66 Commits

Author SHA1 Message Date
Shoghi Cervantes
715e51b7c5 Automatic population on side loading 2014-02-14 00:19:26 +01:00
Shoghi Cervantes
d0af367395 Use integers instead of booleans 2014-02-13 01:59:08 +01:00
Shoghi Cervantes
4523b15991 do not send chunk updates on chunk generation 2014-02-13 01:53:30 +01:00
Shoghi Cervantes
bd73cced6e Do not send block changes during chunk generation 2014-02-13 01:47:18 +01:00
Shoghi Cervantes
b7ed2f765c Added PMFLevel upgrade 2014-02-13 01:34:33 +01:00
Shoghi Cervantes
f7b8ad0e37 Infinite generation, in-place chunk creation working. New PMF Format 2014-02-13 01:34:32 +01:00
Shoghi Cervantes
083bfcc83c More classes updated 2014-02-07 17:07:57 +01:00
Shoghi Cervantes
95bff304e4 Changed all Player packets to new network 2014-02-07 16:44:10 +01:00
Shoghi Cervantes
c88b1c97b3 Added advanced caching (enable-advanced-cache) 2014-01-29 02:24:02 +01:00
Shoghi Cervantes
a297574656 Level::unloadChunk() now uses the saveEnabled property 2014-01-28 21:46:29 +01:00
Shoghi Cervantes
101402fe56 Fixed #854 return not-safe spawn when safe spawn is not available 2014-01-27 18:16:28 +01:00
repeat
c7d33ee267 hmmm it's feature? 2014-01-21 23:04:02 +03:00
Shoghi Cervantes
5eed43ddd0 Added Level::startTime() and Level::stopTime() 2013-12-18 09:45:00 +01:00
Shoghi Cervantes
2b28e26392 Fixed map chunks bug 2013-12-03 20:39:28 +01:00
Shoghi Cervantes
d515da8963 Fixed Level::setMiniChunk() parameter bug 2013-12-01 21:37:33 +01:00
Shoghi Cervantes
f5d69e6905 Fixed Level::getMiniChunk() parameter bug 2013-12-01 21:32:35 +01:00
beN39sGroup (Blue Electric)
77ca6da14c Simple Flowable Water!
Meet the 'Flowing' Water.
2013-11-10 17:19:50 +09:00
Shoghi Cervantes
275e27f7a9 Low level PMF level interface 2013-09-08 01:21:40 +02:00
Shoghi Cervantes
fb2bcdb722 Level::getSafeSpawn() look for solid block 2013-09-07 12:04:49 +02:00
Shoghi Cervantes
a21bb5ab6d Revert "Revert "Roll back""
This reverts commit e1e804ffe35f9e6c6411b8ed6425af3f8e72f608.
2013-08-29 18:52:12 +02:00
Shoghi Cervantes
e1e804ffe3 Revert "Roll back"
This reverts commit 29504c09f263e73492c6ffecea201a81dcf3591d.
2013-08-28 20:55:58 +02:00
Shoghi Cervantes
093b86fa43 Fixed URL 2013-08-27 19:16:11 +02:00
Shoghi Cervantes
36ff8331b7 Updated headers 2013-08-27 18:16:57 +02:00
Shoghi Cervantes
9e337e21d2 Implemented Level::getSafeSpawn() 2013-08-27 00:22:06 +02:00
Shoghi Cervantes
ce1e95195b Alpha_1.3.3dev 2013-06-17 02:53:29 +02:00
Shoghi Cervantes
4a5783b57b Large improvement in chunk sending 2013-06-09 20:37:45 +02:00
Shoghi Cervantes
bfa65e1e7d Time is sent on change 2013-06-08 14:19:10 +02:00
Shoghi Cervantes
16a8566fca Time now is displayed correctly 2013-06-08 14:17:38 +02:00
Shoghi Cervantes
38c50c2fec Fixed API unloading 2013-06-08 01:40:13 +02:00
Shoghi Cervantes
157237e3ef Proper Level checks on unload 2013-06-08 00:57:21 +02:00
Shoghi Cervantes
911577e9b8 Fixed syntax error 2013-06-05 12:36:31 +02:00
Shoghi Cervantes
fbf897d1be Fixed level event duplication on some cases 2013-06-05 12:20:57 +02:00
Shoghi Cervantes
a830555d90 Added a normal Temporal Generator 2013-06-04 22:31:34 +02:00
Shoghi Cervantes
06a0f169dd Better auto-save, less resource and disk usage 2013-06-04 18:45:30 +02:00
Shoghi Cervantes
dce9b3140a Plant growth & scheduled updates! 2013-06-04 17:23:03 +02:00
Shoghi Cervantes
15c9b7214d Fixed crash at unload 2013-06-03 23:26:47 +02:00
Shoghi Cervantes
be83eaf521 Correct call of destruct chain to release PMF file locks at unload 2013-06-03 23:24:33 +02:00
Shoghi Cervantes
f2927df2b3 Renamed TileEntity to Tile (TileEntityAPI, TileEntity class, variables) 2013-06-03 19:19:00 +02:00
Shoghi Cervantes
f55fb8d490 Player actions and bows [WiP] 2013-06-03 16:31:33 +02:00
Shoghi Cervantes
d1f2f82c6d Fixed #313 Entities are updated depending on near block updates [gh#313] 2013-06-03 12:20:07 +02:00
Shoghi Cervantes
54b73e5f82 Added block cloning fix 2013-06-01 19:58:54 +02:00
Shoghi Cervantes
24ba7cbbd1 New direct block method, better block placement sending 2013-06-01 00:32:23 +02:00
Shoghi Cervantes
450b5d9560 Updated TileEntity API [fixes #306] 2013-05-29 23:13:01 +02:00
Shoghi Cervantes
58fd67d2ed Falling Entities, better Physics [not final] 2013-05-28 22:03:58 +02:00
Shoghi Cervantes
90effd173b Faster chunk sending algorithm 2013-05-26 19:57:41 +02:00
Shoghi Cervantes
b39677cc96 Added LevelAPI::unloadLevel(Level $level) 2013-05-26 00:37:18 +02:00
Shoghi Cervantes Pueyo
ae13512627 Added index 2013-05-19 23:03:59 +02:00
Shoghi Cervantes Pueyo
95f2f347ff Updated Level::setMiniChunk() and Level::setRawBlock 2013-05-19 23:03:09 +02:00
Shoghi Cervantes Pueyo
48b5afac46 Packet broadcast to players 2013-05-19 22:49:40 +02:00
Shoghi Cervantes Pueyo
68855bdd4f Buffered block changes and sending big changes with Chunk Packets 2013-05-19 19:27:55 +02:00