Commit Graph

671 Commits

Author SHA1 Message Date
0f5f71e612 Forgot to check chunks after moving 2015-05-28 22:55:09 +02:00
a77d82ac81 Changed how creator tag works on signs 2015-05-28 16:44:31 +02:00
8d4abe2f39 Improved world loading, added chunk queue delay, closes #3046 2015-05-20 11:05:35 +02:00
7753b1d8be Fixed items (and other entities) vibrating, bad offsets in tile calculation 2015-05-19 21:29:30 +02:00
92a2be024a Improved saving of modified properties 2015-05-19 20:49:47 +02:00
1122a3c511 More undefined variables D: 2015-05-19 16:02:59 +02:00
0c6d8b9815 Fixed loader counter on Level, closes #1147 2015-05-19 14:49:18 +02:00
840690d801 Replaced old deprecated calls 2015-05-18 15:52:31 +02:00
ea7c0cb357 Removed debug code 2015-05-18 14:00:21 +02:00
85c43ba011 Allow setting nametag for any kind of entity 2015-05-18 13:08:06 +02:00
fbbe02a3bc Fixed some issues related to new indexes 2015-05-16 22:36:55 +02:00
419abdaad6 Proper chunk unloading in case of generation/loading without players 2015-05-16 15:43:34 +02:00
d6ebff412c Added ChunkLoader interface 2015-05-16 15:28:31 +02:00
b1edfd7631 Improved Falling blocks physics, entity kill, chunk unserialize, fixed flat generator color, fixed nbt tags __toString(), fixed explosion offsets, fixed increased player interaction range in creative 2015-05-13 12:18:59 +02:00
aa38a4885f Fixed some issues with world generation and not creating chunks, closes #3008 2015-05-11 23:53:01 +02:00
13906b32b8 Check connection status on batch, check sleep when players leave a level 2015-05-10 14:58:07 +02:00
925b0c1b07 Fixed empty chunks on generation, closes #2998 2015-05-10 13:18:39 +02:00
db409851e9 World generation is timed by type and chunks can be created on the fly 2015-05-09 19:03:41 +02:00
ab18b7833f Fixed light population happening before population 2015-05-09 16:37:34 +02:00
82b0dbfe8e Improved /status, added world information 2015-05-06 19:11:47 +02:00
44b5c23ee1 Fixed dead entities and Item picking, improved timing reports 2015-05-06 16:21:35 +02:00
9ec609d025 Improved Player flight detection after setMotion(), other method improvement 2015-05-03 13:42:54 +02:00
978aa2ba0f Protocol changes 2015-04-29 17:04:34 +02:00
7ad98d4659 Deprecated CallbackTask, moved sleep checking to level 2015-04-25 17:28:30 +02:00
20842636f9 Added timings to chunk sending 2015-04-24 16:59:46 +02:00
ba635b8858 Fixed particles being emmited on non-player block breaks 2015-04-23 17:02:37 +02:00
1578fc3ddb Improved world generation manager, UUIDs (some work for future usage) 2015-04-21 19:54:16 +02:00
f88aed1208 Fixed NBT parsing on false properties 2015-04-20 13:57:16 +02:00
6ed63edd89 Removed some remaining references, removed duplicated code on Anvil 2015-04-19 16:49:15 +02:00
e3c48b22cb Anvil fixes, improved memory settings 2015-04-19 11:45:43 +02:00
b2c25eaf36 Added MemoryManager, new memory properties, improved performance, updated RakLib, fixed misc. bugs 2015-04-18 20:13:52 +02:00
298b973604 Fixed a crash when saving chunks 2015-04-15 15:54:27 +02:00
e09ebb0623 Oops! 2015-04-14 21:12:57 +02:00
91388c6b86 Added chunk-sending.cache-chunks property (old advanced-cache), improved chunk unload saving times 2015-04-14 20:57:09 +02:00
0b176b3fe0 Implemented Channeled packet sending 2015-04-14 18:24:40 +02:00
5e2a21fc26 Added level-settings.auto-tick-rate property, added Level tick rate 2015-04-12 14:13:36 +02:00
3b6e10b759 More langs :D 2015-04-11 14:59:15 +02:00
0c041ebca3 Added base translation system 2015-04-11 01:32:08 +02:00
c9adc336ee Fixed items doing crazy things 2015-03-29 18:10:02 +02:00
d5ba2a72a5 Added strength, weakness, resistance effects, fixed entity area 2015-03-29 14:49:47 +02:00
e0522d8b1a Fixed data on generation, biome gradient 2015-03-27 12:42:59 +01:00
08f2b7f291 Moved chunk population to async tasks, and no more cut trees! 2015-03-27 01:57:08 +01:00
72c4c01542 Yay generation uses async tasks 2015-03-26 18:21:39 +01:00
668ddeeb13 Removed outdated Cache 2015-03-26 11:55:51 +01:00
962c28aaca BatchPacket, compress any packet depending on the size, really fast threaded chunk sending 2015-03-26 00:06:46 +01:00
4e934654ef More awesomeness, No AI flag! 2015-03-23 14:44:04 +01:00
38f3dda13b Oops! 2015-03-23 11:15:03 +01:00
9da26fdb88 World generation with biomes! 2015-03-22 22:57:40 +01:00
d2bf92c3ed New batched UpdateBlockPacket, added Level->sendBlocks() 2015-03-22 02:44:39 +01:00
add380c7ed A few fixes! 2015-03-21 00:45:29 +01:00