Shoghi Cervantes
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92a2be024a
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Improved saving of modified properties
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2015-05-19 20:49:47 +02:00 |
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Shoghi Cervantes
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1122a3c511
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More undefined variables D:
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2015-05-19 16:02:59 +02:00 |
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Shoghi Cervantes
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0c6d8b9815
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Fixed loader counter on Level, closes #1147
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2015-05-19 14:49:18 +02:00 |
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Shoghi Cervantes
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840690d801
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Replaced old deprecated calls
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2015-05-18 15:52:31 +02:00 |
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Shoghi Cervantes
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ea7c0cb357
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Removed debug code
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2015-05-18 14:00:21 +02:00 |
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Shoghi Cervantes
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85c43ba011
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Allow setting nametag for any kind of entity
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2015-05-18 13:08:06 +02:00 |
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Shoghi Cervantes
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fbbe02a3bc
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Fixed some issues related to new indexes
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2015-05-16 22:36:55 +02:00 |
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Shoghi Cervantes
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419abdaad6
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Proper chunk unloading in case of generation/loading without players
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2015-05-16 15:43:34 +02:00 |
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Shoghi Cervantes
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d6ebff412c
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Added ChunkLoader interface
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2015-05-16 15:28:31 +02:00 |
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Shoghi Cervantes
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b1edfd7631
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Improved Falling blocks physics, entity kill, chunk unserialize, fixed flat generator color, fixed nbt tags __toString(), fixed explosion offsets, fixed increased player interaction range in creative
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2015-05-13 12:18:59 +02:00 |
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Shoghi Cervantes
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aa38a4885f
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Fixed some issues with world generation and not creating chunks, closes #3008
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2015-05-11 23:53:01 +02:00 |
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Shoghi Cervantes
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13906b32b8
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Check connection status on batch, check sleep when players leave a level
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2015-05-10 14:58:07 +02:00 |
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Shoghi Cervantes
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925b0c1b07
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Fixed empty chunks on generation, closes #2998
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2015-05-10 13:18:39 +02:00 |
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Shoghi Cervantes
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db409851e9
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World generation is timed by type and chunks can be created on the fly
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2015-05-09 19:03:41 +02:00 |
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Shoghi Cervantes
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ab18b7833f
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Fixed light population happening before population
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2015-05-09 16:37:34 +02:00 |
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Shoghi Cervantes
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82b0dbfe8e
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Improved /status, added world information
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2015-05-06 19:11:47 +02:00 |
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Shoghi Cervantes
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44b5c23ee1
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Fixed dead entities and Item picking, improved timing reports
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2015-05-06 16:21:35 +02:00 |
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Shoghi Cervantes
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9ec609d025
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Improved Player flight detection after setMotion(), other method improvement
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2015-05-03 13:42:54 +02:00 |
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Shoghi Cervantes
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978aa2ba0f
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Protocol changes
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2015-04-29 17:04:34 +02:00 |
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Shoghi Cervantes
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7ad98d4659
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Deprecated CallbackTask, moved sleep checking to level
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2015-04-25 17:28:30 +02:00 |
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Shoghi Cervantes
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20842636f9
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Added timings to chunk sending
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2015-04-24 16:59:46 +02:00 |
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Shoghi Cervantes
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ba635b8858
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Fixed particles being emmited on non-player block breaks
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2015-04-23 17:02:37 +02:00 |
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Shoghi Cervantes
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1578fc3ddb
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Improved world generation manager, UUIDs (some work for future usage)
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2015-04-21 19:54:16 +02:00 |
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Shoghi Cervantes
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f88aed1208
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Fixed NBT parsing on false properties
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2015-04-20 13:57:16 +02:00 |
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Shoghi Cervantes
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6ed63edd89
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Removed some remaining references, removed duplicated code on Anvil
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2015-04-19 16:49:15 +02:00 |
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Shoghi Cervantes
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e3c48b22cb
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Anvil fixes, improved memory settings
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2015-04-19 11:45:43 +02:00 |
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Shoghi Cervantes
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b2c25eaf36
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Added MemoryManager, new memory properties, improved performance, updated RakLib, fixed misc. bugs
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2015-04-18 20:13:52 +02:00 |
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Shoghi Cervantes
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298b973604
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Fixed a crash when saving chunks
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2015-04-15 15:54:27 +02:00 |
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Shoghi Cervantes
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e09ebb0623
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Oops!
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2015-04-14 21:12:57 +02:00 |
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Shoghi Cervantes
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91388c6b86
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Added chunk-sending.cache-chunks property (old advanced-cache), improved chunk unload saving times
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2015-04-14 20:57:09 +02:00 |
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Shoghi Cervantes
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0b176b3fe0
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Implemented Channeled packet sending
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2015-04-14 18:24:40 +02:00 |
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Shoghi Cervantes
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5e2a21fc26
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Added level-settings.auto-tick-rate property, added Level tick rate
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2015-04-12 14:13:36 +02:00 |
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Shoghi Cervantes
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3b6e10b759
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More langs :D
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2015-04-11 14:59:15 +02:00 |
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Shoghi Cervantes
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0c041ebca3
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Added base translation system
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2015-04-11 01:32:08 +02:00 |
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Shoghi Cervantes
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c9adc336ee
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Fixed items doing crazy things
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2015-03-29 18:10:02 +02:00 |
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Shoghi Cervantes
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d5ba2a72a5
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Added strength, weakness, resistance effects, fixed entity area
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2015-03-29 14:49:47 +02:00 |
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Shoghi Cervantes
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e0522d8b1a
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Fixed data on generation, biome gradient
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2015-03-27 12:42:59 +01:00 |
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Shoghi Cervantes
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08f2b7f291
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Moved chunk population to async tasks, and no more cut trees!
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2015-03-27 01:57:08 +01:00 |
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Shoghi Cervantes
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72c4c01542
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Yay generation uses async tasks
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2015-03-26 18:21:39 +01:00 |
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Shoghi Cervantes
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668ddeeb13
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Removed outdated Cache
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2015-03-26 11:55:51 +01:00 |
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Shoghi Cervantes
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962c28aaca
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BatchPacket, compress any packet depending on the size, really fast threaded chunk sending
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2015-03-26 00:06:46 +01:00 |
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Shoghi Cervantes
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4e934654ef
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More awesomeness, No AI flag!
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2015-03-23 14:44:04 +01:00 |
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Shoghi Cervantes
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38f3dda13b
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Oops!
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2015-03-23 11:15:03 +01:00 |
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Shoghi Cervantes
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9da26fdb88
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World generation with biomes!
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2015-03-22 22:57:40 +01:00 |
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Shoghi Cervantes
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d2bf92c3ed
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New batched UpdateBlockPacket, added Level->sendBlocks()
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2015-03-22 02:44:39 +01:00 |
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Shoghi Cervantes
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add380c7ed
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A few fixes!
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2015-03-21 00:45:29 +01:00 |
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Shoghi Cervantes
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58253be0a0
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Implemented swiftness, added invisible status to FloatingTextParticle
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2015-03-20 17:19:06 +01:00 |
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Shoghi Cervantes
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b42424eb22
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Sounds!
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2015-03-20 16:42:50 +01:00 |
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Shoghi Cervantes
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c882df7465
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Fixed destroyblock particle duplicating on clients
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2015-03-19 08:30:07 +01:00 |
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Shoghi Cervantes
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c2a3298a7e
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Particles.
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2015-03-18 16:34:19 +01:00 |
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