Living: alter eye height so the player doesn't drown on the surface of water when swimming

fixes #4989
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Dylan K. Taylor 2022-09-29 00:15:07 +01:00
parent 2be527060f
commit cd4bb91676
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@ -256,8 +256,7 @@ abstract class Living extends Entity{
$size = $this->getInitialSizeInfo();
if($this->isSwimming() || $this->isGliding()){
$width = $size->getWidth();
//we don't actually know an appropriate eye height for a swimming mob, but 2/3 should be good enough.
$this->setSize((new EntitySizeInfo($width, $width, $width * 2 / 3))->scale($this->getScale()));
$this->setSize((new EntitySizeInfo($width, $width, $width * 0.9))->scale($this->getScale()));
}else{
$this->setSize($size->scale($this->getScale()));
}