Commit Graph

770 Commits

Author SHA1 Message Date
4d0b184ca4 Fixed #1591, handle player disconnect and level change killing 2014-07-10 12:35:19 +02:00
589fde27c0 Reorder chunk unloading to leave chunks in memory for the GC time before removal 2014-07-10 01:32:18 +02:00
6cb55da9c7 Added correct save parameters to chunk unloading 2014-07-10 01:30:59 +02:00
0251ae93d8 Fixed #1578 Chunk garbage collection not marking chunks as unused 2014-07-10 01:17:51 +02:00
6b361389ad Fixed mirrored chunk sending 2014-07-06 12:36:23 +02:00
cbbdb42092 Added LevelUnloadEvent 2014-07-06 00:06:03 +02:00
81492acb0c Added LevelSaveEvent 2014-07-06 00:02:27 +02:00
637d9da5a6 Fixed worker pool AsyncTask storage 2014-07-05 22:02:14 +02:00
22552cdd72 Improved chunk sending, moved chunk encoding and compression to another thread 2014-07-05 20:41:44 +02:00
417cb94ea3 Use chunk unload queues in Level 2014-07-05 16:28:49 +02:00
519922b550 Improved chunk ticking 2014-07-05 14:05:39 +02:00
cc36f8f997 Fixed kick messages 2014-06-27 23:26:35 +02:00
3abec0a3c0 Modified Level::useBreakOn() to use events for creative block breaking 2014-06-26 12:03:02 +02:00
396a3ff225 Limited block change packets to players using that chunk 2014-06-23 16:09:51 +02:00
31a7410acd Fixed players and entities getting despawned 2014-06-23 15:25:44 +02:00
496c004efc Changed default view-distance 2014-06-22 23:25:43 +02:00
6f9becdbb3 Added Empty chunk detection 2014-06-22 22:29:46 +02:00
0be2bd911f Fixed block updates not getting broadcasted 2014-06-22 21:56:58 +02:00
0e36107878 Fixed update ticks 2014-06-22 21:32:49 +02:00
279a438ae6 Fixed spawning of Tile entities via chunk packets 2014-06-22 18:05:42 +02:00
0d5eb149ab Fixed Level not saving chunks on auto save 2014-06-22 16:20:00 +02:00
557618c87d Fixed Level not saving chunks on unload 2014-06-22 16:15:37 +02:00
e381313747 New player chunk load queues with ACK notification 2014-06-21 19:41:06 +02:00
dda57f7b0f Signs can be placed again. TODO: spawn tile entities after chunk has been received and ACKed 2014-06-17 19:48:14 +02:00
f073a5b837 Fixed a few things 2014-06-17 18:46:16 +02:00
e8cc52f99e Added chunk-sending.compression-level property 2014-06-17 14:34:14 +02:00
e47198deaf Fixed Level methods 2014-06-16 03:14:18 +02:00
c4673addf7 Added server-side join message (removed from client-side MCPE) 2014-06-15 00:14:28 +02:00
6977833b1a Fixed thread generator crashing, added thread generator garbage collector, fixed generation queues 2014-06-14 23:59:31 +02:00
f3e6c726b0 Added BlockMetadataStore to Level and Block 2014-06-14 20:06:42 +02:00
cbaeec54ff Added biomeIds and biomeColors to Anvil format 2014-06-13 20:04:07 +02:00
109b6dbf44 Updated to v0.9.0 build 2, now using Anvil worlds 2014-06-11 00:06:46 +02:00
fa50cbf4b3 Working Threaded Generation 2014-06-10 20:45:09 +02:00
392eb74901 Merge branch 'Level-Rewrite' into 0.9.0 2014-06-10 16:08:34 +02:00
5f163133ee Added grass color test 2014-06-10 15:24:33 +02:00
3fbc411e17 0.9.0 clients can join 2014-06-09 23:47:09 +02:00
fb46faa320 Updated protocol changes from MCPE-6865 2014-06-09 15:19:24 +02:00
115b4cf4ac Updated Levels :D 2014-06-09 11:35:52 +02:00
920e2a7c7e Merge branch 'Level-Rewrite' 2014-06-07 23:33:49 +02:00
2566f2c4cb Worked on chunk loading 2014-06-07 22:29:45 +02:00
e37b731e88 Fixed player block breaking 2014-06-05 18:27:50 +02:00
2877f026ec Added item drop 2014-06-05 00:31:16 +02:00
99a0117a33 Implemented RakLib 2014-06-04 20:29:25 +02:00
a45f8782b1 Fixed collision against other entities 2014-05-29 18:03:17 +02:00
61ce7f11d6 Implemented bounding box limits for item placing 2014-05-29 17:04:37 +02:00
8d40f843cf MainLogger can now have debug level disabled 2014-05-29 00:08:02 +02:00
7bd6f2ed91 Added Logger interface, threaded MainLogger and updated PluginLogger 2014-05-28 23:46:56 +02:00
f795a3f565 Fixed DroppedItems not being restored after save 2014-05-28 16:09:57 +02:00
130b2c4910 Fixed Chests and Furnaces not droping their contents when broken 2014-05-28 15:34:34 +02:00
b9ec63f016 Fixed getting Entities by area 2014-05-28 14:41:09 +02:00