1013 Commits

Author SHA1 Message Date
Dylan K. Taylor
79b7e08e60 Silence NetworkStackLatencyPacket spam from dev builds 2019-02-23 11:03:50 +00:00
Dylan K. Taylor
01255c5368 Updated RakLib to get ITC efficiency enhancements 2019-02-15 12:29:16 +00:00
Dylan K. Taylor
19f0d7f336 NetworkSession: Don't apply handlers to a disconnected session
closes #2756
2019-02-15 10:11:31 +00:00
Dylan K. Taylor
b6bcb47deb Network->unregisterInterface() is now less useless
Interfaces are now automatically shut down when unregistered.
2019-02-10 17:07:58 +00:00
Dylan K. Taylor
0c89159cf2 Merge branch '3.6' 2019-02-09 19:22:00 +00:00
Dylan K. Taylor
b8703d5dff Protocol changes for 1.9.0 2019-02-07 21:56:42 +00:00
Dylan K. Taylor
b7973ef782 Merge branch '3.5' 2019-02-05 16:58:34 +00:00
Dylan K. Taylor
5da48f429f Fixed some remaining one-line field declarations, added type docs 2019-02-05 14:03:27 +00:00
Dylan K. Taylor
d23e32622e Clean up internal inconsistency in Color 2019-02-05 13:52:34 +00:00
Dylan K. Taylor
dbae667dec Silence more InteractPacket noise 2019-02-04 19:51:38 +00:00
Dylan K. Taylor
3e58708130 Add some missing @throws annotations 2019-02-04 19:50:43 +00:00
Dylan K. Taylor
c9f9f551f4 Merge branch '3.5' into master-rollback 2019-02-04 19:47:21 +00:00
Drew
d7f86f0240 Hack for client side regeneration (disable natural regeneration gamerule) (#2722) 2019-01-31 18:45:25 +00:00
Dylan K. Taylor
b6ecab1d49 Merge remote-tracking branch 'origin/3.5' 2019-01-29 12:53:38 +00:00
Dylan T
71d17c50d6
Fixed internal IP detection (#2711), closes #2702 2019-01-29 12:51:53 +00:00
Dylan K. Taylor
d378371cc8 Transition to spl_object_id() 2019-01-26 15:06:38 +00:00
Dylan K. Taylor
738e310798 Strip out RCON, closes #2686
Users should move to the new RconServer plugin instead.
2019-01-23 20:39:16 +00:00
Dylan K. Taylor
d2284d5c47 Move Particle IDs to protocol namespace 2019-01-23 12:16:01 +00:00
Dylan K. Taylor
2356991022 Merge branch '3.5' 2019-01-22 22:27:07 +00:00
Dylan K. Taylor
45a4252c26 RCON: Explicitly specify connection backlog size, fixes #2685
I believe this is caused by a bug in the linux kernel, since it only impacts certain machines I tested (one, to be specific). Whatever the case, setting a max backlog size is prudent anyway, and fixes the problem.
2019-01-22 22:11:32 +00:00
Dylan K. Taylor
feaaa925a7 Fixed a series of denial-of-service bugs in RCON
Packets with a too-short payload would either cause the RCON thread to hang until the client disconnected, or crash the RCON thread entirely.

commit 90bb1894d7f87645b806f5fc67d1b877bb963180
Author: Dylan K. Taylor <odigiman@gmail.com>
Date:   Tue Jan 22 18:15:46 2019 +0000

    fix some bugs in RCON
2019-01-22 22:05:15 +00:00
Dylan K. Taylor
17fee801e6 RCON: remove unnecessary function 2019-01-22 13:43:55 +00:00
Dylan K. Taylor
48a99937b9 more exception handling cleanup 2019-01-22 13:37:46 +00:00
Dylan K. Taylor
ae7d6cc4a2 Merge branch '3.5' 2019-01-20 15:53:47 +00:00
Dylan K. Taylor
47321114eb login: allow 60 seconds clock drift on login JWT
can everyone please just use NTP already?
2019-01-20 15:51:29 +00:00
Dylan K. Taylor
467caf347d NetworkSession: Consistently don't use 0x prefix 2019-01-20 11:06:47 +00:00
Dylan K. Taylor
5d8568b1a4 Add NetworkSession->getDisplayName(), clean up ip/port ad-hoc usages 2019-01-20 11:05:12 +00:00
Dylan K. Taylor
6b7710e62b Introduce dedicated NBT data exceptions, fix up some corrupted chunk handling 2019-01-19 12:43:47 +00:00
Dylan K. Taylor
2dee7e9e0f Properly handle Query packet errors 2019-01-17 22:22:53 +00:00
Dylan K. Taylor
38cf8d157d Max players check now works properly
This now includes all connected sessions, whether they are considered online or not.
2019-01-17 21:40:10 +00:00
Dylan K. Taylor
76f1ee1827 Add restrictions on packet send directions with interfaces
This prevents plugins sending wrong packets at the compiler level (or would, if we had a compiler). It's more robust than a getter for client/server and throwing an exception since a static analysis tool can detect faults created by sending wrong packets from the server. This is also used to deny service to dodgy clients which send wrong packets to the server to attack it.
2019-01-17 12:51:24 +00:00
Dylan K. Taylor
b82e00ffdf Extract a Packet interface from DataPacket
this is in preparation for clientbound/serverbound packet separation. I did this already on another branch, but the changeset was dependent on a massive refactor to split apart packets and binarystream which i'm still not fully happy with.
2019-01-17 12:21:56 +00:00
Dylan K. Taylor
2e7e56de1e Merge branch '3.5' 2019-01-16 21:52:03 +00:00
Dylan K. Taylor
cb591a98f4 NetworkBinaryStream: Skip item NBT which is too large when encoded
Encoded tags larger than 32KB overflow the length field, so we can't send these over network. However, it's unreasonable to randomly throw this burden off onto users by crashing their servers, so the next best solution is to just not send the NBT. This is also not an ideal solution (books and the like with too-large tags won't work on the client side) but it's better than crashing the server or client due to a protocol bug. Mojang have confirmed this will be resolved by a future MCPE release, so we'll just work around this problem until then.
2019-01-16 21:50:43 +00:00
Dylan K. Taylor
2656993223 AAAAAAAAAAAAAAAAAAAAAAAAAAAAA 2019-01-16 21:31:17 +00:00
Dylan K. Taylor
fc98f4c42b Address more error cases, some minor cleanup 2019-01-16 21:30:31 +00:00
Dylan K. Taylor
44ef9fc577 LoginPacket: account for some missed error cases 2019-01-16 21:00:28 +00:00
Dylan K. Taylor
c9c6a5dc94 Fixed some doc comments 2019-01-16 20:48:26 +00:00
Dylan K. Taylor
23269da1a6 Fixed the disaster of packet receive error handling 2019-01-16 19:53:48 +00:00
Dylan K. Taylor
728bc95d73 NetworkSession: remove premature GC optimization
The only cyclic references here are both destroyed during normal collection directly (net interface removes from sessions array, player destroys its session reference), so there's no need to destroy them again here. This just causes a giant swathe of potential crashes for no real benefit.

close #2669
2019-01-16 16:50:16 +00:00
Dylan K. Taylor
acdd0fec5f NetworkSession: player may be null 2019-01-16 16:19:39 +00:00
Dylan K. Taylor
3e1aa3e2b4 Network: remove Server dependency 2019-01-13 20:41:17 +00:00
Dylan K. Taylor
9c53b41851 Added PlayerInfo, Player is no longer accessible during PlayerPreLoginEvent 2019-01-13 19:32:30 +00:00
Dylan K. Taylor
27761ac26e Fixed casing: Gamemode -> GameMode
it's two words, not one.
2019-01-12 16:19:31 +00:00
Dylan K. Taylor
a756519e6b Move gamemode constants & functions to their own class
future enhancements:
- make gamemode an object containing information about abilities that players have in this gamemode (gamemodes are just predefined ability sets)
- get the magic numbers out of the API
2019-01-12 16:10:14 +00:00
Dylan K. Taylor
49bdd92faa LoginPacket: Assert that extradata must exist 2019-01-11 17:56:18 +00:00
Dylan K. Taylor
e9f023fe69 LoginPacket: fix corruption false-positives in offline mode 2019-01-11 17:55:58 +00:00
Dylan K. Taylor
5d8fa2e126 Crash main server thread when RakLib dies
this way we get crashdumps and find out what's actually wrong with RakLib in the wild.
2019-01-09 19:04:12 +00:00
Dylan K. Taylor
cc230034f9 Fixed TransactionData->actions default value, closes #2652 2019-01-09 14:15:06 +00:00
Dylan K. Taylor
2924303169 Sync NBT dependency 2019-01-07 22:38:04 +00:00