Commit Graph

1279 Commits

Author SHA1 Message Date
b880bf13f8 Documented tool usage in Level::useBreakOn() 2014-09-20 18:25:53 +02:00
689b2ea877 Fixed #2104 Can't place blocks where non-solid entities exist 2014-09-20 11:10:46 +02:00
d312d2a143 Possible fix for #2046, removed embedded class names 2014-09-19 09:44:58 +02:00
8c627bd0af Remove level locks, possible fix for #2046 2014-09-18 11:44:16 +02:00
6fb7170556 Handle force parameter properly on Level::unload() 2014-09-18 11:38:03 +02:00
f9d5c5bd37 Improved event checking on PlayerInteractEvent 2014-09-16 17:49:44 +02:00
7d51bc0004 Possible fix for #2077 2014-09-15 22:14:05 +02:00
63fc229c12 Enabled default PHP GC on generator thread 2014-09-12 15:57:02 +02:00
09428bc8c7 Merge branch 'master' into pthreads-fix 2014-09-12 13:32:53 +02:00
83eb9f778a Level generators can be set in server.properties 2014-09-12 01:05:32 +02:00
7923c40b33 Removed as Vector3 on Flat generator 2014-09-12 00:12:52 +02:00
d298adabad Merge branch 'master' into pthreads-fix 2014-09-11 22:06:10 +02:00
b5deae7ba0 Added synchronization to GenerationThread::pushMainToThreadPacket() 2014-09-11 19:18:14 +02:00
d991c32435 Fixed Generator Thread as specified on krakjoe/pthreads#349 2014-09-11 19:10:25 +02:00
dbd1f3f96e Use pthreads interface on Chunk Generation THread, remove IPC sockets, improve performance 2014-09-11 18:05:14 +02:00
fba12c6ddf Fixed EntityMoveEvent not being cancelled correctly on players 2014-09-10 20:06:30 +02:00
f4ae58dda2 Removed pthreads workarounds 2014-09-10 15:11:56 +02:00
8940360df4 Possible fix for #2061 2014-09-10 10:43:24 +02:00
57373b8c5e TPS measurement improvement, moved interface handling to tick 2014-09-09 18:07:27 +02:00
0a4e0e3228 Fixed Item drop delay 2014-09-08 07:40:19 +02:00
ac4b4b08fd Fixed Level::setBlock() old calls 2014-09-05 11:00:13 +02:00
f140fef52d Possible fix for level save issues, related to #1985 #1982 #1758 2014-09-04 12:37:27 +02:00
0eac084aa7 Added extra documentation to Level::setBlock() 2014-09-03 11:44:30 +02:00
e94ddcabe0 Fixed dropped items going too fast 2014-09-01 23:37:31 +02:00
acf7eb1ce9 Remove scheduled updates from entities 2014-09-01 23:30:35 +02:00
dcfb7a7ac4 Fixed #2037 2014-09-01 17:47:28 +02:00
97c87aa8fa Added __debugInfo() to Server and Level 2014-09-01 17:37:28 +02:00
ff48eb3d4d Added better Entity/Tile scheduled updates 2014-09-01 11:59:46 +02:00
705e4da789 Tick entities on Level, show correct timing reports 2014-09-01 01:56:13 +02:00
23793e0fc4 Added check for invalid entity attack 2014-08-30 18:24:24 +02:00
bf839e821c Added proper arrows and damage 2014-08-30 01:22:46 +02:00
7a1d25617f Fixed physics sneak flag 2014-08-29 13:02:08 +02:00
b9111b6f52 Fixed #1992 2014-08-28 23:19:44 +02:00
e2986992c7 Fixed AxisAlignedBB infinite expansion 2014-08-28 21:11:49 +02:00
eab86f5f90 Replaced array() with [] 2014-08-28 17:04:22 +02:00
812ae09a06 Merge branch 'php-5.6' 2014-08-27 21:24:52 +02:00
e473cd5e67 Improved unloaded tile entity handling 2014-08-27 18:18:33 +02:00
9e5e4fb362 Fixed possible Level::getBlock() crash 2014-08-27 18:11:23 +02:00
90fa40de34 Added entity id names 2014-08-27 17:42:38 +02:00
759d7e2545 Initial PHP 5.6 features support 2014-08-27 12:21:01 +02:00
f7e2d31f0a Check player online status, closes #1983 2014-08-27 11:28:49 +02:00
bf5630dc0d Fixed #1926 Teleport to non-generated chunks 2014-08-26 16:45:51 +02:00
f74af12914 Improved chunk ticking, enabled again. Disable it setting chunk-ticking.per-tick to 0 2014-08-26 11:52:45 +02:00
d169734781 Improved chunk sending 2014-08-26 11:50:51 +02:00
ea9fc3c72e Fixed #1879 Tile entities were not saved on chunk unload 2014-08-26 00:02:20 +02:00
8b90281355 Fixed #1953 Increased item PickupDelay to 2.5 seconds 2014-08-25 23:38:35 +02:00
bda597a71e Moved spl to PocketMine-SPL 2014-08-25 20:54:53 +02:00
d6a0e284e3 Workaround BaseChunk::setBlock() recursion issues 2014-08-25 17:08:02 +02:00
1795c8c5e3 Fixed Chests/Furnaces not dropping contents when broken 2014-08-25 16:59:04 +02:00
c3b1b59118 Fixed #1970 Breaking blocks does not remove tile entities 2014-08-25 16:55:52 +02:00