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mirror of https://github.com/pmmp/PocketMine-MP.git synced 2025-09-11 12:08:05 +00:00
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7,367 Commits 21 Branches 449 Tags
8228774ad4b3fecb9f7fe6457509700156ddc78e
Commit Graph

62 Commits

Author SHA1 Message Date
Dylan K. Taylor
4c49db6036 New generic in-memory chunk format, fixed 0.17.0.1 chunk loading
Terrible performance, needs profiling. TODO: fix this.
2016-11-27 21:57:59 +00:00
Shoghi Cervantes
db7222976e Code cleanup 2014-08-21 17:26:41 +02:00
Shoghi Cervantes
016b08ecf2 Added block order detection, added support for non-sectioned level formats 2014-07-30 12:57:00 +02:00
Shoghi Cervantes
cbaeec54ff Added biomeIds and biomeColors to Anvil format 2014-06-13 20:04:07 +02:00
Shoghi Cervantes
fa50cbf4b3 Working Threaded Generation 2014-06-10 20:45:09 +02:00
Shoghi Cervantes
115b4cf4ac Updated Levels :D 2014-06-09 11:35:52 +02:00
Shoghi Cervantes
920e2a7c7e Merge branch 'Level-Rewrite' 2014-06-07 23:33:49 +02:00
Shoghi Cervantes
53749483c3 Implemented new Inventory windows on Player, Chest and Furnace 2014-05-23 20:53:06 +02:00
Shoghi Cervantes
387677e957 Level rewrite middle step 2014-05-22 17:53:56 +02:00
Shoghi Cervantes
c1546aac9c Updated Position to use Weak / strong references for Level objects 2014-05-22 04:14:06 +02:00
Shoghi Cervantes
aa1de79337 New Chunk objects / structure, Anvil region loader [WiP] 2014-04-10 05:05:36 +02:00
Shoghi Cervantes
c0de004472 Moved binary methods from Utils to Binary 2014-04-07 13:52:01 +02:00
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