Dylan K. Taylor
64ecc373be
Split up session base logic and packet handling
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this will allow for mutable packet handlers which can be used to cleanly implement multi-stage game sessions.
2018-07-20 12:36:44 +01:00
Dylan K. Taylor
2bba3a0805
Apply typehints to pocketmine\network\mcpe\protocol namespace
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this is pulled from network-nuke in order to reduce the size of the diff.
2018-07-05 13:19:15 +01:00
Dylan K. Taylor
08d8adae5b
fixup some ResourcePack TODOs
2018-04-07 13:09:44 +01:00
Dylan K. Taylor
0ad8ea6e92
Remove unused imports
2018-02-24 19:01:09 +00:00
Dylan K. Taylor
4f8e4f0522
Add EOF newlines where missing (bulk) ( #1836 )
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This should solve issues with people making GitHub PRs and having the web editor messing things up. GitHub Web Editor sucks :(
2017-12-20 11:56:36 +00:00
Dylan K. Taylor
74b074753f
Bulk addition of constant visibilities
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thanks PhpStorm inspections plugin for annoying the shit out of me until
I did this.
2017-11-21 14:44:10 +00:00
Dylan K. Taylor
9be1b929a5
Added PhpDoc for packet field types and changed float x,y,z to Vector3
2017-08-13 20:02:07 +01:00
Dylan K. Taylor
7886918140
Cleaned up some bad code in DataPacket, added encode/decodeHeader and made encode/decodePayload protected
2017-08-06 17:21:51 +01:00
Dylan K. Taylor
77cd8e7799
More broken mess to spawn 1.2
2017-08-06 17:21:51 +01:00
Dylan K. Taylor
2726f2a011
Solved packet encode/decode boilerplate code issue
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Something as simple as forgetting the reset() when encoding would cause lots of problems which could go unnoticed. This should be fully backwards-compatible but needs more tests.
2017-07-07 13:59:09 +01:00
Dylan K. Taylor
51b0673b4b
Bite the bullet and enable strict types on everything
2017-06-07 12:53:16 +01:00
Dylan K. Taylor
cdf6d200ef
More protocol changes for 1.1, fixed resource packs
2017-04-14 12:48:50 +01:00
Dylan K. Taylor
d41bdfc31c
Added resource packs support
2017-03-10 21:10:46 +00:00
Dylan K. Taylor
56990eb28b
MCPE protocol gets its own namespace
2017-03-08 20:28:39 +00:00