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Implement invisible bedrock to fix placement issues
I don't know why this wasn't done a long time ago, but here it is.
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@ -171,7 +171,7 @@ class BlockFactory{
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self::registerBlock(new Cake());
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//TODO: REPEATER_BLOCK
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//TODO: POWERED_REPEATER
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//TODO: INVISIBLEBEDROCK
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self::registerBlock(new InvisibleBedrock());
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self::registerBlock(new Trapdoor());
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//TODO: MONSTER_EGG
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self::registerBlock(new StoneBricks());
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51
src/pocketmine/block/InvisibleBedrock.php
Normal file
51
src/pocketmine/block/InvisibleBedrock.php
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@ -0,0 +1,51 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\item\Item;
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class InvisibleBedrock extends Transparent{
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protected $id = self::INVISIBLE_BEDROCK;
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public function __construct(){
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}
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public function getName() : string{
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return "Invisible Bedrock";
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}
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public function getHardness() : float{
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return -1;
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}
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public function getBlastResistance() : float{
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return 18000000;
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}
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public function isBreakable(Item $item) : bool{
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return false;
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}
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}
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