Commit Graph

806 Commits

Author SHA1 Message Date
9bb3c93285 Remove network-serialized item NBT from API layer, item NBT is now retained for the lifetime of the stack 2018-10-27 15:26:01 +01:00
d2513ff908 Merge branch 'release/3.4' 2018-10-26 20:09:11 +01:00
0aa30295af Merge branch 'release/3.3' into release/3.4 2018-10-26 20:09:02 +01:00
c1c56f29bb Merge branch 'release/3.2' into release/3.3 2018-10-26 20:08:55 +01:00
9b820a0849 Guard against possible overflow bug in NetworkBinaryStream 2018-10-26 20:08:48 +01:00
2aaac5a425 Merge branch 'release/3.4' 2018-10-24 12:18:04 +01:00
447b9562bb Merge branch 'release/3.3' into release/3.4 2018-10-24 12:16:46 +01:00
d1ee9eb960 Merge branch 'release/3.2' into release/3.3 2018-10-24 12:00:55 +01:00
196cf8a68d Fixed missing MoveEntityDeltaPacket field 2018-10-24 12:00:25 +01:00
90482e79bc Merge branch 'release/3.4' 2018-10-21 18:23:54 +01:00
6dd2597934 Merge branch 'release/3.3' into release/3.4 2018-10-21 18:17:07 +01:00
5e68858ebf Merge branch 'release/3.2' into release/3.3 2018-10-21 18:16:59 +01:00
45c9caa38c Fixup some formatting issues 2018-10-21 18:15:25 +01:00
39808dd94f Actually merge branch 'release/3.4' this time 2018-10-19 15:35:23 +01:00
d88b32da91 Drop useless numeric IDs for attributes, use strings instead 2018-10-19 15:29:01 +01:00
f1cd6940f9 Merge branch 'release/3.3' into release/3.4 2018-10-16 22:56:46 +01:00
af5637e050 PlayerListEntry: remove dead fields 2018-10-16 22:56:21 +01:00
4221e274d6 Merge branch 'release/3.3' into release/3.4 2018-10-16 18:20:14 +01:00
bc2dff3f51 version numbers 2018-10-16 17:15:26 +01:00
839d5eab7b Protocol changes for 1.7
there's also some new cases in stats, but we don't care about those anyway.
2018-10-16 17:13:52 +01:00
c96203b528 Set immobile flag on player pre-spawn
The client likes to fall involuntarily as soon as PLAYER_SPAWN PlayStatus is sent, which causes debug spam on the PM side and then movement reversions if falling far enough. This now prevents the client moving until the server knows the client has spawned.
2018-10-12 17:08:22 +01:00
9ac7c75e5b Merge branch 'release/3.3' 2018-10-11 19:44:06 +01:00
b261129788 Merge branch 'release/3.2' into release/3.3 2018-10-11 19:42:18 +01:00
d9220395d1 Dummy decode for ResourcePacksInfoPacket and ResourcePackStackPacket
while we can't deal with this information, it's needed for the sake of unit testing so we don't shit on every bit of incoming data of these packet types.
2018-10-11 19:42:00 +01:00
de6d62aba2 Merge branch 'release/3.2' into release/3.3 2018-10-09 22:51:40 +01:00
32836cbfb8 Don't handle remaining packets in a batch when an earlier one triggered a disconnect 2018-10-09 22:50:02 +01:00
e13764832d Merge branch 'release/3.3' 2018-10-07 15:34:14 +01:00
0e508876d2 RakLibInterface: Disconnect players who trigger errors during handler
this is cleaner than leaving the player hanging for 5 seconds (which they'll often timeout from anyway). Banning the IP without kicking the player can often look like "lag" and end up getting brushed off as a performance issue.
2018-10-07 15:32:23 +01:00
7ee4fd55d3 Merge branch 'release/3.3' 2018-10-06 14:45:19 +01:00
50b89c30f8 Merge branch 'release/3.2' into release/3.3 2018-10-06 14:45:12 +01:00
17ceb27af4 Merge branch 'release/3.1' into release/3.2 2018-10-06 14:45:05 +01:00
adbd1c7bed RCON: remove redundant sleep
this dates back to the days where PM used to kill threads to stop them. Today we're more civilized and ask it to stop nicely, so this isn't necessary anymore.
2018-10-06 14:44:56 +01:00
4608ecde9b Merge branch 'release/3.3' 2018-10-05 18:29:37 +01:00
495fdbd19f Move block and network namespaces away from PluginManager->callEvent()
the original step that wasn't supposed to cause conflicts, caused messy conflicts... so I might as well do this part too
2018-10-05 18:22:49 +01:00
16f2ac14b3 Clean up block update sending, remove UpdateBlockPacket flag constants
These flags are not intended for network use, instead they are supposed to be used internally by the game. For network, we only need to care about the 0x02 flag (send to players) because that's necessary for the client to render the block.
2018-09-27 15:56:08 +01:00
535d4e2c9b Added NetworkSession->getPlayer() 2018-09-12 10:51:37 +01:00
dd2861dd1a Merge branch 'release/3.3' 2018-09-11 19:49:51 +01:00
519659fd2b Merge branch 'release/3.2' into release/3.3 2018-09-11 19:48:23 +01:00
6c70e84fa2 Merge branch 'release/3.1' into release/3.2 2018-09-11 19:47:46 +01:00
7d0e631a75 RakLibInterface: fixed processing hook being registered too early
this would cause bugs if the interface was not added directly to the network.
2018-09-11 19:47:26 +01:00
d62e00cc74 AsyncPool: Remove Server dependency (API breaks included)
This brings two plugin-breaking changes: AsyncTask->onCompletion() and AsyncTask->onProgressUpdate() no longer accept Server parameters.

This now allows for the functionality of AsyncPool and AsyncTask to be tested outside of a Server.
2018-09-10 15:48:59 +01:00
99fb267333 Merge branch 'release/3.3' 2018-09-04 15:58:24 +01:00
557fd34754 Make MainLogger independent of runtime-defined INI entries
Previously every thread using the logger had to inherit runtime-defined INI entries in order for the timezone to be set correctly. This removes that requirement.
2018-09-04 15:57:45 +01:00
d5a5209334 Merge branch 'release/3.1' into release/3.2 2018-08-30 15:46:46 +01:00
3a85e6cab9 Backport ce58294305 for 3.x line 2018-08-30 15:46:26 +01:00
b2c0bba86e Merge branch 'release/3.2' into mcpe-1.6-master 2018-08-29 17:27:48 +01:00
e09087de26 Fix version numbers 2018-08-29 16:27:01 +01:00
888dba704b Merge branch 'mcpe-1.6' into release/3.2 2018-08-29 16:23:53 +01:00
fa77a4fa58 Merge branch 'master' into mcpe-1.6-master 2018-08-26 18:06:18 +01:00
e5cda34548 Merge branch 'release/3.1' into mcpe-1.6 2018-08-26 18:05:14 +01:00