Dylan K. Taylor
1c9b4f3e21
Fixed ItemBlocks retaining Level references after being placed, close #1395
2017-09-27 12:04:56 +01:00
Dylan K. Taylor
48d2d7e422
Remove unused import from FoodSource
2017-09-27 12:01:55 +01:00
Dylan K. Taylor
52bd042bde
BaseInventory: Don't keep calling getSize() over and over and over again
2017-09-27 11:24:21 +01:00
Dylan K. Taylor
4b63a22f8c
More use of Item->isNull()
2017-09-27 11:05:40 +01:00
Dylan K. Taylor
c47f1f572c
Added API method Item->pop()
2017-09-27 10:56:04 +01:00
Dylan K. Taylor
7a77bb0402
Login verification: guilty until proven innocent
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assume it's invalid until we've verified everything
2017-09-27 10:29:01 +01:00
Dylan K. Taylor
90cb018de2
Re-organise some Block code
2017-09-26 19:39:05 +01:00
Dylan K. Taylor
992c4ce6a0
Added API method Block->getVariant()
2017-09-26 19:35:04 +01:00
Dylan K. Taylor
78af87a572
ConcretePowder: add tool type
2017-09-26 19:00:53 +01:00
Dylan K. Taylor
c79a5509f6
Implemented concrete powder
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this is a little buggy with water updating due to a hack for liquids to fix a CPU leak (210bdc2436269ca4d634aa791b1054e594769baa), but everything works fine when a block nearby gets updated.
2017-09-26 18:56:43 +01:00
Dylan K. Taylor
827ee5d4f9
Fixed falling blocks glitching when spawned
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this now (finally) works flawlessly
2017-09-26 18:33:34 +01:00
Dylan K. Taylor
f5b0cbb337
Generated some TODOs for BlockFactory & ItemFactory
2017-09-26 16:15:35 +01:00
Dylan K. Taylor
18777a9041
Remove useless EntityEventPacket
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vanilla doesn't send this, and it doesn't do anything if we _do_ send it.
2017-09-26 12:50:36 +01:00
Dylan K. Taylor
13d50aff62
don't break bows, stupid
2017-09-26 12:20:40 +01:00
Dylan K. Taylor
5b191327bc
Fixed players' arms staying stuck up after eating something
2017-09-26 12:14:10 +01:00
Dylan K. Taylor
8811188e71
Split FoodSource up into two interfaces
2017-09-26 11:48:47 +01:00
Dylan K. Taylor
38fad4b963
Implement difficulty per-world ( #878 )
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* Moved Server::getDifficultyFromString() to Level
* Added ability to set difficulty in worlds section of pocketmine.yml for generation
2017-09-26 11:16:51 +01:00
Dylan K. Taylor
e64076ec81
Disconnect 1.1 clients properly (HACK!)
2017-09-26 10:01:32 +01:00
Dylan K. Taylor
ccbdb77618
Cleaned up LoginPacket handling, don't nuke the buffer
2017-09-26 09:49:35 +01:00
Dylan K. Taylor
91c6086ae1
Updated PocketMine-Language submodule
2017-09-26 09:35:43 +01:00
Dylan K. Taylor
85ec7d9732
Change default MOTD
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"Minecraft: PE Server" is no longer accurate, "Minecraft: Bedrock
Edition Server" is too wordy, and "Minecraft: BE Server" just sounds
weird.
and I'm not calling it simply a "Minecraft Server"
2017-09-25 23:43:09 +01:00
Dylan K. Taylor
10f597cd64
Stop hardcoding "PocketMine-MP" everywhere
2017-09-25 18:17:35 +01:00
Dylan K. Taylor
6e5759b1d1
Made incompatible client disconnect messages more informative
2017-09-25 14:30:11 +01:00
Dylan K. Taylor
03d3e595d6
Implement JWT signature verification and Xbox Live checks, close #315
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This can be enabled or disabled using the "online-mode" directive in
server.properties.
NOTE: For safety reasons it is enabled by default, since many naive server owners currently believe that authentication is not needed because "the client is forced to sign-in".
Newsflash for readers: the forced authentication is easily bypassed using a LAN proxy.
Un-authenticated LAN connections will still work fine if the online mode is disabled.
Added the following API methods:
- Server->getOnlineMode() : bool
- Server->requiresAuthentication() : bool
- Player->isAuthenticated() : bool
JWT verification is rather expensive, so it is done in an AsyncTask. Make sure you don't hog your worker threads.
2017-09-25 12:30:58 +01:00
Dylan K. Taylor
8ca59d12e9
Updated PocketMine-Language submodule
2017-09-25 11:36:39 +01:00
Dylan K. Taylor
89e4defa29
use null coalesce in Server->getLevel()
2017-09-25 09:51:21 +01:00
Dylan K. Taylor
f5534a9ab0
Server: add some typehints
2017-09-25 09:49:19 +01:00
Dylan K. Taylor
28bce8d48c
Fixed plugins causing crashes by using Level->unload() and add a warning
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yes, we don't want you to use this, but it still shouldn't crash if it can be prevented...
2017-09-25 09:46:19 +01:00
Dylan K. Taylor
3c02a6a8ed
Fixed eating sounds
2017-09-24 21:18:08 +01:00
Dylan K. Taylor
6b0ac8adb8
Don't overwrite the input map with reindexed stuff
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we might need this again?
2017-09-24 19:17:00 +01:00
Dylan K. Taylor
38ec5da260
Refactored API compatibility checking code into its own method ( #1394 )
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Refactored API compatibility checking code into its own method so plugins can use it
this change was inspired by https://github.com/poggit/devirion/blob/master/src/poggit/virion/devirion/DEVirion.php#L140-L172
2017-09-24 15:00:08 +01:00
Dylan K. Taylor
240cc3043a
Rewritten crafting, fixed #45
2017-09-24 14:14:24 +01:00
Dylan K. Taylor
043ae487de
Fixed some inconsistent uses of new ShortTag
vs setValue() in Furnace
2017-09-24 10:34:25 +01:00
Dylan K. Taylor
f12701e582
Fixed possible undefined NBT in Furnace, close #1398
2017-09-24 10:29:36 +01:00
Sandertv
6e961ae897
Addition of Coarse Dirt ( #1396 )
2017-09-23 22:25:03 +01:00
Dylan K. Taylor
e1d10f595a
AdventureSettingsPacket: removed leftover TODO comment
2017-09-23 16:51:58 +01:00
Dylan K. Taylor
178dd1b981
Fixed block picking, added PlayerBlockPickEvent
2017-09-23 14:42:28 +01:00
Dylan K. Taylor
826ec90856
Revert "Workaround for some plugins crashing clients during PlayerLoginEvent"
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This reverts commit 087a994393be23f694c6d0585bcd3797a15bf50b.
2017-09-23 13:23:19 +01:00
Dylan K. Taylor
0523f26613
Send forced movement when getting bad movements after teleport, fixes AlwaysSpawn-type plugins
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it's mostly harmless to send it here anyway
2017-09-23 12:49:46 +01:00
Dylan K. Taylor
5190d9c1e2
Fixed possible issue with JWT decoding
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this is url-encoded, these characters should be replaced before base64_decode()ing. Not sure how this didn't get noticed before now.
2017-09-22 19:52:08 +01:00
Dylan K. Taylor
c8fd0eaf8b
Removed autogenerated stub TODO from BoneBlock
2017-09-21 19:50:03 +01:00
Dylan K. Taylor
53ef9b653a
Added some getters to FloatingTextParticle
2017-09-21 19:10:30 +01:00
Dylan K. Taylor
030cc4afb0
FloatingTextParticle: import cleanup & typehints
2017-09-21 19:09:33 +01:00
Dylan K. Taylor
9bd7f771d3
"Fixed" FloatingTextParticle yet again
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- nametag visibility flags don't work properly, only players show them all the time
- invisibility overrides nametag visibility
- scale 0 triggers asserts on debug builds
..... how hard is it to NOT break these simple things each update Mojang?
closes #1205
2017-09-21 19:04:45 +01:00
Dylan K. Taylor
10f6a0eef0
FloatingTextParticle: fixed incorrect parameter type doc
2017-09-21 18:31:12 +01:00
Dylan K. Taylor
d0a96f35da
./ hack is back (/help is client-side >_<)
2017-09-21 17:51:39 +01:00
Dylan K. Taylor
d7091f4460
Fixed not being able to disable stats reporting using command line options
2017-09-21 17:14:44 +01:00
Dylan K. Taylor
c6670b2e74
Fixed Nether Wart's name
2017-09-21 16:56:41 +01:00
Dylan K. Taylor
0e2e9aab2e
Fixed crash when block classes override the constructor but don't specify a fallback name
2017-09-21 16:43:33 +01:00
Dylan K. Taylor
1b5fed983b
Revert "Fixed slab placement, close #145 ", reopen #145 , close #1314
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This reverts commit f2ff0198cca01db0e93a9b45d428e624822f18e9.
2017-09-21 14:41:18 +01:00