoghi Cervantes
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e9311f5ceb
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Added base McRegion classes
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2014-07-29 18:43:52 +02:00 |
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Shoghi Cervantes
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279a438ae6
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Fixed spawning of Tile entities via chunk packets
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2014-06-22 18:05:42 +02:00 |
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Shoghi Cervantes
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f073a5b837
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Fixed a few things
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2014-06-17 18:46:16 +02:00 |
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Shoghi Cervantes
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cbaeec54ff
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Added biomeIds and biomeColors to Anvil format
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2014-06-13 20:04:07 +02:00 |
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Shoghi Cervantes
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109b6dbf44
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Updated to v0.9.0 build 2, now using Anvil worlds
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2014-06-11 00:06:46 +02:00 |
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Shoghi Cervantes
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fa50cbf4b3
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Working Threaded Generation
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2014-06-10 20:45:09 +02:00 |
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Shoghi Cervantes
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115b4cf4ac
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Updated Levels :D
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2014-06-09 11:35:52 +02:00 |
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Shoghi Cervantes
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920e2a7c7e
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Merge branch 'Level-Rewrite'
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2014-06-07 23:33:49 +02:00 |
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Shoghi Cervantes
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6cbd39de9b
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Added Inventory interfaces and types, updated long array() to []
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2014-05-22 18:59:16 +02:00 |
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Shoghi Cervantes
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387677e957
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Level rewrite middle step
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2014-05-22 17:53:56 +02:00 |
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Shoghi Cervantes
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c1546aac9c
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Updated Position to use Weak / strong references for Level objects
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2014-05-22 04:14:06 +02:00 |
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Shoghi Cervantes
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1dc3d42b78
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Working Anvil region format parsing
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2014-04-10 16:52:53 +02:00 |
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