Commit Graph

432 Commits

Author SHA1 Message Date
6fb41c5c7f UpdateBlockPacket fixed and changed skinName to skinId 2016-06-22 01:09:48 +02:00
df8e1e8702 Spawn unleashed, movement fixed and some Player DataProperty cleanup 2016-06-22 00:08:52 +02:00
ef8227a074 Bump version to 0.15.0.0 and protocol changes 2016-06-15 23:59:35 +02:00
8e909f05ca Fixed setSaturation() working incorrectly 2016-03-09 19:13:06 +08:00
27b7260c0a Merge branch 'master' of https://github.com/PocketMine/PocketMine-MP 2016-03-09 18:03:50 +08:00
dd22e4963f Fixed #4051 2016-03-09 18:02:35 +08:00
54254ffc88 Merge pull request #2955 from TruDan/master
Add DATA_SIZE to Slime!
2016-03-08 23:05:39 +08:00
6e41e6837f Fixed #3266 2016-03-07 18:50:26 +08:00
df7eaa7242 Closes #3548 2016-03-07 18:48:27 +08:00
09ce8fab82 Fixed speed and slowness potions 2016-03-07 18:12:54 +08:00
86ec7ed771 Fixed player not dying 2016-02-22 18:24:51 +08:00
83f29fd871 Fixed a crash 2016-02-22 15:06:45 +08:00
a2641f923d Merge branch master 2016-02-22 14:32:48 +08:00
f98f180bbd fix for #3972 2016-02-21 22:21:50 +01:00
a6cd526e60 PHP7 to master 2016-02-21 12:47:30 +01:00
5459576833 Added hunger and experience saving 2016-02-17 19:56:19 +08:00
3b51d2c217 Resolved #3937 2016-02-12 14:08:59 +08:00
e79976bdac Added events 2016-02-11 22:07:04 +08:00
8807617480 Fixed attriutes not sending 2016-02-11 18:45:58 +08:00
28967ca495 Fixed eating 2016-02-11 15:42:07 +08:00
52e8781d36 Implemented hunger-related regen and damage 2016-02-11 01:53:51 +08:00
329a525ea1 Implemented food and hunger 2016-02-10 22:49:48 +08:00
a2734f6dc0 Merged master into php7 to support 0.13.1 2016-01-22 17:36:45 +01:00
90c3e66e6b Updated for .13.1. skinName replaces isSlim, API bump 2015-12-16 14:37:46 +01:00
8ce02d8687 Hunger effect is not implemented 2015-10-10 23:30:42 +02:00
09b4d4dc7a Fixes for derps found with PHPStorm code inspector 2015-10-10 23:10:24 +02:00
cf3d8f449e Added some asserts 2015-09-27 19:48:42 +02:00
3ffdb8e552 Removed @deprecated classes, methods and properties, added some type hints 2015-09-12 17:10:11 +02:00
7f8b39a63c Renamed NBT tags to have Tag in the name 2015-08-23 00:25:29 +02:00
fabb632286 More changes! 2015-08-13 18:02:10 +02:00
31ef7721b1 Removed network channels, bumped protocol 2015-08-12 14:59:48 +02:00
a9ead5567b Improved NBT json parsing, attribute base 2015-08-08 22:39:43 +02:00
d4163ea01c Added sneaking, sprinting 2015-08-08 13:02:59 +02:00
3e2cce3c2c use cleanup 2015-08-07 21:26:24 +02:00
d026e2ecf0 Implemented new crafting mechanism 2015-08-07 21:26:12 +02:00
696edfd31f Added custom block data (example, chests), better deep checking of same NBT 2015-08-07 17:24:35 +02:00
02cb9d69a9 Save items properly on several places, added NBT::getItemHelper() and NBT::putItemHelper() 2015-08-06 21:44:00 +02:00
2e0ef645fa Fixed several issues with spawning/despawning Players/Humans, close #3345, close #3342 2015-08-05 13:40:11 +02:00
5621ab0c49 Updated some packets for 0.12, UUIDs, other stuff! 2015-08-02 01:22:36 +02:00
0380e9009a Added block break tool type, fixed falling sand, fixed duplicated jungle leaves 2015-07-27 20:31:55 +02:00
ef738ef299 Fixed effect entity id 2015-06-19 15:34:33 +02:00
f7ec1de0fd Players now have entity id 0 2015-06-19 14:40:05 +02:00
4a8ca96aaa Skip getting bigger bounding boxes on higher tick rates 2015-06-09 18:24:17 +02:00
2eaa12005e Changed knockback process 2015-06-08 15:52:57 +02:00
fdcddcc04b Fix entity unloading after teleporting, closes #3136 2015-06-08 15:02:00 +02:00
7b17bf416e Fixed Arrows not hitting entities, added new movement system 2015-06-07 21:08:46 +02:00
383fcba8e1 Fixed skins issue 2015-06-07 12:17:27 +02:00
71490f60f2 Fixed other invisibility issues 2015-06-04 16:51:48 +02:00
05dbf7b47f Fixed some corrupted states, probably fixed most invisible players cases 2015-06-04 15:46:57 +02:00
14ff537e71 Improved damage sources for projectiles, falling blocks, TNT, and items 2015-05-31 14:19:47 +02:00