5fe57a8f6f
temporaly add Promise::all
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code came from #6015 and will be subject to probable changes
2023-10-14 21:36:44 +02:00
538b698a00
Revert "World: specialize nearby entity updating for block updates"
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This reverts commit 128eb500eb
.
This breaks when entities in neighbouring chunks overlap into the
current chunk without actually being tracked by it.
Perhaps it might be worth having entities tracked by all chunks their
AABB touches in the future, so that we don't have to check padding
chunks and waste CPU time.
2023-10-14 19:43:46 +01:00
128eb500eb
World: specialize nearby entity updating for block updates
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this slashes the cost of checking this with no entities by 50%, which should be the common case for farms and such.
once factoring in other things, this translates into a real-world performance gain of about 15% for block updates.
2023-10-13 17:35:47 +01:00
8b52a5cd9e
Fix book placed in wrong slot in Chiseled Bookshelf ( #6085 )
2023-10-10 12:35:50 +01:00
c9163a1505
ChiseledBookshelf: Fix duplication bug ( #6086 )
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Also fixes being able to put more than 1 book in the slot
2023-10-10 10:59:39 +01:00
ee26d6d570
LightUpdate: avoid trying to propagate light into nodes with higher light levels
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Track which direction the current node's light came from, and don't
check it again when we check the current node's adjacent blocks.
e.g. if this node was the eastern neighbour of a light source, we don't
need to check this node's western neighbour, as we already know it has
a higher light level than our own.
This improves performance of basic light spread in a void by about 6%,
which isn't a huge amount, but it's something.
I've yet to explore whether light removal could also benefit from this
change.
2023-10-09 17:06:02 +01:00
006f78c0a7
Updated block consistency check
2023-09-29 12:57:39 +01:00
55cc5a6651
NetherVines: optimize condition order
2023-09-29 12:45:55 +01:00
390cc3060a
Disable random ticking for some blocks depending on their states
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we don't need to waste CPU time attempting to tick fully grown crops.
2023-09-29 12:45:37 +01:00
ca69f08da0
ChorusFlower: move ticksRandomly() to a more appropriate place
2023-09-29 12:44:27 +01:00
eac0564792
Fix CS
2023-09-29 12:31:11 +01:00
628d77f8d7
Implemented pitcher plants, crops and podsÂ
2023-09-29 12:30:52 +01:00
fe543a4789
AgeableTrait: fixed incorrect number of bits
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the original method breaks if MAX_AGE is 0 or any power of 2.
2023-09-29 12:05:39 +01:00
31cd096b4b
Implement torchflower, its seeds and its crop
2023-09-28 17:13:33 +01:00
78cc5ba635
CS again
2023-09-28 16:06:38 +01:00
4b9d170954
RuntimeDataDescriber: added dynamic method for reading and writing enum sets
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this was previously only needed for brewing stands, but it's now become needed for chiselled bookshelves too.
2023-09-28 16:06:17 +01:00
d94391af57
Implement Chiseled Bookshelf ( #5827 )
2023-09-28 15:56:46 +01:00
a6b030f2b3
Fix CSÂ
2023-09-27 17:07:02 +01:00
56d7039086
Implemented budding amethyst and amethyst clusters
2023-09-27 17:02:37 +01:00
4f13e446a1
StringToItemParser: clean up hardcoded potion aliases
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these were needed in PM4, but the type is dynamic in PM5.
2023-09-27 13:18:02 +01:00
6ec340359b
Implemented crimson and warped roots
2023-09-27 13:07:46 +01:00
ee6d551729
Include TitleID in PlayerInfo extraData ( #6054 )
2023-09-21 14:48:50 +01:00
04b815a87a
Merge branch 'stable' into minor-next
2023-09-21 13:27:11 +01:00
d138a15a32
Merge branch 'legacy/pm4' into stable
2023-09-21 13:27:04 +01:00
7a2cfa92b6
Update composer dependencies
2023-09-21 13:23:09 +01:00
912fd3f5c6
PHPStan 1.10.35, plus workarounds
2023-09-21 13:22:14 +01:00
3906600d44
Fix CS
2023-09-20 19:44:53 +01:00
3f7abf29a8
Added PHPStan rule to flag usages of legacy enum accessors provided by LegacyEnumShimTrait
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closes #6061
2023-09-20 19:42:21 +01:00
fe3e2cc90a
Merge branch 'stable' into minor-next
2023-09-20 19:14:34 +01:00
5eca90d478
5.6.1 is next
2023-09-20 19:00:51 +01:00
338bb3fe6d
Release 5.6.0
5.6.0
2023-09-20 19:00:51 +01:00
f485f7fb46
Updated composer dependencies
2023-09-20 18:57:36 +01:00
63eba3eb53
Merge branch 'legacy/pm4' into stable
2023-09-20 18:40:58 +01:00
914eb62e94
4.24.1 is next
2023-09-20 18:40:07 +01:00
a85814d0c9
Release 4.24.0
4.24.0
2023-09-20 18:40:07 +01:00
eb2e472b01
Merge branch 'legacy/pm4' into stable
2023-09-20 18:36:41 +01:00
6553852d99
Updated for 1.20.30 release
2023-09-20 18:34:12 +01:00
540476365f
Updated for 1.20.30 release
2023-09-20 18:14:59 +01:00
e9169cfa67
ChorusPlant: change stupid code
2023-09-08 17:34:47 +01:00
537e194161
ChorusPlant: make use of StaticSupportTrait
2023-09-08 17:33:32 +01:00
f7f5af607c
Merge branch 'stable' into minor-next
2023-09-08 17:20:45 +01:00
b293d7bf1f
Static support trait ( #6044 )
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Added StaticSupportTrait for blocks which require unconditional support
dynamic support requirements, such as those presented by item frames and torches, are not included.
in addition, double blocks, such as tallgrass, small dripleaf and doors, do not cooperate well with this, so they are also not included.
some blocks which could be migrated (such as chorus plant) were skipped due to unresolved problems.
2023-09-08 17:19:06 +01:00
efafc2c6ca
DeadBush: updated support requirements
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since 1.20 they can now be placed on grass and mud.
2023-09-08 16:41:06 +01:00
2a528b4afb
SetupWizard: stop depending on Java gamemode IDs for option selection
2023-09-08 16:15:07 +01:00
999eab0c84
SetupWizard: use Server constants directly
2023-09-08 15:43:36 +01:00
33a0fb9061
SetupWizard: clean up crusty code that loads server.properties 3 times
2023-09-08 15:14:51 +01:00
904b0acfff
SetupWizard: replace hardcoded config keys
2023-09-08 15:11:59 +01:00
093b1e1b18
Merge branch 'stable' into minor-next
2023-09-08 12:48:40 +01:00
d7f69c5e24
CaveVines: fixed incorrect support condition
2023-09-08 12:47:46 +01:00
d60fca0a1c
Age blocks logic moved into dedicated trait ( #5962 )
2023-09-08 12:25:26 +01:00