4449 Commits

Author SHA1 Message Date
Shoghi Cervantes
cbb1c55a06
Improved biome generation, get grass color from gradient interpolation, improved performance of generation, try to recreate grass colors from imported chunks, closes #2845, closes #1792 2015-06-07 15:17:02 +02:00
Shoghi Cervantes
d881dbf1a2
Only spawn break particles when needed 2015-06-07 12:33:53 +02:00
Shoghi Cervantes
383fcba8e1
Fixed skins issue 2015-06-07 12:17:27 +02:00
Shoghi Cervantes
e5f28e0f7a
Throw exception on invalid parameters on Inventory addItem() and removeItem() 2015-06-07 12:05:10 +02:00
Shoghi Cervantes
cf3f32fdae
Added Script plugin loader 2015-06-06 23:09:54 +02:00
Shoghi Cervantes
c4bdbc5443
Report players as EntityPlayer all the time 2015-06-06 23:09:43 +02:00
Shoghi Cervantes
62a8f58bb0
Improved block and chunk cache, fixed PlayerQuitEvent player save 2015-06-06 20:28:37 +02:00
Shoghi Cervantes
f21ed39c1c
Improved timing reports 2015-06-06 19:07:12 +02:00
Shoghi Cervantes
b358a2e474
Fixed underscores >.< 2015-06-06 18:12:39 +02:00
Shoghi Cervantes
21c6eeef11
Fixed A-Z range 2015-06-06 17:57:07 +02:00
Shoghi Cervantes
96f67bdadf
Added auto save to PlayerQuitEvent 2015-06-06 17:56:36 +02:00
Shoghi Cervantes
6ee61cce7b
Faster player login 2015-06-06 17:38:32 +02:00
Shoghi Cervantes
7f6704f761
Chunk ticking depends on chunk loaders, fixes #3118 2015-06-06 17:38:10 +02:00
Shoghi Cervantes
9e4d88a852
New extended packet timings 2015-06-06 16:58:49 +02:00
Shoghi Cervantes
5682026eae
Fixed state corruption for auto saving 2015-06-06 15:53:28 +02:00
Shoghi Cervantes
2a805dc0ed Limited chat and sign length using UTF-8 2015-06-05 17:08:24 +02:00
Shoghi Cervantes
bdb9b1865b Added exception when unloading the default level without switching it first, #3112 2015-06-05 16:48:27 +02:00
Shoghi Cervantes
1e03c5b795 Workaround for players getting stuck on far chunks 2015-06-05 16:48:27 +02:00
Shoghi Cervantes
ec82434ef4 Added charcoal for torches, improved recipe matching for wildcards, closes #3108 2015-06-05 16:48:27 +02:00
Shoghi Cervantes
7bafa217c8 Fixed some saving 2015-06-05 16:46:53 +02:00
Shoghi Cervantes
fe55023761 Better Terminal detection 2015-06-05 14:07:32 +02:00
Shoghi Cervantes
ac4194eb3f Added lily pad, checked some bounding boxes 2015-06-05 13:58:59 +02:00
Shoghi Cervantes
6e69e15dfd Moved network check out of level, added server killer for long stops 2015-06-05 11:46:33 +02:00
Shoghi Cervantes
a53b041984
Improved region save and saving of chunks before population 2015-06-05 02:27:37 +02:00
Shoghi Cervantes
d542dfc2ce
Split player into more methods, added extra timings 2015-06-05 00:19:45 +02:00
Shoghi Cervantes
188f4d7778 Clear chunk cache on tile change 2015-06-04 17:36:12 +02:00
Shoghi Cervantes
71490f60f2 Fixed other invisibility issues 2015-06-04 16:51:48 +02:00
Shoghi Cervantes
05dbf7b47f Fixed some corrupted states, probably fixed most invisible players cases 2015-06-04 15:46:57 +02:00
Shoghi Cervantes
14ff537e71
Improved damage sources for projectiles, falling blocks, TNT, and items 2015-05-31 14:19:47 +02:00
Shoghi Cervantes
9e14435dbb
Moved network ids to constants, improved some entity methods, more performance 2015-05-30 23:59:24 +02:00
Shoghi Cervantes
32680843fa
Added multisize loading 2015-05-30 19:38:57 +02:00
Shoghi Cervantes
9768bf4f8a
Added BlockBreakEvent::getDrops() and BlockBreakEvent::setDrops(Item[] $drops) 2015-05-30 18:26:47 +02:00
Shoghi Cervantes
7c806c7920
Added missing brace 2015-05-30 17:29:38 +02:00
Shoghi Cervantes
b61c54c9cb
Send motion to players on downwards movement 2015-05-30 17:16:12 +02:00
Shoghi Cervantes
a349f6d4dd Merge pull request #3083 from PEMapModder/patch-5
Added Location::fromObject(Vector3, Level, yaw, pitch)
2015-05-30 17:11:40 +02:00
Shoghi Cervantes
9541c9751b Merge pull request #3087 from PEMapModder/patch-6
Block break optimization
2015-05-30 17:09:36 +02:00
PEMapModder
3c0efe9af2 Block break optimization 2015-05-30 22:20:05 +08:00
PEMapModder
24c1e6880d Added Location::fromObject(Vector3, Level, yaw, pitch) 2015-05-30 12:46:40 +08:00
Shoghi Cervantes
74917923b6 Improved checks, area collision checks, etc 2015-05-29 15:13:19 +02:00
Shoghi Cervantes
f20d5b2c69 Fixed MainLogger 2015-05-29 11:38:18 +02:00
Shoghi Cervantes
eaa42f8449 Workaround for bad calls to teleport, closes #3074 2015-05-29 10:17:27 +02:00
Shoghi Cervantes
1e2038fac5 Faster respawn when needed 2015-05-29 10:04:56 +02:00
Shoghi Cervantes
c8abbf4f2f Added Snowballs to the creative inventory 2015-05-29 10:04:31 +02:00
Shoghi Cervantes
009a3b657f Merge pull request #3076 from xpyctum/patch-1
Torches didn't craft
2015-05-29 08:27:24 +02:00
Oleg Basalyga
5b57fe6967 Update CraftingManager.php
Torch can't crafting
2015-05-29 10:30:20 +05:00
Shoghi Cervantes
f133154919
New chunk ordering algorithm 2015-05-29 00:35:40 +02:00
Shoghi Cervantes
8d4decc548
Fixed bad vector initialization 2015-05-28 23:58:29 +02:00
Shoghi Cervantes
3bb037204e
light population is now optional via pocketmine.yml 2015-05-28 23:39:09 +02:00
Shoghi Cervantes
c578898aa4
Moved light population to an async task when needed, improved empty chunks 2015-05-28 23:34:07 +02:00
Shoghi Cervantes
0f5f71e612
Forgot to check chunks after moving 2015-05-28 22:55:09 +02:00