2bba3a0805
Apply typehints to pocketmine\network\mcpe\protocol namespace
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this is pulled from network-nuke in order to reduce the size of the diff.
2018-07-05 13:19:15 +01:00
05af87e1d4
Strip empty lines at the end of classes
2018-06-11 13:19:23 +01:00
b333a0e24c
PlayStatusPacket: add new constant
2018-05-17 10:33:18 +01:00
74b074753f
Bulk addition of constant visibilities
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thanks PhpStorm inspections plugin for annoying the shit out of me until
I did this.
2017-11-21 14:44:10 +00:00
e64076ec81
Disconnect 1.1 clients properly (HACK!)
2017-09-26 10:01:32 +01:00
9be1b929a5
Added PhpDoc for packet field types and changed float x,y,z to Vector3
2017-08-13 20:02:07 +01:00
7886918140
Cleaned up some bad code in DataPacket, added encode/decodeHeader and made encode/decodePayload protected
2017-08-06 17:21:51 +01:00
2726f2a011
Solved packet encode/decode boilerplate code issue
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Something as simple as forgetting the reset() when encoding would cause lots of problems which could go unnoticed. This should be fully backwards-compatible but needs more tests.
2017-07-07 13:59:09 +01:00
51b0673b4b
Bite the bullet and enable strict types on everything
2017-06-07 12:53:16 +01:00
9c25ec3afd
Some protocol changes for 1.1.0.0
2017-04-01 19:20:30 +01:00
788bd6fc20
Fixed resource packs/login sequence fail, added basic safety restrictions for packet sending before clients are logged in
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close #452
2017-03-26 14:42:23 +01:00
56990eb28b
MCPE protocol gets its own namespace
2017-03-08 20:28:39 +00:00