9f3533d870
Improved logging for block decode errors
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this is still noisy, but less so than before.
this also adds logging to places where it was previously missing.
2024-03-13 16:42:23 +00:00
2d24fac067
5.13.1 is next
2024-03-13 14:59:21 +00:00
f193a990b0
Release 5.13.0
2024-03-13 14:59:21 +00:00
c11c0679e3
Fix CS
2024-03-13 14:55:54 +00:00
ba48f258f3
Support for 1.20.70
2024-03-13 14:53:27 +00:00
e105c9bd76
5.12.2 is next
2024-03-13 13:48:59 +00:00
23f4632409
Release 5.12.1
2024-03-13 13:48:56 +00:00
a6202d0442
BlockStateUpgrader: calculate output version ID in a less stupid way
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this improves the performance by a conservative 10%.
2024-03-12 11:48:48 +00:00
8ec304e66e
BlockStateUpgradeSchema: avoid unnecessary property access and calculation
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this was costing a surprisingly large 5-10% of the processing time for blockstate data.
2024-03-12 11:45:08 +00:00
ac8dbf8640
BlockStateUpgrader: extract state remap to its own function
2024-03-06 12:56:49 +00:00
dbc7105e5b
Merge branch 'resource-pack-ack-receipts' into minor-next
2024-03-04 15:46:31 +00:00
3b97d067a3
Merge remote-tracking branch 'origin/stable' into minor-next
2024-03-04 15:40:10 +00:00
5cb69e00d0
NetworkSession: remove hardcoded limit
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this is already covered by the dynamic Game Packets rate limit, which is much more effective at dealing with this anyway.
2024-03-04 14:36:40 +00:00
781e3643dd
Clean up
2024-03-04 14:25:47 +00:00
72f3c0b4b9
NetworkSession: fixed timings not being stopped when handling uncompressed packets
2024-03-01 17:36:40 +00:00
b9a1ef1357
Throttle resource pack sending using ack receipts
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this isn't the best solution, as it limits the download speed somewhat, but it's relatively simple and works quite well.
closes #3127
2024-03-01 17:07:19 +00:00
4abc36275c
Remove newline
2024-03-01 17:02:44 +00:00
4b5ac53276
Fixes
2024-03-01 17:01:32 +00:00
90409b50d1
Allow offering different resource packs to different players ( #6249 )
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closes #6248
2024-03-01 14:53:59 +00:00
bc2abf4b15
First shot at packet ack receipt support
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this will be useful for preventing resource pack sending from overloading the network.
it's not the best solution for that (since it means the RTT will limit the pack download speed), but it's easier than implementing congestion control and will work fine in most cases.
2024-03-01 14:41:53 +00:00
b2c97cf2f1
5.12.1 is next
2024-02-28 18:14:41 +00:00
a35c3406a8
Release 5.12.0
2024-02-28 18:14:37 +00:00
98042f844f
Merge remote-tracking branch 'origin/stable' into minor-next
2024-02-28 17:36:21 +00:00
a0cca53f52
Fixed mismatched predictions due to NBT key order differences
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this is a pain :(
It appears the client always sorts the keys in alphabetical order due to use of std::map. However I'm not sure of the exact ordering behaviour, so it needs to be investigated.
2024-02-27 16:07:43 +00:00
efd113bdc8
Integrate pmmp/BedrockProtocol@65b3d0b341
2024-02-26 17:09:09 +00:00
34a5f91aa9
5.11.3 is next
2024-02-26 14:45:48 +00:00
aee3656415
Release 5.11.2
2024-02-26 14:45:47 +00:00
47f0119660
InGamePacketHandler: added an extra check
2024-02-26 14:35:21 +00:00
b744e09352
5.11.2 is next
2024-02-23 14:19:02 +00:00
7b89dda420
Release 5.11.1
2024-02-23 14:19:01 +00:00
db665fefdb
Harden JsonMapper defaults in general
2024-02-23 14:10:24 +00:00
6872661fd0
Harden JsonMapper on login JSON handling
2024-02-23 14:10:02 +00:00
920341668f
Implemented working Name tag ( #5209 )
2024-02-19 18:46:48 +00:00
4fab518384
PluginManager: do not accept generator functions as event handlers
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closes #4912
I didn't merge the original PR because this needs to be checked for explicitly registered handlers as well as auto-detected ones from listeners.
2024-02-19 16:53:53 +00:00
2616d8c5ad
New biome IDs, courtesy of build/generate-biome-ids
2024-02-19 16:10:46 +00:00
db894e3a4a
Fixed Utils::cloneObjectArray()
template signature ( #6255 )
2024-02-16 16:52:10 +00:00
d211392b67
Merge remote-tracking branch 'origin/stable' into minor-next
2024-02-12 11:46:48 +00:00
eaab1a8784
ChunkSerializer: fixed count calculation for non-overworld chunks
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plugins that implement dimensions can't change the number of subchunks used by Chunk, they can only choose to use a subset of them.
2024-02-07 18:58:41 +00:00
169d3e0de8
5.11.1 is next
2024-02-07 13:01:30 +00:00
ce8fecc6ec
Release 5.11.0
2024-02-07 13:01:30 +00:00
4fcb644c51
Added missing imports
2024-02-07 12:51:39 +00:00
fe06bfcda0
Import alias cleanup courtesy of newest php-cs-fixer
2024-02-07 12:50:37 +00:00
8c7a4d720a
Fixed inconsistent global namespace reference
2024-02-07 12:46:11 +00:00
6492e7f4a2
1.20.60 support
2024-02-07 12:33:44 +00:00
6bb84bc46c
Add Promise::all
( #6152 )
2024-02-06 12:42:24 +00:00
f207d1bbf2
Make CocoaBlock Flowable ( #6218 )
2024-02-05 12:36:09 +00:00
c6a09e5ed8
Merge branch 'stable' into minor-next
2024-01-09 16:17:55 +00:00
e77cd39316
ItemBlock: add a workaround for air items with a stack size bigger than 0
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In the future we should look into making empty slots be represented by null or a different, special item type, instead of breaking the air block for this purpose.
closes #6185
closes #6016
2024-01-09 15:55:41 +00:00
a459e3c1a9
Block: improve some documentation
2024-01-09 13:35:36 +00:00
288bd4018b
Block: deprecate isSolid()
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As discussed many years ago in #2551 , no one actually knows what this property actually means. It definitely isn't the conventionally expected definition of 'solid' found in the real world, as signs are solid but flower pots are not.
2024-01-09 13:35:10 +00:00