Commit Graph

9017 Commits

Author SHA1 Message Date
77795ae3bc BaseLang::translateString() accepts float and int too (they can be casted to string) 2019-12-12 16:18:11 +00:00
f39fc7e525 CompressBatchedTask::__construct() accepts Player[] not string[] 2019-12-12 16:16:48 +00:00
77f7595e0e Location::__construct() accepts floats for x,y,z 2019-12-12 16:16:16 +00:00
e8d3a25028 Position::__construct() accepts floats for x,y,z 2019-12-12 16:15:49 +00:00
1370930ea9 Entity: remove redundant defaults from lastX lastY lastZ, remove nullability
these fields are never null because they are initialized in the constructor, and they are never written to with null nor ever expected to be null.
2019-12-12 16:14:30 +00:00
70c3008b7b phpstan: green on level 4 2019-12-12 13:00:57 +00:00
46930b98b7 Timings: add a dedicated field for checking initialization 2019-12-12 12:59:01 +00:00
92be8c8ec0 PopulationTask: don't assume anything about TLS return values
while these SHOULD be what we say they are, it's possible for something else to overwrite them with junk and make the server catch fire.
2019-12-12 12:19:54 +00:00
62069bc7af Level: fix return type content doc comment for getAdjacentChunks() 2019-12-12 12:18:35 +00:00
26230c1f9b Player: don't report never-played for a disconnected player
this should catch fire like everything else does.
2019-12-12 12:17:52 +00:00
a9fafbc5eb BanEntry: remove nullable return from parseDate()
this function never returns null
2019-12-12 11:59:41 +00:00
b8778cb791 LevelProvider: fix doc comment of ::generate()
this raised false positives on phpstan level 4
2019-12-12 11:59:12 +00:00
73c5fe5cf9 BaseInventory: correctly annotate content type of slots field
fixes warnings on phpstan level 4
2019-12-12 11:58:11 +00:00
b3cfa5a3a0 TimingsHandler: use weak comparison for stopTiming start check
this could be an int or float, and 0 !== 0.0.
2019-12-12 11:48:34 +00:00
6127a02a8b phpstan 0.12.2 2019-12-12 10:43:45 +00:00
dbca36e5e2 SkinImage: throw on wrong data length 2019-12-11 22:45:14 +00:00
1171bae691 login: read the correct key SkinAnimationData 2019-12-11 22:40:05 +00:00
494f8e8251 login: fixed missing base64_decode() for animation images 2019-12-11 22:39:40 +00:00
3c9af56e06 3.11.2 is next 2019-12-11 20:20:26 +00:00
40a2211a5a Release 3.11.1 3.11.1 2019-12-11 20:20:26 +00:00
0196aa21d7 updated BedrockData submodule, close #3222, close #3223 2019-12-11 20:19:17 +00:00
833f3e574b 3.11.1 is next 2019-12-11 18:35:03 +00:00
a386ff8ce7 Release 3.11.0 3.11.0 2019-12-11 18:35:03 +00:00
e6c3b0fc0d Changes for 1.14
there are no protocol changes in 1.14 that matter; the reason the protocol version has been bumped is because of new blocks, items, mobs and recipes.
2019-12-11 18:32:22 +00:00
9568364277 fix minor formatting issue in SkinAdapterSingleton 2019-12-09 21:19:15 +00:00
73d4ff6b52 more missed function imports 2019-12-09 21:16:35 +00:00
7e98aa1497 leveldb: remove usage of multi-import statement
this doesn't conform to the code style.
2019-12-09 20:28:02 +00:00
f00c69c513 added missing function imports 2019-12-09 20:13:02 +00:00
50a4c42f3f NetworkBinaryStream: fix misplaced import 2019-12-09 19:53:32 +00:00
6b61efcfc8 remove unused imports 2019-12-09 19:49:21 +00:00
1a99938e4b LegacySkinAdapter: clean up nonsensical code ordering 2019-12-09 18:26:20 +00:00
a4d68fb32b LegacySkinAdapter: fix some wacky cape handling logic
I added checks for length validity locally and ran into some interesting behaviour because of this code.
2019-12-09 18:16:46 +00:00
5682cc8d53 3.10.2 is next 2019-12-07 16:41:41 +00:00
4eb59c0372 Release 3.10.1 3.10.1 2019-12-07 16:41:41 +00:00
3486db3f1b update RakLib to 0.12.6 2019-12-07 14:20:35 +00:00
733d530ed0 fixing EOF newlines on new files 2019-12-07 10:08:29 +00:00
c10ce84035 fix invisible legacy skins which have empty geometry names 2019-12-07 10:02:22 +00:00
82d9e481d2 3.10.1 is next 2019-12-06 20:53:15 +00:00
d27c7f7141 Release 3.10.0 3.10.0 2019-12-06 20:53:15 +00:00
394c999710 Merge branch 'drew-1.13' into stable 2019-12-06 20:38:49 +00:00
6399dacba7 Release 3.9.8 3.9.8 2019-12-06 20:33:51 +00:00
b6bbf655d7 InventoryTransactionPacket: fixed crafting flags being set on useless empty transactions
this fixes some misleading debug noise when getting stuff from creative inventory and triggers some different spam instead.
2019-12-06 20:08:09 +00:00
3d2c018442 BiomeDefinitionListPacket: load pregenerated data from file 2019-12-06 11:32:33 +00:00
da8c54cf8b AvailableEntityIdentifiersPacket: load pregenerated data from file 2019-12-06 11:31:55 +00:00
8e984a1bc3 RuntimeBlockMapping: use new data, item frames & doors fixed
floor & ceiling item frames not supported though
2019-12-06 11:31:18 +00:00
124e60301a updated submodule to pmmp/BedrockData@a38b427888 2019-12-06 11:26:58 +00:00
4d13c48e5c UPnP: COM constructor never returns false anymore 2019-12-05 16:07:06 +00:00
9159e8f002 MainLogger: mark static logger field as nullable 2019-12-05 15:48:58 +00:00
f5aa461945 GlobalConstants: assume we are on 64-bit when declaring INT32_MASK
fixes a FP reported by phpstan level 4
2019-12-05 15:48:11 +00:00
16817ff301 Player: remove superfluous conditions for RESPAWN action handling
spawned is always true here because of the condition at the top of the function.
isOnline() is always true here because the handler won't even be called if it isn't.
2019-12-05 14:52:12 +00:00