Simple Flowable Water!

Meet the 'Flowing' Water.
This commit is contained in:
beN39sGroup (Blue Electric) 2013-11-10 17:19:50 +09:00
parent 9373c93737
commit 77ca6da14c
4 changed files with 116 additions and 7 deletions

View File

@ -23,16 +23,52 @@ class WaterBlock extends LiquidBlock{
public function __construct($meta = 0){
parent::__construct(WATER, $meta, "Water");
$this->hardness = 500;
}
}
public function place(Item $item, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
$ret = $this->level->setBlock($this, $this, true, false, true);
ServerAPI::request()->api->block->scheduleBlockUpdate(clone $this, 10, BLOCK_UPDATE_NORMAL);
return $ret;
}
public function getSourceCount()
{
$count = 0;
for($side = 2; $side <= 5; ++$side)
{
if( $this->getSide($side) instanceof WaterBlock )
{
$b = $this->getSide($side);
$level = $b->meta & 0x07;
if($level == 0x00)
{
$count++;
}
}
}
return $count;
}
public function getFrom()
{
for($side = 0; $side <= 5; ++$side)
{
$b = $this->getSide($side);
if($b instanceof WaterBlock)
{
$tlevel = $b->meta & 0x07;
$level = $this->meta & 0x07;
if( ($tlevel + 1) == $level || ($side == 0x01 && $level == 0x01 ) )
{
return $b;
}
}
}
return null;
}
public function onUpdate($type){
return false;
//return false;
$newId = $this->id;
$level = $this->meta & 0x07;
if($type !== BLOCK_UPDATE_NORMAL){
@ -42,6 +78,68 @@ class WaterBlock extends LiquidBlock{
$falling = $this->meta >> 3;
$down = $this->getSide(0);
$from = $this->getFrom();
//출처가 있거나 이 자체가 출처이면
if($from !== null || $level == 0x00)
{
if($level !== 0x07)
{
if($down instanceof AirBlock || $down instanceof WaterBlock)
{
$this->level->setBlock($down, new WaterBlock(0x01), false, false, true);
ServerAPI::request()->api->block->scheduleBlockUpdate(new Position($down, 0, 0, $this->level), 10, BLOCK_UPDATE_NORMAL);
}
else
{
for($side = 2; $side <= 5; ++$side)
{
$b = $this->getSide($side);
if($b instanceof WaterBlock)
{
if( $this->getSourceCount() >= 2)
{
$this->level->setBlock($this, new WaterBlock(0), false, false, true);
}
}
else if($b->isFlowable === true)
{
$this->level->setBlock($b, new WaterBlock($level + 1), false, false, true);
ServerAPI::request()->api->block->scheduleBlockUpdate(new Position($b, 0, 0, $this->level), 10, BLOCK_UPDATE_NORMAL);
}
}
}
}
}
else
{
//Extend Remove for Left Waters
for($side = 2; $side <= 5; ++$side)
{
$sb = $this->getSide($side);
if($sb instanceof WaterBlock)
{
$tlevel = $sb->meta & 0x07;
if($tlevel != 0x00)
{
$this->level->setBlock($sb, new AirBlock(), false, false, true);
}
}
$b = $this->getSide(0)->getSide($side);
if($b instanceof WaterBlock)
{
$tlevel = $b->meta & 0x07;
if($tlevel != 0x00)
{
$this->level->setBlock($b, new AirBlock(), false, false, true);
}
}
//ServerAPI::request()->api->block->scheduleBlockUpdate(new Position($b, 0, 0, $this->level), 10, BLOCK_UPDATE_NORMAL);
}
//출처가 제거된 경우 이 블록 제거
$this->level->setBlock($this, new AirBlock(), false, false, true);
}
/*
if($falling === 0){
$countSources = 0;
$maxLevel = $level;
@ -86,7 +184,7 @@ class WaterBlock extends LiquidBlock{
}
}
}
if($down->isFlowable){
$this->level->setBlock($down, new WaterBlock(0b1001), false, false, true);
ServerAPI::request()->api->block->scheduleBlockUpdate(new Position($down, 0, 0, $this->level), 5, BLOCK_UPDATE_NORMAL);
@ -108,6 +206,7 @@ class WaterBlock extends LiquidBlock{
ServerAPI::request()->api->block->scheduleBlockUpdate(new Position($this, 0, 0, $this->level), 10, BLOCK_UPDATE_NORMAL);
return false;
}
*/
return false;
}
}

View File

@ -36,8 +36,11 @@ class BucketItem extends Item{
return true;
}
}elseif($this->meta === WATER){
if($block->getID() === AIR){
$level->setBlock($block, new StillWaterBlock(), true, false, true);
//Support Make Non-Support Water to Support Water
if($block->getID() === AIR || ( $block instanceof WaterBlock && ($block->getMetadata() & 0x07) != 0x00 ) ){
$water = new WaterBlock();
$level->setBlock($block, $water, true, false, true);
$water->place(clone $this, $player, $block, $target, $face, $fx, $fy, $fz);
if(($player->gamemode & 0x01) === 0){
$this->meta = 0;
}
@ -45,7 +48,7 @@ class BucketItem extends Item{
}
}elseif($this->meta === LAVA){
if($block->getID() === AIR){
$level->setBlock($block, new StillLavaBlock(), true, false, true);
$level->setBlock($block, new LavaBlock(), true, false, true);
if(($player->gamemode & 0x01) === 0){
$this->meta = 0;
}

View File

@ -469,6 +469,12 @@ class PMFLevel extends PMF{
++$this->chunkChange[$index][$Y];
}
$this->chunkChange[$index][-1] = true;
$pos = new Position($x, $y, $z, $this->level);
for($side = 0; $side <= 5; ++$side)
{
$b = $pos->getSide($side);
ServerAPI::request()->api->block->scheduleBlockUpdate(new Position($b, 0, 0, $this->level), 10, BLOCK_UPDATE_NORMAL);
}
return true;
}
return false;

View File

@ -26,6 +26,7 @@ class Level{
public function __construct(PMFLevel $level, Config $entities, Config $tiles, Config $blockUpdates, $name){
$this->server = ServerAPI::request();
$this->level = $level;
$this->level->level = $this;
$this->entities = $entities;
$this->tiles = $tiles;
$this->blockUpdates = $blockUpdates;