Commit Graph

133 Commits

Author SHA1 Message Date
4d5da41cd0 Fix autoSave in PlayerQuitEvent 2015-10-31 13:22:45 +08:00
cb222601fd Haters gonna hate, also fix misleading interface default parameter 2015-09-11 16:50:57 +02:00
c4bdbc5443 Report players as EntityPlayer all the time 2015-06-06 23:09:43 +02:00
62a8f58bb0 Improved block and chunk cache, fixed PlayerQuitEvent player save 2015-06-06 20:28:37 +02:00
f21ed39c1c Improved timing reports 2015-06-06 19:07:12 +02:00
96f67bdadf Added auto save to PlayerQuitEvent 2015-06-06 17:56:36 +02:00
9e4d88a852 New extended packet timings 2015-06-06 16:58:49 +02:00
d542dfc2ce Split player into more methods, added extra timings 2015-06-05 00:19:45 +02:00
71490f60f2 Fixed other invisibility issues 2015-06-04 16:51:48 +02:00
9e14435dbb Moved network ids to constants, improved some entity methods, more performance 2015-05-30 23:59:24 +02:00
9768bf4f8a Added BlockBreakEvent::getDrops() and BlockBreakEvent::setDrops(Item[] $drops) 2015-05-30 18:26:47 +02:00
51062940c5 Implemented QueryRegenerateEvent as base for other interfaces 2015-05-26 01:17:34 +02:00
63a5269313 Added settings.profile-report-trigger to only extract timings on a given tps rate 2015-05-16 16:02:32 +02:00
db409851e9 World generation is timed by type and chunks can be created on the fly 2015-05-09 19:03:41 +02:00
44b5c23ee1 Fixed dead entities and Item picking, improved timing reports 2015-05-06 16:21:35 +02:00
d4b2e3d1b7 Improved heightmap generation 2015-04-29 23:19:27 +02:00
d4cae729c3 Added AsyncTasks timings 2015-04-24 17:21:39 +02:00
05385acb36 Added Memory Manager timings 2015-04-19 16:01:46 +02:00
e3c48b22cb Anvil fixes, improved memory settings 2015-04-19 11:45:43 +02:00
b2c25eaf36 Added MemoryManager, new memory properties, improved performance, updated RakLib, fixed misc. bugs 2015-04-18 20:13:52 +02:00
1865622b89 Added settings.force-language property to force server language on clients 2015-04-13 12:02:40 +02:00
8d468a1efb Format fix 2015-04-11 21:59:55 +02:00
c29ae333a2 Translate format text 2015-04-11 02:15:46 +02:00
0c041ebca3 Added base translation system 2015-04-11 01:32:08 +02:00
5d102c2ede Fixed backwards compatibility issue on PlayerInteractyEvent 2015-04-10 10:16:03 +02:00
d5ba2a72a5 Added strength, weakness, resistance effects, fixed entity area 2015-03-29 14:49:47 +02:00
0a85ad0d1f Improved trees, improved inventory transactions, improved snowball/bow usage 2015-03-28 16:59:15 +01:00
d66a2d7105 Merge branch 'master' into mcpe-0.11 2015-03-19 09:18:39 +01:00
d34499e67b Revert "Implemented proportional armor modifier, applied armor in other damage types and consume armor when player is damaged" 2015-03-18 17:26:06 +01:00
1b25cd6ffa Merge branch 'master' into mcpe-0.11 2015-03-17 19:12:03 +01:00
8aa8ae5094 Implemented proportional armor modifier, applied armor in other damage types and consume armor when player is damaged 2015-03-17 20:04:59 +08:00
9e0b9a6e5b Added right and left click interaction events 2015-03-13 14:39:37 +01:00
7d406066a7 Added outdated event static properties 2015-01-11 19:37:21 +01:00
87970726e4 Added PlayerCreationEvent->setBaseClass() 2015-01-03 16:46:00 +01:00
1daf9a96a3 Added PlayerCreationEvent->setBaseClass() 2015-01-03 16:45:43 +01:00
6c8b33fcc8 Fixed PlayerCreationEvent 2015-01-03 16:41:14 +01:00
7ef8edccf4 Added PlayerCreationEvent 2015-01-03 16:38:00 +01:00
9fc250956f Merge pull request #2395 from PEMapModder/patch-6
Allow $base in knockback() to be dynamic and getters/setters in EntityDa...
2014-12-18 20:39:48 +09:00
c175485cd8 Added World Generation timings 2014-12-15 17:52:07 +01:00
96122d3be7 Allow $base in knockback() to be dynamic and getters/setters in EntityDamageByEntityEvent
This change is backwards-compatible.
2014-12-12 23:01:31 +08:00
747f7685e7 Fix formatting issues due to bad IDE settings 2014-12-07 16:30:04 +01:00
6993718a83 Added EntityDamageByChildEntityEvent 2014-11-03 12:03:37 +01:00
8601405a88 Fixed CPU leak 2014-10-31 21:07:00 +01:00
6e8e2a79dd Fixed Event name being null 2014-10-30 14:52:11 +01:00
c4c374e3fa Added extra chunk sending timings 2014-10-29 21:52:27 +01:00
022a978ffb Added InventoryPickupArrowEvent 2014-10-29 16:29:00 +01:00
289bc56b4b Blocks now save their bounding box, fixed entity block collision check 2014-10-29 15:43:23 +01:00
78f8d0280d Removed unused imports 2014-10-29 01:14:09 +01:00
f772391866 Fixed InventoryPickupItemEvent 2014-10-28 22:05:54 +01:00
8c4faa8622 Added extra Exceptions 2014-10-28 21:07:12 +01:00