Commit Graph

6243 Commits

Author SHA1 Message Date
10b72c895d Merge branch '3.5' into 3.6 2019-02-13 14:53:00 +00:00
d520928888 Fixed startup time measurement, closes #2713, closes #2750 2019-02-13 14:50:52 +00:00
27767e7ddb Verify player name command input, closes #2729, closes #2749 2019-02-13 14:50:43 +00:00
243c12de7c EffectCommand: fix bounds check, closes #2055 2019-02-13 14:37:40 +00:00
7b6d76871c Block: add face and clickVector to onActivate() parameters, closes #267
this is an old old old issue, i don't know why it wasn't addressed sooner.
2019-02-13 14:29:59 +00:00
55be0716d8 Use DyeColor instead of ints for banners 2019-02-13 13:49:44 +00:00
01e7ebeb5c Automate creation and deletion of Tiles for appropriate blocks
closes #880
2019-02-13 12:27:13 +00:00
260c5dcf00 Clean up tile destruction 2019-02-13 12:02:04 +00:00
1496eefb8b Regenerated TODOs for item and b,locks
this sucks because it doesn't tell us anything about things that are meta values of other things (like dyes), but it's enough to start with.
2019-02-12 19:15:19 +00:00
59b62eaeba Merge branch '3.6' 2019-02-12 16:59:06 +00:00
372545e47e Merge branch '3.5' into 3.6 2019-02-12 16:56:53 +00:00
8913b48700 "Implement" info-update and reserved6 2019-02-12 16:56:12 +00:00
6ee4a0e090 Implement invisible bedrock to fix placement issues
I don't know why this wasn't done a long time ago, but here it is.
2019-02-12 16:41:23 +00:00
d30316101a Of course, there was a bug in the script... 2019-02-12 16:30:31 +00:00
5227679602 sync item/block magic numbers with 1.9.0.15 2019-02-12 16:01:25 +00:00
7b3993730a Block: Replace Color and WoodType magic numbers with type-safe objects
this provides automatic type safety without the need for magic number value checking everywhere.
2019-02-12 13:52:59 +00:00
18440f612f Merge branch '3.6' 2019-02-10 17:40:09 +00:00
8bd8da4bc6 Merge branch '3.5' into 3.6 2019-02-10 17:15:48 +00:00
9ba4144a71 Server: remove useless gc_collect_cycles()
the server is shutting down at this point so who cares if there are cycles...
2019-02-10 17:15:41 +00:00
b6bcb47deb Network->unregisterInterface() is now less useless
Interfaces are now automatically shut down when unregistered.
2019-02-10 17:07:58 +00:00
9ebd559907 Merge branch '3.6' 2019-02-10 13:59:44 +00:00
9da7c6af27 new metadata properties 2019-02-10 13:59:21 +00:00
0c89159cf2 Merge branch '3.6' 2019-02-09 19:22:00 +00:00
109312284c 3.6.2 is next 2019-02-08 16:41:10 +00:00
51934614bc Release 3.6.1 2019-02-08 16:40:38 +00:00
9e89f65094 Fixed handling for some new blocks which slipped through the frontline 2019-02-08 16:38:17 +00:00
9562711b84 Updated BedrockData submodule to 1.9.0 2019-02-08 15:32:57 +00:00
30b49e0d22 Merge branch '3.5' into 3.6 2019-02-08 15:32:20 +00:00
a975868fc3 3.5.12 is next 2019-02-08 13:52:31 +00:00
b38b932845 Release 3.5.11 2019-02-08 13:52:09 +00:00
43cb19ebca Updated bedrockData submodule to 1.8.0 2019-02-08 13:51:41 +00:00
769cc91543 ItemFactory: fix crash when getting negative item IDs
these are now treated the same as any unknown item, and are now not possible to place.
2019-02-08 13:51:41 +00:00
278f37d3e0 3.6.1 is next 2019-02-07 22:07:31 +00:00
02a6ca84a9 Releass 3.6.0 2019-02-07 22:06:33 +00:00
b8703d5dff Protocol changes for 1.9.0 2019-02-07 21:56:42 +00:00
37c2d78731 3.5.11 is next 2019-02-07 20:47:05 +00:00
b7663e5815 Release 3.5.10 2019-02-07 20:46:27 +00:00
1a8a04eab8 Merge branch '3.5' 2019-02-07 17:12:49 +00:00
1d0ffa06f8 TallGrass: fixed placement on dirt, closes #2552 2019-02-07 16:55:25 +00:00
2822465f33 Updated submodules 2019-02-07 16:20:45 +00:00
b7973ef782 Merge branch '3.5' 2019-02-05 16:58:34 +00:00
5da48f429f Fixed some remaining one-line field declarations, added type docs 2019-02-05 14:03:27 +00:00
dbd0d04549 fix wrong doc comments in Thread & Worker 2019-02-05 13:58:18 +00:00
d23e32622e Clean up internal inconsistency in Color 2019-02-05 13:52:34 +00:00
c6a5829a92 Entity: remove dead function 2019-02-04 19:54:18 +00:00
c872b120d0 Entity->entityBaseTick() is now protected 2019-02-04 19:54:06 +00:00
acd0a8f2d4 fix possible crash in Projectile 2019-02-04 19:53:55 +00:00
537afbc23b EffectInstance: Require positive amplifiers, closes #2723 2019-02-04 19:53:28 +00:00
55cd1f263d SnowLayer: implement layers, closes #2657 2019-02-04 19:53:17 +00:00
923b1ad9a6 Split up ChunkLoader and ChunkListener 2019-02-04 19:53:03 +00:00