Fixed casing: Gamemode -> GameMode

it's two words, not one.
This commit is contained in:
Dylan K. Taylor 2019-01-12 16:19:31 +00:00
parent a756519e6b
commit 27761ac26e
6 changed files with 22 additions and 22 deletions

View File

@ -23,12 +23,12 @@ declare(strict_types=1);
namespace pocketmine;
final class Gamemode{
final class GameMode{
public const SURVIVAL = 0;
public const CREATIVE = 1;
public const ADVENTURE = 2;
public const SPECTATOR = 3;
public const VIEW = Gamemode::SPECTATOR;
public const VIEW = GameMode::SPECTATOR;
private function __construct(){
//NOOP

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@ -1302,8 +1302,8 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
*/
public static function getClientFriendlyGamemode(int $gamemode) : int{
$gamemode &= 0x03;
if($gamemode === Gamemode::SPECTATOR){
return Gamemode::CREATIVE;
if($gamemode === GameMode::SPECTATOR){
return GameMode::CREATIVE;
}
return $gamemode;
@ -1348,10 +1348,10 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
$this->resetFallDistance();
if(!$client){ //Gamemode changed by server, do not send for client changes
if(!$client){ //GameMode changed by server, do not send for client changes
$this->sendGamemode();
}else{
Command::broadcastCommandMessage($this, new TranslationContainer("commands.gamemode.success.self", [Gamemode::toTranslation($gm)]));
Command::broadcastCommandMessage($this, new TranslationContainer("commands.gamemode.success.self", [GameMode::toTranslation($gm)]));
}
$this->sendSettings();
@ -1400,7 +1400,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
*/
public function isSurvival(bool $literal = false) : bool{
if($literal){
return $this->gamemode === Gamemode::SURVIVAL;
return $this->gamemode === GameMode::SURVIVAL;
}else{
return ($this->gamemode & 0x01) === 0;
}
@ -1416,7 +1416,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
*/
public function isCreative(bool $literal = false) : bool{
if($literal){
return $this->gamemode === Gamemode::CREATIVE;
return $this->gamemode === GameMode::CREATIVE;
}else{
return ($this->gamemode & 0x01) === 1;
}
@ -1432,7 +1432,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
*/
public function isAdventure(bool $literal = false) : bool{
if($literal){
return $this->gamemode === Gamemode::ADVENTURE;
return $this->gamemode === GameMode::ADVENTURE;
}else{
return ($this->gamemode & 0x02) > 0;
}
@ -1442,7 +1442,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
* @return bool
*/
public function isSpectator() : bool{
return $this->gamemode === Gamemode::SPECTATOR;
return $this->gamemode === GameMode::SPECTATOR;
}
public function isFireProof() : bool{
@ -1887,7 +1887,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
$this->firstPlayed = $nbt->getLong("firstPlayed", $now = (int) (microtime(true) * 1000));
$this->lastPlayed = $nbt->getLong("lastPlayed", $now);
$this->gamemode = $nbt->getInt("playerGameType", Gamemode::SURVIVAL) & 0x03;
$this->gamemode = $nbt->getInt("playerGameType", GameMode::SURVIVAL) & 0x03;
if($this->server->getForceGamemode()){
$this->gamemode = $this->server->getGamemode();
}

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@ -2167,7 +2167,7 @@ class Server{
$this->dispatchSignals = true;
}
$this->logger->info($this->getLanguage()->translateString("pocketmine.server.defaultGameMode", [Gamemode::toTranslation($this->getGamemode())]));
$this->logger->info($this->getLanguage()->translateString("pocketmine.server.defaultGameMode", [GameMode::toTranslation($this->getGamemode())]));
$this->logger->info($this->getLanguage()->translateString("pocketmine.server.startFinished", [round(microtime(true) - \pocketmine\START_TIME, 3)]));

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@ -25,7 +25,7 @@ namespace pocketmine\command\defaults;
use pocketmine\command\CommandSender;
use pocketmine\command\utils\InvalidCommandSyntaxException;
use pocketmine\Gamemode;
use pocketmine\GameMode;
use pocketmine\lang\TranslationContainer;
use function count;
@ -49,11 +49,11 @@ class DefaultGamemodeCommand extends VanillaCommand{
throw new InvalidCommandSyntaxException();
}
$gameMode = Gamemode::fromString($args[0]);
$gameMode = GameMode::fromString($args[0]);
if($gameMode !== -1){
$sender->getServer()->setConfigInt("gamemode", $gameMode);
$sender->sendMessage(new TranslationContainer("commands.defaultgamemode.success", [Gamemode::toTranslation($gameMode)]));
$sender->sendMessage(new TranslationContainer("commands.defaultgamemode.success", [GameMode::toTranslation($gameMode)]));
}else{
$sender->sendMessage("Unknown game mode");
}

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@ -26,7 +26,7 @@ namespace pocketmine\command\defaults;
use pocketmine\command\Command;
use pocketmine\command\CommandSender;
use pocketmine\command\utils\InvalidCommandSyntaxException;
use pocketmine\Gamemode;
use pocketmine\GameMode;
use pocketmine\lang\TranslationContainer;
use pocketmine\Player;
use pocketmine\utils\TextFormat;
@ -52,7 +52,7 @@ class GamemodeCommand extends VanillaCommand{
throw new InvalidCommandSyntaxException();
}
$gameMode = Gamemode::fromString($args[0]);
$gameMode = GameMode::fromString($args[0]);
if($gameMode === -1){
$sender->sendMessage("Unknown game mode");
@ -77,10 +77,10 @@ class GamemodeCommand extends VanillaCommand{
$sender->sendMessage("Game mode change for " . $target->getName() . " failed!");
}else{
if($target === $sender){
Command::broadcastCommandMessage($sender, new TranslationContainer("commands.gamemode.success.self", [Gamemode::toTranslation($gameMode)]));
Command::broadcastCommandMessage($sender, new TranslationContainer("commands.gamemode.success.self", [GameMode::toTranslation($gameMode)]));
}else{
$target->sendMessage(new TranslationContainer("gameMode.changed", [Gamemode::toTranslation($gameMode)]));
Command::broadcastCommandMessage($sender, new TranslationContainer("commands.gamemode.success.other", [Gamemode::toTranslation($gameMode), $target->getName()]));
$target->sendMessage(new TranslationContainer("gameMode.changed", [GameMode::toTranslation($gameMode)]));
Command::broadcastCommandMessage($sender, new TranslationContainer("commands.gamemode.success.other", [GameMode::toTranslation($gameMode), $target->getName()]));
}
}

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@ -23,7 +23,7 @@ declare(strict_types=1);
namespace pocketmine\network\mcpe;
use pocketmine\Gamemode;
use pocketmine\GameMode;
use pocketmine\network\AdvancedNetworkInterface;
use pocketmine\network\mcpe\protocol\ProtocolInfo;
use pocketmine\network\Network;
@ -197,7 +197,7 @@ class RakLibInterface implements ServerInstance, AdvancedNetworkInterface{
$info->getMaxPlayerCount(),
$this->rakLib->getServerId(),
$this->server->getName(),
Gamemode::toString($this->server->getGamemode())
GameMode::toString($this->server->getGamemode())
]) . ";"
);
}