417 Commits

Author SHA1 Message Date
Shoghi Cervantes
92a2be024a
Improved saving of modified properties 2015-05-19 20:49:47 +02:00
Shoghi Cervantes
1122a3c511 More undefined variables D: 2015-05-19 16:02:59 +02:00
Shoghi Cervantes
0c6d8b9815 Fixed loader counter on Level, closes #1147 2015-05-19 14:49:18 +02:00
Shoghi Cervantes
840690d801 Replaced old deprecated calls 2015-05-18 15:52:31 +02:00
Shoghi Cervantes
ea7c0cb357 Removed debug code 2015-05-18 14:00:21 +02:00
Shoghi Cervantes
85c43ba011 Allow setting nametag for any kind of entity 2015-05-18 13:08:06 +02:00
Shoghi Cervantes
fbbe02a3bc
Fixed some issues related to new indexes 2015-05-16 22:36:55 +02:00
Shoghi Cervantes
419abdaad6
Proper chunk unloading in case of generation/loading without players 2015-05-16 15:43:34 +02:00
Shoghi Cervantes
d6ebff412c
Added ChunkLoader interface 2015-05-16 15:28:31 +02:00
Shoghi Cervantes
b1edfd7631 Improved Falling blocks physics, entity kill, chunk unserialize, fixed flat generator color, fixed nbt tags __toString(), fixed explosion offsets, fixed increased player interaction range in creative 2015-05-13 12:18:59 +02:00
Shoghi Cervantes
aa38a4885f
Fixed some issues with world generation and not creating chunks, closes #3008 2015-05-11 23:53:01 +02:00
Shoghi Cervantes
13906b32b8
Check connection status on batch, check sleep when players leave a level 2015-05-10 14:58:07 +02:00
Shoghi Cervantes
925b0c1b07
Fixed empty chunks on generation, closes #2998 2015-05-10 13:18:39 +02:00
Shoghi Cervantes
db409851e9
World generation is timed by type and chunks can be created on the fly 2015-05-09 19:03:41 +02:00
Shoghi Cervantes
ab18b7833f
Fixed light population happening before population 2015-05-09 16:37:34 +02:00
Shoghi Cervantes
82b0dbfe8e
Improved /status, added world information 2015-05-06 19:11:47 +02:00
Shoghi Cervantes
44b5c23ee1 Fixed dead entities and Item picking, improved timing reports 2015-05-06 16:21:35 +02:00
Shoghi Cervantes
9ec609d025
Improved Player flight detection after setMotion(), other method improvement 2015-05-03 13:42:54 +02:00
Shoghi Cervantes
978aa2ba0f Protocol changes 2015-04-29 17:04:34 +02:00
Shoghi Cervantes
7ad98d4659 Deprecated CallbackTask, moved sleep checking to level 2015-04-25 17:28:30 +02:00
Shoghi Cervantes
20842636f9 Added timings to chunk sending 2015-04-24 16:59:46 +02:00
Shoghi Cervantes
ba635b8858 Fixed particles being emmited on non-player block breaks 2015-04-23 17:02:37 +02:00
Shoghi Cervantes
1578fc3ddb Improved world generation manager, UUIDs (some work for future usage) 2015-04-21 19:54:16 +02:00
Shoghi Cervantes
f88aed1208 Fixed NBT parsing on false properties 2015-04-20 13:57:16 +02:00
Shoghi Cervantes
6ed63edd89
Removed some remaining references, removed duplicated code on Anvil 2015-04-19 16:49:15 +02:00
Shoghi Cervantes
e3c48b22cb
Anvil fixes, improved memory settings 2015-04-19 11:45:43 +02:00
Shoghi Cervantes
b2c25eaf36
Added MemoryManager, new memory properties, improved performance, updated RakLib, fixed misc. bugs 2015-04-18 20:13:52 +02:00
Shoghi Cervantes
298b973604 Fixed a crash when saving chunks 2015-04-15 15:54:27 +02:00
Shoghi Cervantes
e09ebb0623
Oops! 2015-04-14 21:12:57 +02:00
Shoghi Cervantes
91388c6b86
Added chunk-sending.cache-chunks property (old advanced-cache), improved chunk unload saving times 2015-04-14 20:57:09 +02:00
Shoghi Cervantes
0b176b3fe0 Implemented Channeled packet sending 2015-04-14 18:24:40 +02:00
Shoghi Cervantes
5e2a21fc26
Added level-settings.auto-tick-rate property, added Level tick rate 2015-04-12 14:13:36 +02:00
Shoghi Cervantes
3b6e10b759
More langs :D 2015-04-11 14:59:15 +02:00
Shoghi Cervantes
0c041ebca3
Added base translation system 2015-04-11 01:32:08 +02:00
Shoghi Cervantes
c9adc336ee
Fixed items doing crazy things 2015-03-29 18:10:02 +02:00
Shoghi Cervantes
d5ba2a72a5
Added strength, weakness, resistance effects, fixed entity area 2015-03-29 14:49:47 +02:00
Shoghi Cervantes
e0522d8b1a Fixed data on generation, biome gradient 2015-03-27 12:42:59 +01:00
Shoghi Cervantes
08f2b7f291
Moved chunk population to async tasks, and no more cut trees! 2015-03-27 01:57:08 +01:00
Shoghi Cervantes
72c4c01542 Yay generation uses async tasks 2015-03-26 18:21:39 +01:00
Shoghi Cervantes
668ddeeb13 Removed outdated Cache 2015-03-26 11:55:51 +01:00
Shoghi Cervantes
962c28aaca
BatchPacket, compress any packet depending on the size, really fast threaded chunk sending 2015-03-26 00:06:46 +01:00
Shoghi Cervantes
4e934654ef More awesomeness, No AI flag! 2015-03-23 14:44:04 +01:00
Shoghi Cervantes
38f3dda13b Oops! 2015-03-23 11:15:03 +01:00
Shoghi Cervantes
9da26fdb88
World generation with biomes! 2015-03-22 22:57:40 +01:00
Shoghi Cervantes
d2bf92c3ed
New batched UpdateBlockPacket, added Level->sendBlocks() 2015-03-22 02:44:39 +01:00
Shoghi Cervantes
add380c7ed
A few fixes! 2015-03-21 00:45:29 +01:00
Shoghi Cervantes
58253be0a0 Implemented swiftness, added invisible status to FloatingTextParticle 2015-03-20 17:19:06 +01:00
Shoghi Cervantes
b42424eb22 Sounds! 2015-03-20 16:42:50 +01:00
Shoghi Cervantes
c882df7465
Fixed destroyblock particle duplicating on clients 2015-03-19 08:30:07 +01:00
Shoghi Cervantes
c2a3298a7e Particles. 2015-03-18 16:34:19 +01:00