5a4550a4fc
CS
2023-02-08 18:55:49 +00:00
3ba662f64f
1.19.60
2023-02-08 18:46:37 +00:00
3d038b28ff
SplashPotion: const-ify missed NBT key
2022-12-24 15:19:56 +00:00
b2017c8462
and more
2022-12-18 22:14:31 +00:00
bf44edd179
Constify a bunch of NBT keys, pass 1
2022-12-18 22:12:15 +00:00
c5d716dc9d
Added keep on death methods for items ( #5395 )
2022-12-15 20:10:20 +00:00
95d0a3bf41
Merge branch 'stable' into next-minor
2022-12-15 19:38:22 +00:00
99996b62d6
Align PhpDoc @param tags according to PHP-CS-Fixer
2022-12-06 13:21:20 +00:00
1d4b6dc66e
Only reduce durability when armor reduced damage. ( #5444 )
...
https://minecraft.fandom.com/wiki/Durability#Armor_durability
2022-12-05 21:10:36 +00:00
d476a4c1aa
Implement a Living::getDisplayName()
( #5384 )
2022-11-27 19:48:55 +00:00
a3502a711d
Merge branch 'stable' into next-minor
2022-11-12 17:01:58 +00:00
d03bbb0426
Implemented darkness effect ( #5402 )
2022-11-10 12:57:14 +00:00
a7ac6070dc
Correct damage calculation for non-arrow projectiles ( #5394 )
2022-11-07 20:05:53 +00:00
824ed0a56a
Merge branch 'stable' into next-minor
2022-11-07 15:04:48 +00:00
3a2a23b236
Fixed totem activating when having 1HP instead of 0HP ( #5380 )
2022-11-07 13:54:14 +00:00
6153a2ac70
Merge remote-tracking branch 'origin/stable' into next-minor
2022-11-04 20:51:40 +00:00
29301614e8
Remove dead comments ( #5389 )
2022-11-04 20:23:56 +00:00
b6f6671a81
Merge branch 'stable' into next-minor
2022-10-31 15:34:24 +00:00
a9361b3f8b
Changes for 1.19.40
2022-10-25 23:11:41 +01:00
7864294336
Merge branch 'stable' into next-minor
2022-10-16 16:53:14 +01:00
14d17a9546
Remove Erroneous documentation ( #5346 )
2022-10-16 15:21:35 +01:00
57deb60355
Merge branch 'stable' into next-minor
2022-10-13 21:03:50 +01:00
421379fc77
SplashPotion: Use World::getCollidingEntities()
instead of World::getNearbyEntities()
( #5326 )
...
fixes spectator players receiving effects from splash potions
2022-10-11 22:57:35 +01:00
6ae7cb288e
Merge remote-tracking branch 'origin/stable' into next-minor
2022-10-11 21:59:40 +01:00
41970feb57
Entity: Fire EntitySpawnEvent/ItemSpawnEvent on the first entity tick, instead of in the constructor ( #5314 )
...
This allows plugins to modify the entity via setters in EntitySpawnEvent without their changes getting overwritten by setter calls directly after the 'new YourEntity' statement.
As well as benefiting plugins, this also clears a path for a BC-breaking change in PM5 (to have the programmer use addEntity() to spawn entities, instead of the constructor doing it, which will improve on a number of data handling aspects).
fixes #4973
This targets next-minor because it has some side effects on plugins that depended on the old behaviour, such as VanillaHopper, so it's not suitable for a patch release.
2022-09-29 22:30:12 +01:00
cd4bb91676
Living: alter eye height so the player doesn't drown on the surface of water when swimming
...
fixes #4989
2022-09-29 00:15:07 +01:00
bda0ca23b4
Living: deprecated hasLineOfSight()
2022-09-28 17:34:51 +01:00
86a2f8e360
Merge branch 'stable' into next-minor
2022-09-28 01:01:51 +01:00
5e5661de75
Play burp sound when consuming a FoodSource ( #5158 )
2022-09-27 17:21:55 +01:00
a7dfa0907c
Merge branch 'stable' into next-minor
2022-09-24 18:07:56 +01:00
83a136a176
EntityFactory: Avoid code duplication on validation of creation functions ( #5294 )
2022-09-24 13:55:24 +01:00
3c55db531d
HealthBoostEffect: Ensure that current health is within limits after reducing max health on removal( #5303 )
2022-09-24 13:45:12 +01:00
89e29448ee
Merge branch 'stable' into next-minor
2022-09-20 20:18:06 +01:00
23e98a30f5
ItemEntity: don't ignore parent's savable state
2022-09-20 14:50:35 +01:00
5bc7ca6569
ItemEntity: disable saving if the contained item is air or has a zero count
2022-09-20 14:45:10 +01:00
9f97654f6f
Update InstantDamage and Regeneration values ( #5279 )
2022-09-15 20:26:37 +01:00
82ba7903c8
Fixed wrong key being used for entity type ID in save data ( #5288 )
...
closes #5260
2022-09-15 13:40:48 +01:00
3d03bb1301
Fix CS
2022-09-15 12:01:26 +01:00
88eafdd614
Improve type info for RegistryTrait::getAll() and its users
2022-09-02 19:57:22 +01:00
6dd5fec4ea
ExperienceManager: remove superfluous doc comment
2022-09-02 19:38:23 +01:00
f88c4d9a8c
Remove more unnecessary local static variable usages
...
these are never mutated. Local constants would be better, if we had those.
2022-09-02 19:19:04 +01:00
c9626c610b
Skin: Correctly handle errors produced by commented JSON decoder
2022-08-16 17:35:23 +01:00
dce8bd6d21
CS: Standardize new with braces
2022-08-15 17:16:23 +01:00
df7a1fcba6
Changes for 1.19.20
2022-08-09 19:06:05 +01:00
5e3b3a0700
Fix assert spam on debug clients
2022-07-24 17:51:02 +01:00
baf75089f5
Entity: cancel fire damage for fireproof entities
2022-07-14 19:53:25 +01:00
705df7d508
EffectManager: remove redundant check ( #5153 )
2022-07-14 17:56:18 +01:00
75d7adfb2d
WitherEffect: fixed incorrect damage interval
2022-07-14 16:05:35 +01:00
06655bee78
Updated to 1.19.10
2022-07-13 00:59:49 +01:00
1584768c80
PaintingMotive: fixed botched painting fix from 0ea3861d43
...
I knew I should have used a singleton for this ...
2022-06-07 15:48:20 +01:00