Commit Graph

4274 Commits

Author SHA1 Message Date
c4d63326be Fixed fix for flowers, removed corrupted flower state, added proper identifiers that do not collide, added remaining IDs everywhere for consistency, removed magic number for constants, closes #3058 2015-05-23 22:49:06 +02:00
f91a3a2666 Fixed invalid fix for block updates that corrupted state 2015-05-23 22:47:46 +02:00
d429992f5b Fix Fallable not dropping after explosion, Fixes #2735, Fixes #2806.
Signed-off-by: Michael Yoo <michael@yoo.id.au>
2015-05-23 22:36:23 +09:30
76c27fc18b Use broadcast permission to broadcast tips and popups 2015-05-23 22:05:48 +09:30
a0f8bc15dc Fix small whitespace issues, make broadcasts return count() as specified in PHPDoc 2015-05-23 22:05:48 +09:30
adc5aa11ac Added Server->broadcastTip() and Server->broadcastPopup()
Signed-off-by: Michael Yoo <michael@yoo.id.au>
2015-05-23 22:05:48 +09:30
388f5c2c91 Added flowers compatible with MCPE 0.11.
Signed-off-by: Michael Yoo <michael@yoo.id.au>
2015-05-23 21:57:59 +09:30
f64caf6c96 Use best method to create identifier on linux 2015-05-23 14:10:42 +02:00
b2b4cf788c Fixed possible channel order issue with chunks and start game packet 2015-05-23 13:38:50 +02:00
d7be531868 Limit amount of messages per tick per player to 2 2015-05-23 12:09:26 +02:00
5ad4f44dce Fixes sending newlines on messages to impersonate chat messages 2015-05-23 12:03:47 +02:00
7201372b0d oops 2015-05-23 12:02:20 +02:00
744ea6af8f Fixed #3023 2015-05-23 11:47:07 +02:00
1da0a48edb Fixed #3055 2015-05-23 11:37:48 +02:00
be6b0656a0 Do async saving only when needed 2015-05-23 10:54:15 +02:00
4f7aac50d3 build 13 2015-05-22 16:46:23 +02:00
149234f125 Added asynchronous file writing 2015-05-22 16:32:08 +02:00
cfe5ca91b2 Updated endpoint 2015-05-21 16:31:42 +02:00
46f20d36b3 Improved unique id generation for server 2015-05-21 12:59:33 +02:00
cde2d39029 New statistics system 2015-05-21 11:41:11 +02:00
36ddbf286d Build 12, added SILENT flag to entities, closes #3052 2015-05-21 11:40:51 +02:00
8d4abe2f39 Improved world loading, added chunk queue delay, closes #3046 2015-05-20 11:05:35 +02:00
32722856ea Updated FloatingTextParticle to use less heavy method 2015-05-19 21:59:23 +02:00
7753b1d8be Fixed items (and other entities) vibrating, bad offsets in tile calculation 2015-05-19 21:29:30 +02:00
92a2be024a Improved saving of modified properties 2015-05-19 20:49:47 +02:00
66f28f6dc4 Fixes #3042 2015-05-19 17:48:35 +02:00
1122a3c511 More undefined variables D: 2015-05-19 16:02:59 +02:00
0c6d8b9815 Fixed loader counter on Level, closes #1147 2015-05-19 14:49:18 +02:00
70a7c4c552 Added nametag saving 2015-05-18 19:04:37 +02:00
840690d801 Replaced old deprecated calls 2015-05-18 15:52:31 +02:00
f3a53be117 Moved Human->setNameTag() to Entity 2015-05-18 15:29:31 +02:00
ea7c0cb357 Removed debug code 2015-05-18 14:00:21 +02:00
85c43ba011 Allow setting nametag for any kind of entity 2015-05-18 13:08:06 +02:00
fbbe02a3bc Fixed some issues related to new indexes 2015-05-16 22:36:55 +02:00
fb05636694 Fixed Item vibration 2015-05-16 21:38:10 +02:00
63a5269313 Added settings.profile-report-trigger to only extract timings on a given tps rate 2015-05-16 16:02:32 +02:00
7705d8c52f Updated translations 2015-05-16 15:49:08 +02:00
419abdaad6 Proper chunk unloading in case of generation/loading without players 2015-05-16 15:43:34 +02:00
d6ebff412c Added ChunkLoader interface 2015-05-16 15:28:31 +02:00
7a34417e67 Kill player below -16 as now the bottom of the world can be rendered, send player count 2015-05-15 16:51:20 +02:00
76e6ccebd5 Proper recipe matching from network, bumped protocol, build 11, fixed entities not being killed on void (closes #3021), fixes achievement acquireIron not being possible (fixes #2600) 2015-05-15 13:59:29 +02:00
e61db8ad06 Added login timeout for players that do not complete the login process in time 2015-05-14 14:52:39 +02:00
b1edfd7631 Improved Falling blocks physics, entity kill, chunk unserialize, fixed flat generator color, fixed nbt tags __toString(), fixed explosion offsets, fixed increased player interaction range in creative 2015-05-13 12:18:59 +02:00
f3bdef7513 Fixed Anvil chunks not having NBT set 2015-05-12 16:52:11 +02:00
9791071262 Added Player->teleportImmediate() for tp force 2015-05-12 00:21:02 +02:00
aa38a4885f Fixed some issues with world generation and not creating chunks, closes #3008 2015-05-11 23:53:01 +02:00
de0f653027 build 10, improved levelDB constants 2015-05-11 20:31:28 +02:00
13906b32b8 Check connection status on batch, check sleep when players leave a level 2015-05-10 14:58:07 +02:00
925b0c1b07 Fixed empty chunks on generation, closes #2998 2015-05-10 13:18:39 +02:00
db409851e9 World generation is timed by type and chunks can be created on the fly 2015-05-09 19:03:41 +02:00