Commit Graph

17283 Commits

Author SHA1 Message Date
7a4b9a0367 events: asynchandler is defined by their return type and event type
If the event is async and the handler return Promise, it will be handle as an async event.
However, if the event is async and the handler return smth different than Promise, it will be handle synchronously.
An async handler can specify if it wishes to be called with no concurrent handlers with the tag @noConcurrentCall
2023-10-22 15:01:11 +02:00
a84fc2b901 introduce AsyncEvent and ::callAsync()
An asynchronous event is one that allows the addition of promises to be resolved before being completed.
This implementation integrates priority levels, allowing you to wait for all promises added to one level before moving on to the next.
This is made possible by separating the event call logic into several functions, which can then be integrated into AsyncEventTrait::callAsync()
2023-10-14 23:13:35 +02:00
5fe57a8f6f temporaly add Promise::all
code came from #6015 and will be subject to probable changes
2023-10-14 21:36:44 +02:00
538b698a00 Revert "World: specialize nearby entity updating for block updates"
This reverts commit 128eb500eb.

This breaks when entities in neighbouring chunks overlap into the
current chunk without actually being tracked by it.
Perhaps it might be worth having entities tracked by all chunks their
AABB touches in the future, so that we don't have to check padding
chunks and waste CPU time.
2023-10-14 19:43:46 +01:00
128eb500eb World: specialize nearby entity updating for block updates
this slashes the cost of checking this with no entities by 50%, which should be the common case for farms and such.
once factoring in other things, this translates into a real-world performance gain of about 15% for block updates.
2023-10-13 17:35:47 +01:00
ace
8b52a5cd9e Fix book placed in wrong slot in Chiseled Bookshelf (#6085) 2023-10-10 12:35:50 +01:00
ace
c9163a1505 ChiseledBookshelf: Fix duplication bug (#6086)
Also fixes being able to put more than 1 book in the slot
2023-10-10 10:59:39 +01:00
ee26d6d570 LightUpdate: avoid trying to propagate light into nodes with higher light levels
Track which direction the current node's light came from, and don't
check it again when we check the current node's adjacent blocks.

e.g. if this node was the eastern neighbour of a light source, we don't
need to check this node's western neighbour, as we already know it has
a higher light level than our own.

This improves performance of basic light spread in a void by about 6%,
which isn't a huge amount, but it's something.

I've yet to explore whether light removal could also benefit from this
change.
2023-10-09 17:06:02 +01:00
006f78c0a7 Updated block consistency check 2023-09-29 12:57:39 +01:00
55cc5a6651 NetherVines: optimize condition order 2023-09-29 12:45:55 +01:00
390cc3060a Disable random ticking for some blocks depending on their states
we don't need to waste CPU time attempting to tick fully grown crops.
2023-09-29 12:45:37 +01:00
ca69f08da0 ChorusFlower: move ticksRandomly() to a more appropriate place 2023-09-29 12:44:27 +01:00
eac0564792 Fix CS 2023-09-29 12:31:11 +01:00
628d77f8d7 Implemented pitcher plants, crops and pods 2023-09-29 12:30:52 +01:00
fe543a4789 AgeableTrait: fixed incorrect number of bits
the original method breaks if MAX_AGE is 0 or any power of 2.
2023-09-29 12:05:39 +01:00
31cd096b4b Implement torchflower, its seeds and its crop 2023-09-28 17:13:33 +01:00
78cc5ba635 CS again 2023-09-28 16:06:38 +01:00
4b9d170954 RuntimeDataDescriber: added dynamic method for reading and writing enum sets
this was previously only needed for brewing stands, but it's now become needed for chiselled bookshelves too.
2023-09-28 16:06:17 +01:00
d94391af57 Implement Chiseled Bookshelf (#5827) 2023-09-28 15:56:46 +01:00
a6b030f2b3 Fix CSÂ 2023-09-27 17:07:02 +01:00
56d7039086 Implemented budding amethyst and amethyst clusters 2023-09-27 17:02:37 +01:00
4f13e446a1 StringToItemParser: clean up hardcoded potion aliases
these were needed in PM4, but the type is dynamic in PM5.
2023-09-27 13:18:02 +01:00
6ec340359b Implemented crimson and warped roots 2023-09-27 13:07:46 +01:00
ee6d551729 Include TitleID in PlayerInfo extraData (#6054) 2023-09-21 14:48:50 +01:00
04b815a87a Merge branch 'stable' into minor-next 2023-09-21 13:27:11 +01:00
d138a15a32 Merge branch 'legacy/pm4' into stable 2023-09-21 13:27:04 +01:00
7a2cfa92b6 Update composer dependencies 2023-09-21 13:23:09 +01:00
912fd3f5c6 PHPStan 1.10.35, plus workarounds 2023-09-21 13:22:14 +01:00
3906600d44 Fix CS 2023-09-20 19:44:53 +01:00
3f7abf29a8 Added PHPStan rule to flag usages of legacy enum accessors provided by LegacyEnumShimTrait
closes #6061
2023-09-20 19:42:21 +01:00
fe3e2cc90a Merge branch 'stable' into minor-next 2023-09-20 19:14:34 +01:00
5eca90d478 5.6.1 is next 2023-09-20 19:00:51 +01:00
338bb3fe6d Release 5.6.0 5.6.0 2023-09-20 19:00:51 +01:00
f485f7fb46 Updated composer dependencies 2023-09-20 18:57:36 +01:00
63eba3eb53 Merge branch 'legacy/pm4' into stable 2023-09-20 18:40:58 +01:00
914eb62e94 4.24.1 is next 2023-09-20 18:40:07 +01:00
a85814d0c9 Release 4.24.0 4.24.0 2023-09-20 18:40:07 +01:00
eb2e472b01 Merge branch 'legacy/pm4' into stable 2023-09-20 18:36:41 +01:00
6553852d99 Updated for 1.20.30 release 2023-09-20 18:34:12 +01:00
540476365f Updated for 1.20.30 release 2023-09-20 18:14:59 +01:00
e9169cfa67 ChorusPlant: change stupid code 2023-09-08 17:34:47 +01:00
537e194161 ChorusPlant: make use of StaticSupportTrait 2023-09-08 17:33:32 +01:00
f7f5af607c Merge branch 'stable' into minor-next 2023-09-08 17:20:45 +01:00
b293d7bf1f Static support trait (#6044)
Added StaticSupportTrait for blocks which require unconditional support

dynamic support requirements, such as those presented by item frames and torches, are not included.

in addition, double blocks, such as tallgrass, small dripleaf and doors, do not cooperate well with this, so they are also not included.

some blocks which could be migrated (such as chorus plant) were skipped due to unresolved problems.
2023-09-08 17:19:06 +01:00
efafc2c6ca DeadBush: updated support requirements
since 1.20 they can now be placed on grass and mud.
2023-09-08 16:41:06 +01:00
2a528b4afb SetupWizard: stop depending on Java gamemode IDs for option selection 2023-09-08 16:15:07 +01:00
999eab0c84 SetupWizard: use Server constants directly 2023-09-08 15:43:36 +01:00
33a0fb9061 SetupWizard: clean up crusty code that loads server.properties 3 times 2023-09-08 15:14:51 +01:00
904b0acfff SetupWizard: replace hardcoded config keys 2023-09-08 15:11:59 +01:00
093b1e1b18 Merge branch 'stable' into minor-next 2023-09-08 12:48:40 +01:00