269066b2d0
added unit test for Enum lazy initialization
2020-02-01 20:42:04 +00:00
464b2116a6
Merge remote-tracking branch 'origin/stable'
2019-10-01 14:41:54 +01:00
8a6381c3fa
StupidJsonDecodeTest: add some extra test vectors
2019-10-01 13:25:20 +01:00
735efeaa13
Merge branch 'stable'
2019-09-26 11:30:36 +01:00
d0d61597c7
StupidJsonDecodeTest: use getClosure() instead of traditional mess
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this is faster and requires less code.
2019-09-26 11:28:40 +01:00
15694279c7
Merge branch 'stable'
2019-09-18 13:30:58 +01:00
d724374d1a
StupidJsonDecodeTest: add failing test case for #3113
2019-09-16 15:53:00 +01:00
d1a8bef1e6
fix test
2019-08-25 17:52:39 +01:00
e5b02ee5e0
make logic for fetching handler lists more consistent
2019-08-23 17:16:07 +01:00
b543744534
Rename Solid -> Opaque
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the old naming was misleading, particularly in conjunction with isSolid().
2019-07-22 19:56:01 +01:00
a9c6489e08
updated consistency check for e388ac9c8b
2019-07-21 13:11:59 +01:00
1fee70abfb
Item no longer implements ItemIds
2019-07-19 17:43:06 +01:00
a8fa3ba434
Add test for whether item retains it's display properties after deserialization ( #3047 )
2019-07-19 13:06:07 +01:00
08e1f6405c
implemented Carved Pumpkin
2019-07-09 17:56:09 +01:00
4a6d4953f2
updated consistency check for previous commit
2019-07-03 16:19:24 +01:00
e82a40b2ba
forgot to stage this for b18bd4f33c
2019-06-18 17:37:38 +01:00
f30cee15ca
added Dried Kelp block
2019-06-07 18:03:17 +01:00
9d42bc3c0c
updated consistency check for ad79e6cd8e
2019-06-01 12:12:55 +01:00
c29523baf4
added a bunch of new blocks
2019-05-24 19:59:03 +01:00
54216c2fee
Block: Blow away a bunch of useless classes
2019-05-24 19:38:43 +01:00
57219abc9d
fix test failure
2019-05-18 20:20:33 +01:00
dd914e0752
Block: move all legacy metadata constants into a dedicated class
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this makes it easier to see what is using metadata (and makes it easier to get rid of later).
2019-05-16 16:55:44 +01:00
5024de38b8
added more types of stone slab
2019-05-15 18:15:25 +01:00
9e72bc91a2
Separate block break-info to a separate dynamic unit
2019-05-10 16:24:59 +01:00
3cd6e12e71
Renaming "Level" -> "World" ( #2907 )
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This has been a pain point for a long time due to the misleading nature of the name "level". It's also confusing when trying to do things like getting the XP level of the player or such, and also does not translate well to other languages.
This transition was already executed on the UI some time ago (language strings) and now it's time for the same change to occur on the API.
This will burn a lot of plugins, but they'll acclimatize. Despite the scary size of this PR, there isn't actually so many changes to make. Most of this came from renaming `Position->getLevel()` to `Position->getWorld()`, or cosmetic changes like changing variable names or doc comments.
2019-05-07 14:47:28 +01:00
810bdeb965
Test one extra case for LevelProviderManager
2019-04-26 12:01:12 +01:00
c4b4575c74
Refuse to load plugins with ambiguous minAPI versions
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closes #2381
2019-04-12 19:51:43 +01:00
bf2851f324
Move API checking to its own class so it can be unit-tested
2019-04-12 19:45:41 +01:00
2a3e6dcf00
Rename BlockIds -> BlockLegacyIds
2019-03-23 19:46:31 +00:00
79ef8e0803
Replace all legacy blockID references with BlockIds::
2019-03-23 19:44:33 +00:00
be0436b2a0
fix consistency check (again)
2019-03-23 19:20:52 +00:00
a8fa8572e1
partial sea pickle implementation
2019-03-23 18:11:27 +00:00
3c283aa700
fix consistency check (again)
2019-03-23 15:45:39 +00:00
9904810f24
BaseInventory: Remove getDefaultSize()
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it's possible to want to initialize dynamically-sized inventories which don't have a default size.
2019-03-22 19:21:41 +00:00
7f4b76aa86
Implemented blue ice
2019-03-12 19:38:03 +00:00
1d4f44d259
Updated BlockFactory consistency check data
2019-03-10 19:53:55 +00:00
3079fd0251
Fixed test failures introduced by 6fe366e1ac
2019-03-09 19:05:32 +00:00
2ae09f635b
Add more output to consistency check script
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this helps catching state mapping bugs.
2019-03-09 17:19:17 +00:00
8f1bc5d497
Flatten wall_banner and wall_sign into single blocks ( #2798 )
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This comes with some problems, but the problems are more bearable than the previous code.
2019-03-08 16:37:26 +00:00
e31603fc45
Merge branch '3.6'
2019-03-05 11:21:55 +00:00
6f5d4d6b80
RegionLoader: fixed handling of invalid chunk coordinates
2019-03-05 10:52:36 +00:00
df1ef7fe0c
Improve RegionLoader tests
2019-03-05 10:51:44 +00:00
158f81b427
Merge branch '3.6'
2019-03-03 11:15:40 +00:00
a30b1fb6d5
Inventory: Add failing test case for itemstack NBT duplication
2019-03-03 11:11:33 +00:00
1e9e179ec0
Fixed Block consistency check failure since 943906cc6b
2019-03-01 08:24:25 +00:00
9ad0ea85c7
Rename two misleadingly-named functions
2019-02-27 12:59:12 +00:00
202aef9846
fix failing tests
2019-02-26 16:35:33 +00:00
d7e73705c2
consistency check regen script now emits which states were added/removed
2019-02-26 16:35:14 +00:00
6cb263fcca
BlockFactory: enforce stricter checks
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this can help catch out variant-related bugs.
2019-02-24 17:59:09 +00:00
023fecabac
Added an annoying consistency check for BlockFactory
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This test is intended to enforce that the BlockFactory always has the same blocks in it from one commit to the next. Since there are a lot of changes going on right now around this, it's important that this is checked because bugs can go under the radar when large changes are happening.
The consistency check will need to be regenerated whenever a new block is registered, new states are found or when things are removed.
2019-02-24 13:56:55 +00:00