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Fixed falling blocks glitching when spawned
this now (finally) works flawlessly
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@ -125,7 +125,7 @@ class FallingSand extends Entity{
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$pk = new AddEntityPacket();
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$pk->type = FallingSand::NETWORK_ID;
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$pk->entityRuntimeId = $this->getId();
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$pk->position = $this->asVector3();
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$pk->position = $this->getOffsetPosition($this);
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$pk->motion = $this->getMotion();
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$pk->yaw = $this->yaw;
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$pk->pitch = $this->pitch;
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