Dylan K. Taylor
73e09392b6
Timings: Clean up some terrible code, move namespaces
2018-03-19 19:05:51 +00:00
Dylan K. Taylor
8e1394bf53
MemoryManager: Use get_declared_classes() to build lists of static properties
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This makes memory dumping independent from the autoloader implementation, and fixes #1958 .
2018-01-23 18:23:53 +00:00
Dylan K. Taylor
6ddbdc9dc1
Fixed worker memory dump crash
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$GLOBALS does not exist at all on threads :(
2018-01-23 17:21:24 +00:00
Dylan K. Taylor
7c8a29151c
MemoryManager: Remove unused field (leftover from 59d9d6a7df92a986ef5896dc0f2afbbe4606114f)
2017-12-10 12:12:43 +00:00
Dylan K. Taylor
59d9d6a7df
Fixed logic for low memory chunk radius override
2017-10-11 13:40:13 +01:00
Dylan K. Taylor
8d095dff6c
Given some MemoryManager fields less confusing names
2017-10-11 13:27:33 +01:00
xFlare
bf68a6a9fc
Fixed canUseChunkCache() logic ( #1446 )
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Fix setting disable chunk cache on low memory being useless, fix chunk cache not working if low memory cache clear is enabled
2017-10-03 20:27:53 +01:00
Dylan K. Taylor
15b08c1417
Added capability to dump AsyncWorkers' memory ( #1379 )
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This now actually works with PHP 7.2 + latest pthreads, before it was too unstable.
2017-09-14 16:45:48 +01:00
Dylan K. Taylor
d1852834de
Revert "Added capability to dump AsyncWorker memory"
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This reverts commit eb4594348b6fe4f8af83d5fd386f393956f7b561.
This is far too unstable with more than one worker thread.
2017-08-22 20:46:20 +01:00
Dylan K. Taylor
eb4594348b
Added capability to dump AsyncWorker memory
2017-08-22 19:57:00 +01:00
Dylan K. Taylor
ebb71fc6c5
Typehints and docs for MemoryManager
2017-08-15 19:48:19 +01:00
Dylan K. Taylor
c3b8be3f60
and more typehints
2017-07-14 10:56:51 +01:00
Dylan K. Taylor
bf3868c078
Missed one
2017-06-12 09:33:48 +01:00
Dylan K. Taylor
3167817e34
Fixed crash when memory hard limit is disabled, close #1074
2017-06-12 09:32:31 +01:00
Dylan K. Taylor
4765242397
Drop support for 32 bit systems/PHP ( #984 )
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* Cutting out 32-bit and minor improvements to bootstrap
* Byeeeeee
* Removing legacy code
* added note to the issue template
as suggested by @xxFlare
2017-06-10 16:11:28 +01:00
Dylan K. Taylor
51b0673b4b
Bite the bullet and enable strict types on everything
2017-06-07 12:53:16 +01:00
Dylan K. Taylor
caced595d2
Fixed server crash on startup on 32-bit with memory limit set >= 4096MB
2017-05-30 14:15:40 +01:00
Dylan K. Taylor
971703a618
Dump object counts when dumping memory
2017-04-29 19:12:46 +01:00
Dylan K. Taylor
1266f8f1aa
Fixed static properties not being dumped if an instance of the class was not referenced by Server
2017-04-29 12:25:00 +01:00
Dylan K. Taylor
a22306d418
Fixed static property refcount bug
2017-04-28 18:43:36 +01:00
Dylan K. Taylor
b542277eca
Disable memory limit before performing a mem dump
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Fix memory dumps not completing due to exhausting available memory
2017-04-28 16:53:05 +01:00
Dylan K. Taylor
4fbc5738e3
Re-implemented chunk sending ( #304 )
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Re-implement chunk sending, send chunks inside a radius instead of below a count
This sends chunks in concentric squares around players. When the radius is hit, it will pad out the radius until a full circle of chunks is loaded around the player.
TODO: implement radius-per-tick, send chunks in concentric circles, use radius for player spawning.
To set your server chunk radius, change `view-distance` in server.properties. Values are intended to be the same as MCPE render distance values. With matching client and server render distances the chunks should reach the horizon.
NOTE: You may notice significantly increased memory usage per player when increasing these values to something respectable. This is normal and expected.
A player with render distance 14 for example will cause loading of 600+ chunks. A player cannot however exceed the render distance limit set in server.properties - the server will simply not send any more chunks.
Render distance of 8 chunks is approximately 200 chunks. This is roughly equivalent to the original default max-chunks of 192 in pocketmine.yml, but sent in a circle instead of a square.
Wait for client to request a chunk radius before ordering chunks
Use 8 for default maximum radius (roughly matches old setting of 192)
Calculate spawn chunk count from chunk-sending.spawn-radius
2017-03-02 10:30:30 +00:00
madcode15
7c8586684e
Fixed resource not closed after memory dump ( #324 )
2017-02-04 18:31:00 +00:00
madcode15
80920a1673
Remove shutdown after memory dump. ( #310 )
2017-02-03 10:42:42 +00:00
Tim (robske_110)
c556ec84a2
MemoryManager: Fix sprint too less arguments if $from contains %x ( #199 )
2016-12-28 23:07:55 +00:00
SOFe
58ff381557
PhpStorm automated formatting ( #11 )
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* PhpStorm reformatting
* Tuned PhpStorm reformatting
* Improved ItemIds and BlockIds formatting
* Tuned more PhpStorm reformatting
* Improved string concatenation
2016-10-03 19:05:48 +08:00
SOF3
6fc435da0e
Imports rearrangement
2016-10-03 00:43:46 +08:00
Shoghi Cervantes
34dc6ea0d6
NOTE! THIS SHOULD BE REVERTED LATER! Removed WeakRef dependency
2015-08-23 00:25:29 +02:00
Shoghi Cervantes
d7d05c20a9
Bumped to API 2.0.0
2015-08-23 00:25:29 +02:00
Shoghi Cervantes
3e2cce3c2c
use cleanup
2015-08-07 21:26:24 +02:00
Shoghi Cervantes
5621ab0c49
Updated some packets for 0.12, UUIDs, other stuff!
2015-08-02 01:22:36 +02:00
Shoghi Cervantes
0c09361c46
Added main-hard-limit memory property similar to old memory-limit, use less memory on startup (RakLib)
2015-07-11 13:16:39 +02:00
Shoghi Cervantes
f7e6246dc2
Destroy cycles that reference player for faster collection
2015-06-19 13:31:29 +02:00
Shoghi Cervantes
b166628940
Added ability to dump memory
2015-06-19 13:01:49 +02:00
Shoghi Cervantes
1a1b8830a4
Added MemoryManager object watcher for object leak debugging, improved SPL Thread/Worker stopping, fixed some possible weak references crashing unexpectedly
2015-05-09 16:11:12 +02:00
Shoghi Cervantes
6fc7ee2775
Fixed some bad defaults, improved spawning
2015-04-27 14:43:33 +02:00
Shoghi Cervantes
897774f848
Increased manuall garbage collection rate
2015-04-19 16:16:05 +02:00
Shoghi Cervantes
bf4a8398c4
Moved chunk garbage collector to memory manager
2015-04-19 16:14:54 +02:00
Shoghi Cervantes
05385acb36
Added Memory Manager timings
2015-04-19 16:01:46 +02:00
Shoghi Cervantes
e3c48b22cb
Anvil fixes, improved memory settings
2015-04-19 11:45:43 +02:00
Shoghi Cervantes
1b84340e3f
Improved manager
2015-04-18 22:35:00 +02:00
Shoghi Cervantes
61828baa8f
Improved manager
2015-04-18 22:33:50 +02:00
Shoghi Cervantes
b2c25eaf36
Added MemoryManager, new memory properties, improved performance, updated RakLib, fixed misc. bugs
2015-04-18 20:13:52 +02:00