77795ae3bc
BaseLang::translateString() accepts float and int too (they can be casted to string)
2019-12-12 16:18:11 +00:00
f39fc7e525
CompressBatchedTask::__construct() accepts Player[] not string[]
2019-12-12 16:16:48 +00:00
77f7595e0e
Location::__construct() accepts floats for x,y,z
2019-12-12 16:16:16 +00:00
e8d3a25028
Position::__construct() accepts floats for x,y,z
2019-12-12 16:15:49 +00:00
1370930ea9
Entity: remove redundant defaults from lastX lastY lastZ, remove nullability
...
these fields are never null because they are initialized in the constructor, and they are never written to with null nor ever expected to be null.
2019-12-12 16:14:30 +00:00
70c3008b7b
phpstan: green on level 4
2019-12-12 13:00:57 +00:00
46930b98b7
Timings: add a dedicated field for checking initialization
2019-12-12 12:59:01 +00:00
92be8c8ec0
PopulationTask: don't assume anything about TLS return values
...
while these SHOULD be what we say they are, it's possible for something else to overwrite them with junk and make the server catch fire.
2019-12-12 12:19:54 +00:00
62069bc7af
Level: fix return type content doc comment for getAdjacentChunks()
2019-12-12 12:18:35 +00:00
26230c1f9b
Player: don't report never-played for a disconnected player
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this should catch fire like everything else does.
2019-12-12 12:17:52 +00:00
a9fafbc5eb
BanEntry: remove nullable return from parseDate()
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this function never returns null
2019-12-12 11:59:41 +00:00
b8778cb791
LevelProvider: fix doc comment of ::generate()
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this raised false positives on phpstan level 4
2019-12-12 11:59:12 +00:00
73c5fe5cf9
BaseInventory: correctly annotate content type of slots field
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fixes warnings on phpstan level 4
2019-12-12 11:58:11 +00:00
b3cfa5a3a0
TimingsHandler: use weak comparison for stopTiming start check
...
this could be an int or float, and 0 !== 0.0.
2019-12-12 11:48:34 +00:00
6127a02a8b
phpstan 0.12.2
2019-12-12 10:43:45 +00:00
dbca36e5e2
SkinImage: throw on wrong data length
2019-12-11 22:45:14 +00:00
1171bae691
login: read the correct key SkinAnimationData
2019-12-11 22:40:05 +00:00
494f8e8251
login: fixed missing base64_decode() for animation images
2019-12-11 22:39:40 +00:00
3c9af56e06
3.11.2 is next
2019-12-11 20:20:26 +00:00
40a2211a5a
Release 3.11.1
3.11.1
2019-12-11 20:20:26 +00:00
0196aa21d7
updated BedrockData submodule, close #3222 , close #3223
2019-12-11 20:19:17 +00:00
833f3e574b
3.11.1 is next
2019-12-11 18:35:03 +00:00
a386ff8ce7
Release 3.11.0
3.11.0
2019-12-11 18:35:03 +00:00
e6c3b0fc0d
Changes for 1.14
...
there are no protocol changes in 1.14 that matter; the reason the protocol version has been bumped is because of new blocks, items, mobs and recipes.
2019-12-11 18:32:22 +00:00
9568364277
fix minor formatting issue in SkinAdapterSingleton
2019-12-09 21:19:15 +00:00
73d4ff6b52
more missed function imports
2019-12-09 21:16:35 +00:00
7e98aa1497
leveldb: remove usage of multi-import statement
...
this doesn't conform to the code style.
2019-12-09 20:28:02 +00:00
f00c69c513
added missing function imports
2019-12-09 20:13:02 +00:00
50a4c42f3f
NetworkBinaryStream: fix misplaced import
2019-12-09 19:53:32 +00:00
6b61efcfc8
remove unused imports
2019-12-09 19:49:21 +00:00
1a99938e4b
LegacySkinAdapter: clean up nonsensical code ordering
2019-12-09 18:26:20 +00:00
a4d68fb32b
LegacySkinAdapter: fix some wacky cape handling logic
...
I added checks for length validity locally and ran into some interesting behaviour because of this code.
2019-12-09 18:16:46 +00:00
5682cc8d53
3.10.2 is next
2019-12-07 16:41:41 +00:00
4eb59c0372
Release 3.10.1
3.10.1
2019-12-07 16:41:41 +00:00
3486db3f1b
update RakLib to 0.12.6
2019-12-07 14:20:35 +00:00
733d530ed0
fixing EOF newlines on new files
2019-12-07 10:08:29 +00:00
c10ce84035
fix invisible legacy skins which have empty geometry names
2019-12-07 10:02:22 +00:00
82d9e481d2
3.10.1 is next
2019-12-06 20:53:15 +00:00
d27c7f7141
Release 3.10.0
3.10.0
2019-12-06 20:53:15 +00:00
394c999710
Merge branch 'drew-1.13' into stable
2019-12-06 20:38:49 +00:00
6399dacba7
Release 3.9.8
3.9.8
2019-12-06 20:33:51 +00:00
b6bbf655d7
InventoryTransactionPacket: fixed crafting flags being set on useless empty transactions
...
this fixes some misleading debug noise when getting stuff from creative inventory and triggers some different spam instead.
2019-12-06 20:08:09 +00:00
3d2c018442
BiomeDefinitionListPacket: load pregenerated data from file
2019-12-06 11:32:33 +00:00
da8c54cf8b
AvailableEntityIdentifiersPacket: load pregenerated data from file
2019-12-06 11:31:55 +00:00
8e984a1bc3
RuntimeBlockMapping: use new data, item frames & doors fixed
...
floor & ceiling item frames not supported though
2019-12-06 11:31:18 +00:00
124e60301a
updated submodule to pmmp/BedrockData@a38b427888
2019-12-06 11:26:58 +00:00
4d13c48e5c
UPnP: COM constructor never returns false anymore
2019-12-05 16:07:06 +00:00
9159e8f002
MainLogger: mark static logger field as nullable
2019-12-05 15:48:58 +00:00
f5aa461945
GlobalConstants: assume we are on 64-bit when declaring INT32_MASK
...
fixes a FP reported by phpstan level 4
2019-12-05 15:48:11 +00:00
16817ff301
Player: remove superfluous conditions for RESPAWN action handling
...
spawned is always true here because of the condition at the top of the function.
isOnline() is always true here because the handler won't even be called if it isn't.
2019-12-05 14:52:12 +00:00