mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-04-23 00:55:57 +00:00
Extract a Packet interface from DataPacket
this is in preparation for clientbound/serverbound packet separation. I did this already on another branch, but the changeset was dependent on a massive refactor to split apart packets and binarystream which i'm still not fully happy with.
This commit is contained in:
parent
9c0ebb6350
commit
b82e00ffdf
@ -103,7 +103,6 @@ use pocketmine\network\mcpe\protocol\AvailableCommandsPacket;
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use pocketmine\network\mcpe\protocol\BlockEntityDataPacket;
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use pocketmine\network\mcpe\protocol\BookEditPacket;
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use pocketmine\network\mcpe\protocol\ChunkRadiusUpdatedPacket;
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use pocketmine\network\mcpe\protocol\DataPacket;
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use pocketmine\network\mcpe\protocol\EntityEventPacket;
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use pocketmine\network\mcpe\protocol\ItemFrameDropItemPacket;
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use pocketmine\network\mcpe\protocol\LevelEventPacket;
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@ -113,6 +112,7 @@ use pocketmine\network\mcpe\protocol\MobEffectPacket;
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use pocketmine\network\mcpe\protocol\ModalFormRequestPacket;
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use pocketmine\network\mcpe\protocol\MovePlayerPacket;
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use pocketmine\network\mcpe\protocol\NetworkChunkPublisherUpdatePacket;
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use pocketmine\network\mcpe\protocol\Packet;
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use pocketmine\network\mcpe\protocol\SetPlayerGameTypePacket;
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use pocketmine\network\mcpe\protocol\SetSpawnPositionPacket;
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use pocketmine\network\mcpe\protocol\SetTitlePacket;
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@ -2546,12 +2546,12 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
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}
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/**
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* @param DataPacket $packet
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* @param bool $immediate
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* @param Packet $packet
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* @param bool $immediate
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*
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* @return bool
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*/
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public function sendDataPacket(DataPacket $packet, bool $immediate = false) : bool{
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public function sendDataPacket(Packet $packet, bool $immediate = false) : bool{
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if(!$this->isConnected()){
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return false;
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}
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@ -2568,11 +2568,11 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
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* @deprecated This is a proxy for sendDataPacket() and will be removed in the next major release.
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* @see Player::sendDataPacket()
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*
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* @param DataPacket $packet
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* @param Packet $packet
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*
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* @return bool
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*/
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public function dataPacket(DataPacket $packet) : bool{
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public function dataPacket(Packet $packet) : bool{
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return $this->sendDataPacket($packet, false);
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}
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@ -75,7 +75,7 @@ use pocketmine\network\mcpe\NetworkCipher;
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use pocketmine\network\mcpe\NetworkCompression;
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use pocketmine\network\mcpe\NetworkSession;
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use pocketmine\network\mcpe\PacketStream;
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use pocketmine\network\mcpe\protocol\DataPacket;
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use pocketmine\network\mcpe\protocol\Packet;
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use pocketmine\network\mcpe\protocol\PlayerListPacket;
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use pocketmine\network\mcpe\protocol\ProtocolInfo;
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use pocketmine\network\mcpe\protocol\types\PlayerListEntry;
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@ -1535,18 +1535,18 @@ class Server{
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/**
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* Broadcasts a Minecraft packet to a list of players
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*
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* @param Player[] $players
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* @param DataPacket $packet
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* @param Player[] $players
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* @param Packet $packet
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*
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* @return bool
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*/
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public function broadcastPacket(array $players, DataPacket $packet) : bool{
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public function broadcastPacket(array $players, Packet $packet) : bool{
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return $this->broadcastPackets($players, [$packet]);
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}
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/**
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* @param Player[] $players
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* @param DataPacket[] $packets
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* @param Packet[] $packets
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*
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* @return bool
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*/
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@ -25,7 +25,7 @@ namespace pocketmine\event\server;
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use pocketmine\event\Cancellable;
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use pocketmine\event\CancellableTrait;
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use pocketmine\network\mcpe\protocol\DataPacket;
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use pocketmine\network\mcpe\protocol\Packet;
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use pocketmine\Player;
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/**
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@ -36,12 +36,12 @@ class DataPacketBroadcastEvent extends ServerEvent implements Cancellable{
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/** @var Player[] */
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private $players;
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/** @var DataPacket[] */
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/** @var Packet[] */
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private $packets;
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/**
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* @param Player[] $players
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* @param DataPacket[] $packets
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* @param Player[] $players
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* @param Packet[] $packets
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*/
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public function __construct(array $players, array $packets){
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$this->players = $players;
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@ -63,14 +63,14 @@ class DataPacketBroadcastEvent extends ServerEvent implements Cancellable{
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}
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/**
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* @return DataPacket[]
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* @return Packet[]
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*/
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public function getPackets() : array{
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return $this->packets;
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}
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/**
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* @param DataPacket[] $packets
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* @param Packet[] $packets
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*/
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public function setPackets(array $packets) : void{
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$this->packets = $packets;
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@ -25,30 +25,30 @@ namespace pocketmine\event\server;
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use pocketmine\event\Cancellable;
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use pocketmine\event\CancellableTrait;
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use pocketmine\network\mcpe\protocol\DataPacket;
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use pocketmine\network\mcpe\protocol\Packet;
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use pocketmine\Player;
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class DataPacketReceiveEvent extends ServerEvent implements Cancellable{
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use CancellableTrait;
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/** @var DataPacket */
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/** @var Packet */
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private $packet;
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/** @var Player */
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private $player;
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/**
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* @param Player $player
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* @param DataPacket $packet
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* @param Player $player
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* @param Packet $packet
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*/
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public function __construct(Player $player, DataPacket $packet){
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public function __construct(Player $player, Packet $packet){
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$this->packet = $packet;
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$this->player = $player;
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}
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/**
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* @return DataPacket
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* @return Packet
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*/
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public function getPacket() : DataPacket{
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public function getPacket() : Packet{
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return $this->packet;
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}
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@ -25,30 +25,30 @@ namespace pocketmine\event\server;
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use pocketmine\event\Cancellable;
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use pocketmine\event\CancellableTrait;
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use pocketmine\network\mcpe\protocol\DataPacket;
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use pocketmine\network\mcpe\protocol\Packet;
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use pocketmine\Player;
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class DataPacketSendEvent extends ServerEvent implements Cancellable{
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use CancellableTrait;
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/** @var DataPacket */
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/** @var Packet */
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private $packet;
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/** @var Player */
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private $player;
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/**
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* @param Player $player
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* @param DataPacket $packet
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* @param Player $player
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* @param Packet $packet
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*/
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public function __construct(Player $player, DataPacket $packet){
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public function __construct(Player $player, Packet $packet){
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$this->packet = $packet;
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$this->player = $player;
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}
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/**
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* @return DataPacket
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* @return Packet
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*/
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public function getPacket() : DataPacket{
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public function getPacket() : Packet{
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return $this->packet;
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}
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@ -73,9 +73,9 @@ use pocketmine\nbt\tag\StringTag;
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use pocketmine\network\mcpe\ChunkRequestTask;
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use pocketmine\network\mcpe\CompressBatchPromise;
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use pocketmine\network\mcpe\protocol\AddEntityPacket;
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use pocketmine\network\mcpe\protocol\DataPacket;
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use pocketmine\network\mcpe\protocol\LevelEventPacket;
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use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
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use pocketmine\network\mcpe\protocol\Packet;
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use pocketmine\network\mcpe\protocol\SetDifficultyPacket;
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use pocketmine\network\mcpe\protocol\SetTimePacket;
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use pocketmine\network\mcpe\protocol\UpdateBlockPacket;
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@ -180,9 +180,9 @@ class Level implements ChunkManager, Metadatable{
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/** @var Player[][] */
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private $playerLoaders = [];
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/** @var DataPacket[][] */
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/** @var Packet[][] */
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private $chunkPackets = [];
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/** @var DataPacket[] */
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/** @var Packet[] */
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private $globalPackets = [];
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/** @var float[] */
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@ -595,14 +595,14 @@ class Level implements ChunkManager, Metadatable{
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}
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/**
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* Queues a DataPacket to be sent to all players using the chunk at the specified X/Z coordinates at the end of the
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* Queues a packet to be sent to all players using the chunk at the specified X/Z coordinates at the end of the
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* current tick.
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*
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* @param int $chunkX
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* @param int $chunkZ
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* @param DataPacket $packet
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* @param int $chunkX
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* @param int $chunkZ
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* @param Packet $packet
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*/
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public function addChunkPacket(int $chunkX, int $chunkZ, DataPacket $packet){
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public function addChunkPacket(int $chunkX, int $chunkZ, Packet $packet){
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if(!isset($this->chunkPackets[$index = Level::chunkHash($chunkX, $chunkZ)])){
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$this->chunkPackets[$index] = [$packet];
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}else{
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@ -613,19 +613,19 @@ class Level implements ChunkManager, Metadatable{
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/**
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* Broadcasts a packet to every player who has the target position within their view distance.
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*
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* @param Vector3 $pos
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* @param DataPacket $packet
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* @param Vector3 $pos
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* @param Packet $packet
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*/
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public function broadcastPacketToViewers(Vector3 $pos, DataPacket $packet) : void{
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public function broadcastPacketToViewers(Vector3 $pos, Packet $packet) : void{
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$this->addChunkPacket($pos->getFloorX() >> 4, $pos->getFloorZ() >> 4, $packet);
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}
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/**
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* Broadcasts a packet to every player in the level.
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*
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* @param DataPacket $packet
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* @param Packet $packet
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*/
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public function broadcastGlobalPacket(DataPacket $packet) : void{
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public function broadcastGlobalPacket(Packet $packet) : void{
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$this->globalPackets[] = $packet;
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}
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@ -24,7 +24,7 @@ declare(strict_types=1);
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namespace pocketmine\level\particle;
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\protocol\DataPacket;
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use pocketmine\network\mcpe\protocol\Packet;
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abstract class Particle{
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@ -86,7 +86,7 @@ abstract class Particle{
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/**
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* @param Vector3 $pos
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*
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* @return DataPacket|DataPacket[]
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* @return Packet|Packet[]
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*/
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abstract public function encode(Vector3 $pos);
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namespace pocketmine\level\sound;
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\protocol\DataPacket;
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use pocketmine\network\mcpe\protocol\Packet;
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abstract class Sound{
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/**
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* @param Vector3 $pos
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*
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* @return DataPacket|DataPacket[]
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* @return Packet|Packet[]
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*/
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abstract public function encode(Vector3 $pos);
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@ -39,7 +39,7 @@ interface NetworkInterface{
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public function start() : void;
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/**
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* Sends a DataPacket to the interface, returns an unique identifier for the packet if $needACK is true
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* Sends a packet to the interface, returns an unique identifier for the packet if $needACK is true
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*
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* @param NetworkSession $session
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* @param string $payload
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@ -34,8 +34,8 @@ use pocketmine\network\mcpe\handler\PreSpawnSessionHandler;
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use pocketmine\network\mcpe\handler\ResourcePacksSessionHandler;
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use pocketmine\network\mcpe\handler\SessionHandler;
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use pocketmine\network\mcpe\handler\SimpleSessionHandler;
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use pocketmine\network\mcpe\protocol\DataPacket;
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use pocketmine\network\mcpe\protocol\DisconnectPacket;
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use pocketmine\network\mcpe\protocol\Packet;
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use pocketmine\network\mcpe\protocol\PacketPool;
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use pocketmine\network\mcpe\protocol\PlayStatusPacket;
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use pocketmine\network\mcpe\protocol\ServerToClientHandshakePacket;
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@ -209,11 +209,11 @@ class NetworkSession{
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}
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/**
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* @param DataPacket $packet
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* @param Packet $packet
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*
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* @throws BadPacketException
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*/
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public function handleDataPacket(DataPacket $packet) : void{
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public function handleDataPacket(Packet $packet) : void{
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$timings = Timings::getReceiveDataPacketTimings($packet);
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$timings->startTiming();
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@ -237,7 +237,7 @@ class NetworkSession{
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$timings->stopTiming();
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}
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public function sendDataPacket(DataPacket $packet, bool $immediate = false) : bool{
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public function sendDataPacket(Packet $packet, bool $immediate = false) : bool{
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$timings = Timings::getSendDataPacketTimings($packet);
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$timings->startTiming();
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try{
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@ -260,9 +260,9 @@ class NetworkSession{
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/**
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* @internal
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* @param DataPacket $packet
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* @param Packet $packet
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*/
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public function addToSendBuffer(DataPacket $packet) : void{
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public function addToSendBuffer(Packet $packet) : void{
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$timings = Timings::getSendDataPacketTimings($packet);
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$timings->startTiming();
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try{
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@ -23,19 +23,19 @@ declare(strict_types=1);
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namespace pocketmine\network\mcpe;
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use pocketmine\network\mcpe\protocol\DataPacket;
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use pocketmine\network\mcpe\protocol\Packet;
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use pocketmine\network\mcpe\protocol\PacketPool;
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class PacketStream extends NetworkBinaryStream{
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public function putPacket(DataPacket $packet) : void{
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if(!$packet->isEncoded){
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public function putPacket(Packet $packet) : void{
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if(!$packet->isEncoded()){
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$packet->encode();
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}
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$this->putString($packet->getBuffer());
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}
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public function getPacket() : DataPacket{
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public function getPacket() : Packet{
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return PacketPool::getPacket($this->getString());
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}
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}
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@ -36,12 +36,12 @@ use function is_object;
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use function is_string;
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use function method_exists;
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abstract class DataPacket extends NetworkBinaryStream{
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abstract class DataPacket extends NetworkBinaryStream implements Packet{
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public const NETWORK_ID = 0;
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/** @var bool */
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public $isEncoded = false;
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private $isEncoded = false;
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/** @var int */
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public $senderSubId = 0;
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@ -108,6 +108,10 @@ abstract class DataPacket extends NetworkBinaryStream{
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$this->isEncoded = true;
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}
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final public function isEncoded() : bool{
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return $this->isEncoded;
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}
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protected function encodeHeader() : void{
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$this->putUnsignedVarInt(static::NETWORK_ID);
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}
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82
src/pocketmine/network/mcpe/protocol/Packet.php
Normal file
82
src/pocketmine/network/mcpe/protocol/Packet.php
Normal file
@ -0,0 +1,82 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\network\mcpe\protocol;
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use pocketmine\network\BadPacketException;
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use pocketmine\network\mcpe\handler\SessionHandler;
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interface Packet{
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public function setOffset(int $offset) : void;
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public function setBuffer(string $buffer = "", int $offset = 0);
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public function getOffset() : int;
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public function getBuffer() : string;
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/**
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* Returns whether the offset has reached the end of the buffer.
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* @return bool
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*/
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public function feof() : bool;
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public function pid() : int;
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public function getName() : string;
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public function canBeSentBeforeLogin() : bool;
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/**
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* Returns whether the packet may legally have unread bytes left in the buffer.
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* @return bool
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*/
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public function mayHaveUnreadBytes() : bool;
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/**
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* @throws BadPacketException
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*/
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public function decode() : void;
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public function encode() : void;
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public function isEncoded() : bool;
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/**
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* Performs handling for this packet. Usually you'll want an appropriately named method in the session handler for
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* this.
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*
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* This method returns a bool to indicate whether the packet was handled or not. If the packet was unhandled, a
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* debug message will be logged with a hexdump of the packet.
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*
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* Typically this method returns the return value of the handler in the supplied SessionHandler. See other packets
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* for examples how to implement this.
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*
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* @param SessionHandler $handler
|
||||
*
|
||||
* @return bool true if the packet was handled successfully, false if not.
|
||||
* @throws BadPacketException if broken data was found in the packet
|
||||
*/
|
||||
public function handle(SessionHandler $handler) : bool;
|
||||
}
|
@ -28,7 +28,7 @@ use pocketmine\utils\Binary;
|
||||
use pocketmine\utils\BinaryDataException;
|
||||
|
||||
class PacketPool{
|
||||
/** @var \SplFixedArray<DataPacket> */
|
||||
/** @var \SplFixedArray<Packet> */
|
||||
protected static $pool = null;
|
||||
|
||||
public static function init() : void{
|
||||
@ -158,28 +158,28 @@ class PacketPool{
|
||||
}
|
||||
|
||||
/**
|
||||
* @param DataPacket $packet
|
||||
* @param Packet $packet
|
||||
*/
|
||||
public static function registerPacket(DataPacket $packet) : void{
|
||||
public static function registerPacket(Packet $packet) : void{
|
||||
static::$pool[$packet->pid()] = clone $packet;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param int $pid
|
||||
*
|
||||
* @return DataPacket
|
||||
* @return Packet
|
||||
*/
|
||||
public static function getPacketById(int $pid) : DataPacket{
|
||||
public static function getPacketById(int $pid) : Packet{
|
||||
return isset(static::$pool[$pid]) ? clone static::$pool[$pid] : new UnknownPacket();
|
||||
}
|
||||
|
||||
/**
|
||||
* @param string $buffer
|
||||
*
|
||||
* @return DataPacket
|
||||
* @return Packet
|
||||
* @throws BadPacketException
|
||||
*/
|
||||
public static function getPacket(string $buffer) : DataPacket{
|
||||
public static function getPacket(string $buffer) : Packet{
|
||||
$offset = 0;
|
||||
try{
|
||||
$pk = static::getPacketById(Binary::readUnsignedVarInt($buffer, $offset));
|
||||
|
@ -24,7 +24,7 @@ declare(strict_types=1);
|
||||
namespace pocketmine\timings;
|
||||
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\network\mcpe\protocol\DataPacket;
|
||||
use pocketmine\network\mcpe\protocol\Packet;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\scheduler\TaskHandler;
|
||||
use pocketmine\tile\Tile;
|
||||
@ -212,31 +212,33 @@ abstract class Timings{
|
||||
}
|
||||
|
||||
/**
|
||||
* @param DataPacket $pk
|
||||
* @param Packet $pk
|
||||
*
|
||||
* @return TimingsHandler
|
||||
*/
|
||||
public static function getReceiveDataPacketTimings(DataPacket $pk) : TimingsHandler{
|
||||
if(!isset(self::$packetReceiveTimingMap[$pk::NETWORK_ID])){
|
||||
public static function getReceiveDataPacketTimings(Packet $pk) : TimingsHandler{
|
||||
$pid = $pk->pid();
|
||||
if(!isset(self::$packetReceiveTimingMap[$pid])){
|
||||
$pkName = (new \ReflectionClass($pk))->getShortName();
|
||||
self::$packetReceiveTimingMap[$pk::NETWORK_ID] = new TimingsHandler("** receivePacket - " . $pkName . " [0x" . dechex($pk::NETWORK_ID) . "]", self::$playerNetworkReceiveTimer);
|
||||
self::$packetReceiveTimingMap[$pid] = new TimingsHandler("** receivePacket - " . $pkName . " [0x" . dechex($pid) . "]", self::$playerNetworkReceiveTimer);
|
||||
}
|
||||
|
||||
return self::$packetReceiveTimingMap[$pk::NETWORK_ID];
|
||||
return self::$packetReceiveTimingMap[$pid];
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @param DataPacket $pk
|
||||
* @param Packet $pk
|
||||
*
|
||||
* @return TimingsHandler
|
||||
*/
|
||||
public static function getSendDataPacketTimings(DataPacket $pk) : TimingsHandler{
|
||||
if(!isset(self::$packetSendTimingMap[$pk::NETWORK_ID])){
|
||||
public static function getSendDataPacketTimings(Packet $pk) : TimingsHandler{
|
||||
$pid = $pk->pid();
|
||||
if(!isset(self::$packetSendTimingMap[$pid])){
|
||||
$pkName = (new \ReflectionClass($pk))->getShortName();
|
||||
self::$packetSendTimingMap[$pk::NETWORK_ID] = new TimingsHandler("** sendPacket - " . $pkName . " [0x" . dechex($pk::NETWORK_ID) . "]", self::$playerNetworkSendTimer);
|
||||
self::$packetSendTimingMap[$pid] = new TimingsHandler("** sendPacket - " . $pkName . " [0x" . dechex($pid) . "]", self::$playerNetworkSendTimer);
|
||||
}
|
||||
|
||||
return self::$packetSendTimingMap[$pk::NETWORK_ID];
|
||||
return self::$packetSendTimingMap[$pid];
|
||||
}
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user